SongRune wrote: » DarkTides wrote: » Dygz wrote: » Sure. Which is why I "opt-out" by just not playing games with that form of "opt-in". Come now Dygz, surely you can tough it out.... lol Dont need the open seas and opt in pvp nodes to kill people. Yeah, see. This is exactly the sort of mindset that drives away a certain subset of player that might otherwise be able to ease into it. This whole "It's supposed to be painful and unfun, and you're supposed to just deal with that." People without experiences that show them the value in this sort of gameplay then go "But why?" and leave. The PvP you're talking about may not even need to be painful or un-fun, but when you have this kind of reaction, you make sure they'll never find that out. It's very unproductive.
DarkTides wrote: » Dygz wrote: » Sure. Which is why I "opt-out" by just not playing games with that form of "opt-in". Come now Dygz, surely you can tough it out.... lol Dont need the open seas and opt in pvp nodes to kill people.
Dygz wrote: » Sure. Which is why I "opt-out" by just not playing games with that form of "opt-in".
SongRune wrote: » Dygz wrote: » Sure. Which is why I "opt-out" by just not playing games with that form of "opt-in". Yeah, see. This is exactly the sort of mindset that drives away a certain subset of player that might otherwise be able to ease into it.
Abarat wrote: » SongRune wrote: » Yeah, see. This is exactly the sort of mindset that drives away a certain subset of player that might otherwise be able to ease into it. Not sure you can blame @DarkTides or anyone else for driving off a guy that has already paid at least $500.00 and repeatedly posts he WILL NOT play this game because Steven misled him in some interview two years ago.. or it is too PVP centric or whatever.
SongRune wrote: » Yeah, see. This is exactly the sort of mindset that drives away a certain subset of player that might otherwise be able to ease into it.
SongRune wrote: » Well, it's never been about Dygz.
Abarat wrote: » still. i dont believe this was outlined in the Kickstarter, are we not worried about deviations from the kickstarter?
DarkTides wrote: » Come now Dygz, surely you can tough it out.... lol Dont need the open seas and opt in pvp nodes to kill people.
Dygz wrote: » @Sathrago The Battlegrounds Steven described previously are temporary and opt-in - you manually choose to participate. "Players within that area are going to be cued with a user-interface that says, "Do you want to participate to Attack, Defend or Ignore..." Ignore means you are not auto-flagged.
Sathrago wrote: » Dygz wrote: » @Sathrago The Battlegrounds Steven described previously are temporary and opt-in - you manually choose to participate. "Players within that area are going to be cued with a user-interface that says, "Do you want to participate to Attack, Defend or Ignore..." Ignore means you are not auto-flagged. Yes when you enter a battleground zone it notifies you that you will be flagged. This is both the case for a caravan and the open sea. You're problem is that one moves and is temporary while the other persists for a long or permanent duration making you, my god, have to choose to engage with it or not to engage with the areas content. You are entitled to not liking pvp. But acting like you weren't told it would be a thing when I just posted him saying open world battlegrounds from 2017 is just dumb.
Dygz wrote: » DarkTides wrote: » Come now Dygz, surely you can tough it out.... lol Dont need the open seas and opt in pvp nodes to kill people. Tough what out? I don't play MMORPGs that have zones with permanent auto-flag.@Sathrago The Battlegrounds Steven described previously are temporary and opt-in - you manually choose to participate. "Players within that area are going to be cued with a user-interface that says, "Do you want to participate to Attack, Defend or Ignore..." Ignore means you are not auto-flagged.@DarkTides I'm not upset by anything. I donated money to Ashes in order to help designers and programers work on systems I want to see in future MMORPGs, like Nodes. Doesn't matter to me whether I play the game. Doesn't matter to me whether the game is ever released. Especially since I have friends working on the game and some small portion of my money helps them with their work. I just don't play MMORPGs that have permanent auto-flag PvP zones in addition to no PvE-Only servers. I'm still going to test Alpha 2 (and the Betas) for the systems I am interested in exploring.
Dygz wrote: » DarkTides wrote: » Come now Dygz, surely you can tough it out.... lol Dont need the open seas and opt in pvp nodes to kill people. Tough what out? I don't play MMORPGs that have zones with permanent auto-flag.
Sathrago wrote: » Yes when you enter a battleground zone it notifies you that you will be flagged. This is both the case for a caravan and the open sea.
Sathrago wrote: » You're problem is that one moves and is temporary while the other persists for a long or permanent duration making you, my god, have to choose to engage with it or not to engage with the areas content.
Sathrago wrote: » You are entitled to not liking pvp. But acting like you weren't told it would be a thing when I just posted him saying open world battlegrounds from 2017 is just dumb.
Strevi wrote: » What if some servers would not have this permanent auto-flag? I assume you will say that you could play on those servers.
Strevi wrote: » But then, what if those servers would have different map? Like each of them some unique biomes? Would it bother you that the other server which has permanent auto-flag has a biome yours don't have?
Dygz wrote: » Seems like that is not a sufficient solution. It's still saying "Hey, Ashes has these cool areas to explore, but if you want to explore them, you will have to agree to be auto-flagged for PvP." And, for me, my response is, "No, thanks. I'd rather just play some other game." But, if my TheoryForge co-hosts were playing on a server like I might hang out with them in game from time to time.
CROW3 wrote: » Dygz wrote: » Seems like that is not a sufficient solution. It's still saying "Hey, Ashes has these cool areas to explore, but if you want to explore them, you will have to agree to be auto-flagged for PvP." And, for me, my response is, "No, thanks. I'd rather just play some other game." But, if my TheoryForge co-hosts were playing on a server like I might hang out with them in game from time to time. Yep. I've contended for some time that Ashes will be employing a social contract where the pvp opt-in is implied upon login. The open seas open-pvp zone kinda confirmed that assertion - and I wouldn't be surprised if additional such areas began to appear across Verra. Now, before the PvP-only crowd goes nuts, keep in mind that Ashes long term success will hinge on hooking the PvE consumer base - I don't mean 'casuals' I mean the hardcore PvE-base. IMO the more Ashes swings toward MO2 the more niche it will become.@dygz is gonna do what Dygz is gonna do. I'd really like to play Ashes with him, and also totally respect his not wanting to play. I'm also pretty happy that even though he doesn't want to play the final game he's committed to testing in A2 to make the game better. Much respect there.