Noaani wrote: » VekoCrnogorac wrote: » I understand, its fine... you don't like WoW, but not a single reason I got as why you don't like wow, like precise reasons. WoW's combat and itemization have always been sub par compared to its contemporaries. It was absolutely viable on some classes in vanilla WoW to hit max output using only three abilities. To many players, this is unacceptable. Itemization in WoW was basically never really up to the player. You were kind of just handed the appropriate gear for your class as you leveled, and from dungeons and raids at the level cap. There was literally no need to ever actually consider what your class needs in terms.of gear. The quests in WoW were ok, but by no means the most engaging of it's time - nor was it close to the game with the most quests. EQ2, released just weeks before WoW, had exponentially more quests at launch than WoW had, with the bulk of quests being of about the same quality. However, that game also had major quests throughout the game that were a step above any quests WoW has ever added to the game. The next major thing about WoW that I specifically did not like, although it kind of encompasses much of the above, is that it treats its players as if they are stupid. Everything about the game comes across as assuming players dont know how to play an RPG at all. This makes some sense when you consider that Warcraft 3 was created the way it was (specifically its heros) in order to give Warcraft players exposure to that kind of thing, and Blizzard simply assumed WoW would be full of players from Warcraft, and had to find a way to transition them in to a new genre. There are other things about the game I didn't like, but they all consist of comparisons to the games contemporaries, and if you had no exposure to other MMO's of the time, you are unlikely to understand. Back in 2017 and 2018, intrepid were saying they wanted to "make MMO's great again". To many people, this didnt mean "bring things back to vanilla WoW", it meant "let's try and get rid of WoW's influence on the MMO genre".
VekoCrnogorac wrote: » I understand, its fine... you don't like WoW, but not a single reason I got as why you don't like wow, like precise reasons.
Rhorden wrote: » "Back in 2017 and 2018, intrepid were saying they wanted to "make MMO's great again". To many people, this didnt mean "bring things back to vanilla WoW", it meant "let's try and get rid of WoW's influence on the MMO genre" According to whom? I don't remember ever hearing or seeing anything said by IS that they wanted to steer clear of everything WoW.
Ace1234 wrote: » Im not familiar enough with that system to know how good it is- but it would be great if the itemization in AOC has some of those elements talked about in the video. There should definitely be a lot of consideration into how each item fits into your overall build, and there should be good build diversity where "it depends" what is the best, depending on the situation, and enemy matchup. I also don't want things to be so OP that player combat skill becomes way less relevant. Good builds and higher level gear should give you an advantage but it shouldn't make player skill obselete, at least to a reasonable degree (such as maybe allowing the highest level stuff to completely overpower the lowest level stuff).