I will throw a bunch player driven content ideas in the forum, here it goes:
When a bounty hunter defeats a corrupted, he could have the option of sending the corrupted to the gibbets, let's use the cage one.
Mayor can build gibbets in the node.
- if there's a gibbet free then the Bounty Hunter has the option of sending the corrupted to the gibbets
- corrupted stays in the cage for 15 minutes
- cage door opens after 15 minutes
- corrupted is free and has a 1 hour timer that prevents sending him back to the gibbet
- if he dies, he dies, he will spawn at the regular random location

This is for spicing up the Bounty Hunting and show the corrupted ones brought to justice.