Ironhope wrote: » but, hear me out
Ironhope wrote: » While I love the concept of mixing base archetypes to obtain classes, I feel that the inability to start off (from lvl 1) as the class (fantasy-gameplay style) you want is going to be a pretty bitter pill to swallow for a lot of mmo-rpg fans. You're probably going to have hundreds of thousands of people who are going to come into this and be like ''okay I want to start playing a warlock/dps holy knight/death knight/shaman/etc'' and find out... they just can't. Which is a particularly bitter pill to swallow when the whole game is... well, an RPG. A game where you get to form a personal connection with your character, with the first levels being the most critical-enjoyable in any case, serious period in this relationship. And with the system as it is... well, that connection is sabotaged early on because you just can't play the class (fantasy/gameplay style you want). For example, to play a dps holy knight (equivalent of WoW's retribution paladin) I will have to level a fighter (warrior) to level 25... but I don't want to play a warrior to that level, I want to play a dps melee heavy armour cleric. But if I play a melee heavy armour cleric I will never end up as a dps class. So it's just a profoundly flawed system from this point of view and I'm aware there is no way this is going to change in any SIGNIFICANT WAY but... but, hear me out can we at least put some honey on the bitter pill? Can we add some early on, holy/shadow/elemental/etc magic to the leveling warrior, cleric, mage, etc? so that, a fighter wanting to end up as a highsword (equivalent of retribution paladin) can get some holy healing/dps/magic absorption spells earlier on? Or a mage wanting to end up as a warlock can use shadow magic from early on, maybe have a cruse added to some of his spells, maybe even summon an imp or something under certain conditions. I think that would at least help a bit.
Noaani wrote: » I disagree. In Ashes, even though you may want to be a Warlock, you are actually a mage. As such, the leveling process should highlight the fact that you actually are the primary archetype you picked. Playing the first 20 or so levels as just that archetype is a good thing, imo. If you are playing as a Warlock, and only consider yourself a Warlock, you are doing yourself and those close to you in game a disservice. You are a mage, have access to all that a mage has, and should be making the best use of that whole archetype. The game allowing you to start out that initial made period with the feeling of a Sarlock rather than just a mage is the game assisting you in performing that disservice.
Ironhope wrote: » I want to play a dps melee heavy armour cleric.