DarkTides wrote: »
VekoCrnogorac wrote: » Guys I am not a bot haha you got me laughing there, but I admit my english is not the best. Why I like vanilla WoW so much is that it changed my taste of MMOs. Believe it or not I went from mainstream WoW player to niche old-school player. I even tried EQ but not EQ99 because I still can't join servers even I watched guides I am bad with computers. Currently I am playing Gloria Victis sandbox full loot PVP MMO and I prefer much more playing with 200 players then playing with many more but on modern WoW. I even do not want to play wotlk wow because thats when activision bought blizzard and started making impact on WoW. Why I never quit WoW when I joined retail (original) wow in cataclysm is because I thought as a teenager that this is real thing and it never bothered me that I can pull 7-8 mobs in open world or if I did not need to do professions... I started playing private servers around 2007-2008 in TBC and when I started vanilla classic in 2019 on original blizzard servers I noticed big changes that got my attention and I remembered things as they were. I am not saying vanilla is the ultimate old-school game, I am much more aware how combat is made because I played WoW classic and I watched EQ99 videos in open world, but the thing I liked about vanilla WoW is that (I hope you understand me) there is that kind of mountain dwarf mentality when you play it, you appreciate ''harder'' things because they teach you so much. At first I was like I can't level past level 10 because I struggled with patience, I even quit vanilla during phase 1 on 35lvl because I ran out of quests and had to grind mobs (yes this was vanilla experience), I quit because I was grinding mobs with rogue and it went really slow, then in phase 3 of vanilla I started again, but I started leveling hunter because I heard its much easier and I got to 60, then leveled druid to 60 and I fell in love with game open world, I understood this balance between sustaining your character, in retail however this was not the case because you did not need any of those consumables, what I would do in retail is farm 30min and buy all catch-up gear from professions on alts, thats why I farmed gold only, enchants / gems / consumables were not important and they were cheap... I fell in love with this grinding system because you are maintaining your character, its bigger then mindless grinding, its a game within a game. This is why I want to see this in AoC, because AoC looks amazing... Look at gathering and full loot PVP, I get semi NW and vanilla WoW vibes and if I could combine it together it would be amazing, since I love to be economist in game (obviously) this style of NW gathering will make it even better, and full loot will have this hard vibe as a mountain dwarf which I appreciate in MMOs nowdays... This is again reason why I play gloria victis and not any other modern MMO, I could play gw2 for PVP since I love PVP, but I don't want to, as if I want to protest against theme-park MMOs... I would feel bad if I started playing theme-park mmos again... This is reason why economy should not be bad in AoC... Everything revolves around if gold has worthiness.
Noaani wrote: » DarkTides wrote: » Another great addition to a thread.
VekoCrnogorac wrote: » At first I was like I can't level past level 10 because I struggled with patience, I even quit vanilla during phase 1 on 35lvl because I ran out of quests and had to grind mobs (yes this was vanilla experience), I quit because I was grinding mobs with rogue and it went really slow, then in phase 3 of vanilla I started again, but I started leveling hunter because I heard its much easier and I got to 60, then leveled druid to 60 and I fell in love with game open world, I understood this balance between sustaining your character, in retail however this was not the case because you did not need any of those consumables, what I would do in retail is farm 30min and buy all catch-up gear from professions on alts, thats why I farmed gold only, enchants / gems / consumables were not important and they were cheap... I fell in love with this grinding system because you are maintaining your character, its bigger then mindless grinding, its a game within a game.
VekoCrnogorac wrote: » Guys I am not a bot
NiKr wrote: » These past few days of these samey threads and discussions were of such utter uselessness and pointlessness that it frustrates me to no end. Everyone was pretty much agreeing with everyone else, but the arguing kept on going. JFC
mcnasty wrote: » Good post my dude. Artful dissection and dismantling of the OP. But maybe step away from the forums a bit? Lol damn.
VekoCrnogorac wrote: » Which items will be used for repairing, are these simple and easy to obtain materials or will there be some value with these items? If its useless like New World repairing, then it won't be much of a gold sink at all... I hope they go into making gold worth so that every penny has value and you have to save all time...
VekoCrnogorac wrote: » That is great to hear... My only concern is economy, since I never had same vibe from 2019 when I tried vanilla WoW... Every new / old mmo that I tried sucks, I played gw2 and New world for longer period of time, little bit ESO and other niche MMOs, but all had problems with economy, gold felt worthless... I am now playing gloria victis, has sandbox crafting thats very grindy and economy feels very good. For example I would like in AoC to farm gold/h not 1000 gold/h, this is how gloria victis works, much more logical...