Percimes wrote: » High seas, deep ocean, bottomless depths... Generally, games don't allow you to access these dark places. So no deep diving for the Heart of the Ocean or oil. "Deep-sea fishing This is a more sports-oriented style of fishing, which will feature a mini-game. This will require equipment, such as fishing boats and expensive lures, but will yield higher rewards", so it's not really gathering exactly. The map shows a grand total of 3 smallish islands. Are things turn back normal once on the islands? Corruption and all. How are moving large quantity of resources from these island different that a caravan? I'm not saying it's all safe and the same as on land, but I have a hard time being convinced it will have a dramatic effect all things considered. I guess, for me, it will depend on how far from the shore the zone begins. There's also the unknown of ship speed, so it could be possible to cross the danger zone quick enough that large armed ship can't follow you, but not having significant cargo capacity. Or a fast mount that can dive out of reach of ship based attacked. I'm rather optimist for once.
Noaani wrote: » You have a misplaced notion of what PvE players are. I mean, you start this post out with "Carebears are just bad players because", yet I have seen many posts where you complain that "carebears" will oppress PvP players. What you seem to miss in that is if one group of players is able to oppress another in an MMO with PvP enabled, and yet are able to do so without even using PvP, that group of players oppressing the other is orders of magnitude better at the game than the group of oppressed players. I mean, if you think carebears are bad at the game, yet also think they will oppress you in game, what does that say about you?
Xenotor wrote: » Didnt steven say that tools will have level requirements from your combat class? I have to re watch the whole thing but that would get rid of the low level gatherers in one go.
NiKr wrote: » Xenotor wrote: » Didnt steven say that tools will have level requirements from your combat class? I have to re watch the whole thing but that would get rid of the low level gatherers in one go. But from what I understand tools just make your artisan life easier. So, in theory, low lvls should still be able to gather general resources in the fields. There's a chance that some nodes will only have some high lvl resources around, but I feel like that goes against the "you see a tree - you cut it" phrase from the stream.
Arya_Yeshe wrote: » Noaani wrote: » You have a misplaced notion of what PvE players are. I mean, you start this post out with "Carebears are just bad players because", yet I have seen many posts where you complain that "carebears" will oppress PvP players. What you seem to miss in that is if one group of players is able to oppress another in an MMO with PvP enabled, and yet are able to do so without even using PvP, that group of players oppressing the other is orders of magnitude better at the game than the group of oppressed players. I mean, if you think carebears are bad at the game, yet also think they will oppress you in game, what does that say about you? I know PVE people really well. They just farm like drone ants and ignore the player drive content. AoC will be the first game in which PVE carebears will oppress people from the other node because they will farm so much xp in their node that will become the master node... vassal nodes can not declare node war against the master. PVE carebears will also be able to destroy your fauna and flora behind a Corruption system if they want to. Those are two examples of unnatural interactions among players, carebears will go for a power grab through PVE, just like when they lock a dungeon in World of Warcraft.
Sathrago wrote: » I believe steven mentioned if you weren't high enough level or have the higher level tool you wouldn't be able to cut down the larger trees.
Xenotor wrote: » https://ashesofcreation.wiki/Citizenship Considering your citizenship is 1 per account, you can declare war on the offending node / guild and it doesn't matter that they change to an alt character. Even their level 1 alt should be marked as enemy and be ok to kill without getting corruption during the war. If its a single person, then declaring them enemy of the state should do the same hopefully. We sadly still know little about this mechanic at the moment
George_Black wrote: » insomnia wrote: » Arya_Yeshe wrote: » Ma man! That's the way people got to start thinking, carebears will be weasels behind a system like that while holding hands with the Corruption system. Low level pk all the way for killing the neighbours you dont like. And then the game will die. You clearly aren't to bright. Maybe you should seek help, with this need you have, to ruin the gaming experience for others Get out of here.
insomnia wrote: » Arya_Yeshe wrote: » Ma man! That's the way people got to start thinking, carebears will be weasels behind a system like that while holding hands with the Corruption system. Low level pk all the way for killing the neighbours you dont like. And then the game will die. You clearly aren't to bright. Maybe you should seek help, with this need you have, to ruin the gaming experience for others
Arya_Yeshe wrote: » Ma man! That's the way people got to start thinking, carebears will be weasels behind a system like that while holding hands with the Corruption system. Low level pk all the way for killing the neighbours you dont like.
Arya_Yeshe wrote: » PVE carebears will also be able to destroy your fauna and flora behind a Corruption system if they want to.
carebears will go for a power grab through PVE, just like when they lock a dungeon in World of Warcraft.
pyreal wrote: » George_Black wrote: » insomnia wrote: » Arya_Yeshe wrote: » Ma man! That's the way people got to start thinking, carebears will be weasels behind a system like that while holding hands with the Corruption system. Low level pk all the way for killing the neighbours you dont like. And then the game will die. You clearly aren't to bright. Maybe you should seek help, with this need you have, to ruin the gaming experience for others Get out of here. Chasing off those you don't agree with? Grow up.
George_Black wrote: » And kill all those pesky Lv1 super gatherers. Many months ago, somebody though that the Devs would let people bypass character progress, open world pvp and risk vs reward, said (without thinking too much, but wanting to appear intelligent) "since combat progression and artisan progression aren't the same people will have Lv1 master gatherers/crafters". They wouldn't admit to the fact that that's ridiculous. Oh well. Today you heard it. How did you even expected to progress a Lv1 char, in a dangerous open world, by just focusing on artisanship, ignoring potential combat? How? It wont happen. And even if it does and people start carrying around treasures with low lv chars, just make a low lv low item PK char and take all their stuff and watch them say "the corruption system didn't work when I tried to bypass it" And as you heard in todays live stream, "be informed. Watch. Read". And then think.
FuryBladeborne wrote: » George_Black wrote: » And kill all those pesky Lv1 super gatherers. Many months ago, somebody though that the Devs would let people bypass character progress, open world pvp and risk vs reward, said (without thinking too much, but wanting to appear intelligent) "since combat progression and artisan progression aren't the same people will have Lv1 master gatherers/crafters". They wouldn't admit to the fact that that's ridiculous. Oh well. Today you heard it. How did you even expected to progress a Lv1 char, in a dangerous open world, by just focusing on artisanship, ignoring potential combat? How? It wont happen. And even if it does and people start carrying around treasures with low lv chars, just make a low lv low item PK char and take all their stuff and watch them say "the corruption system didn't work when I tried to bypass it" And as you heard in todays live stream, "be informed. Watch. Read". And then think. In the hypothetical scenario given (even though it is probably not practical enough to exist), anybody can attack the level 5 killer without consequence while the level 5 is flagged or red named.
George_Black wrote: » Come and kill me Lv5. Whatever.
Noaani wrote: » Arya_Yeshe wrote: » PVE carebears will also be able to destroy your fauna and flora behind a Corruption system if they want to. I mean, if they are able to do this, it by default makes them better at the game than you. carebears will go for a power grab through PVE, just like when they lock a dungeon in World of Warcraft. Can you explain to me what you mean by this?