George_Black wrote: » I guess you never played L2.
LordPax wrote: » George_Black wrote: » I guess you never played L2. Different scale and scope. Not to say others don't exist, but not any that hit every mark like AoC will
Dygz wrote: » Open world means not in an instance. PvX is hype that means... PvPers will need to do some PvE.
Dygz wrote: » That's assuming there will be PvErs (players who typically play on PvE-Only servers).
Sathrago wrote: » People will be less likely to attack you if they know you will just let them get corruption 100% of the time. Reputation is something that games rarely have anymore and this game is set to have that be an important part of the experience. Make the right impression and the right friends, see the gates to heaven and less harassment open. Be a dislikable cow and quickly find out how varied the ways players can disturb your experience truly are. This is not a bug nor a flaw. This is an attempt at an alternate world setting that you get to be a person in, not just a set of pixels that always wins every encounter and can walk around ignoring all other players.
Dygz wrote: » Sathrago wrote: » People will be less likely to attack you if they know you will just let them get corruption 100% of the time. Reputation is something that games rarely have anymore and this game is set to have that be an important part of the experience. Make the right impression and the right friends, see the gates to heaven and less harassment open. Be a dislikable cow and quickly find out how varied the ways players can disturb your experience truly are. This is not a bug nor a flaw. This is an attempt at an alternate world setting that you get to be a person in, not just a set of pixels that always wins every encounter and can walk around ignoring all other players. It's not a bug or a flaw, but... In the Open Seas, people will not gain Corruption for killing PvEers. And, there are no Non-Combatants in the Open Seas. Players are not free to be Non-Combatants in the Open Seas.
Dygz wrote: » I'm not paying players to "protect" me from other players. If you enjoy that gameplay - that's great! Easy enough to make things work to my satisfaction by not playing a game that has permanent zones that auto-flag me for PvP. If Ashes has a permanent auto-flag zone - I fall into the "Ashes is not made for everyone" camp. And... that's OK.
Sathrago wrote: » Dygz wrote: » That's assuming there will be PvErs (players who typically play on PvE-Only servers). There wont be pvers. There are only players and they join the game with the understanding that they can interact with each other both in good or bad faith. The freedom to choose is the most important aspect of the game. If you do not wish to participate in pvp, stonewall anyone that wants to pvp you. Tell them flat out "kill me or move on, I'm not attacking back." Force them to deal with the consequences and gain a reputation of never pvping if that's what you want to do. People will be less likely to attack you if they know you will just let them get corruption 100% of the time. Reputation is something that games rarely have anymore and this game is set to have that be an important part of the experience. Make the right impression and the right friends, see the gates to heaven and less harassment open. Be a dislikable cow and quickly find out how varied the ways players can disturb your experience truly are. This is not a bug nor a flaw. This is an attempt at an alternate world setting that you get to be a person in, not just a set of pixels that always wins every encounter and can walk around ignoring all other players.
LordPax wrote: » I'm glad you recognize this about yourself, but man... You comment on EVERY thread, and it's always the same negative-Nancy stuff. There will, unequivocally, be PvP everywhere in this game; though some places have more consequences than others. If this game isn't for you, that's ok, but it's depressing seeing you deter potential players who are lurkers and maybe don't know as much.