VekoCrnogorac wrote: » I prefer hard core game design that leans heavily into crafting and econony. Vanilla was close to that, although youcould not make good gear, but I could easily spend 2h per day farming in order to min max battlegrounds, since raiding is only 2 times per week and before raids I would farm 3hours.
Azherae wrote: » VekoCrnogorac wrote: » I prefer hard core game design that leans heavily into crafting and econony. Vanilla was close to that, although youcould not make good gear, but I could easily spend 2h per day farming in order to min max battlegrounds, since raiding is only 2 times per week and before raids I would farm 3hours. That's great. Please farm a lot and sell the pelts and hides in your Node. I am sure that many people will need them for repairing their various shoes and other pieces of leather armor.
VekoCrnogorac wrote: » Azherae wrote: » VekoCrnogorac wrote: » I prefer hard core game design that leans heavily into crafting and econony. Vanilla was close to that, although youcould not make good gear, but I could easily spend 2h per day farming in order to min max battlegrounds, since raiding is only 2 times per week and before raids I would farm 3hours. That's great. Please farm a lot and sell the pelts and hides in your Node. I am sure that many people will need them for repairing their various shoes and other pieces of leather armor. We will see if gold is closer to modern wow which has no value or classic vanilla which had extreme values, so much that while leveling you only had to level main spell ranks or you would not stand a chance to get mount on 40lvl, even on 60lvl 100% speed which is 1k and you could farm 30g/h because it is beginning of release, later on you would farm 75g on usual farms. So there is a lot of gold value there, no doubt about that, and that lasts for about a month where you have to spend gold as if you were poor irl. Raids, pots, mount, enchants, raegants, ammo ... it all adds up. Later on you are getting rich, but you also can spend more if you want to play good guy of economy. Ofc you could save every gold, raids were not hard. Buuut, it was core of gameplay to grind and prepare, so we all did it.
VekoCrnogorac wrote: » Haha, I think I understand you, but is farming for 30 hours easy when you get to 60lvl, consider also buying consumables for raiding and enchanting for gear, usually 1 flask or 1 enchant is your farm per hour, so yea.. Its a lot of gold...
Noaani wrote: » VekoCrnogorac wrote: » Haha, I think I understand you, but is farming for 30 hours easy when you get to 60lvl, consider also buying consumables for raiding and enchanting for gear, usually 1 flask or 1 enchant is your farm per hour, so yea.. Its a lot of gold... I dont think you understand at all. You are somehow saying gold in WoW has value because you spend time farming in order to buy mounts. The thing is, the amount of gold required and the time spent to get that gold dont matter, because all you are doing is buying a mount. Compare that to a game like Archeage, SWG or EVE (or Ashes), and you are farming gold in order to buy better gear. What has more value, a mount, or better gear? Since the answer is obviously better gear, and since it isnt really an option to use gold in WoW to buy better gear (generally speaking), gold in WoW is literally worth less than gold in games where it is the primary means behind character improvement.
VekoCrnogorac wrote: » Noaani wrote: » VekoCrnogorac wrote: » Haha, I think I understand you, but is farming for 30 hours easy when you get to 60lvl, consider also buying consumables for raiding and enchanting for gear, usually 1 flask or 1 enchant is your farm per hour, so yea.. Its a lot of gold... I dont think you understand at all. You are somehow saying gold in WoW has value because you spend time farming in order to buy mounts. The thing is, the amount of gold required and the time spent to get that gold dont matter, because all you are doing is buying a mount. Compare that to a game like Archeage, SWG or EVE (or Ashes), and you are farming gold in order to buy better gear. What has more value, a mount, or better gear? Since the answer is obviously better gear, and since it isnt really an option to use gold in WoW to buy better gear (generally speaking), gold in WoW is literally worth less than gold in games where it is the primary means behind character improvement. Tell me you didn't play wow without saying you did not play wow xD
VekoCrnogorac wrote: » Someone said it is a gold sink and every MMO needs that, I would argue that it is not so important as others see it. But because of so expensive items in WoW gold had immense value, don't just look up for mounts, look for spell training as well. It all adds up to somewhere around 3k gold or more, consider that you could farm 30g per hour in season 1 (patch 1) it is a lot of time spent, especially because you also needed enchants/consumables/pre-raid gear, it all adds up so much and creates gold value. When I dinged 80lvl in gw2 I bought all exotic gear for less then 15g, as a casual I don't even need to farm gold anymore because purple gear is only 7% stronger then exotic gear in gw2, I am fine with exotic gear to do casual PVP and even manage to 1v1 players. Classic wow had similar gearing, but you needed to farm and why it is special is because it fits to my idea of MMORPGs, why? I don't like aoe grinding, vanilla wow was made so that when you kill 57lvl even as 60 blue geared you end up with 70% hp or even less mana, its slow and its cozy and relaxing. Also to mention that you had a lot of farming routes, it was not all about if you took skinning profession that you need to skin...no.. you could do a lot of things and that creates this feeling as if game has a game within it. I already said why I did not like other mmos, its because gold has not same value as vanilla wow, how many times do I have to say this in order for you guys to agree with me... I can't explain it differently because thats only reason why I am worried as if AoC is going to turn like modern wow or similar to old wow... This is reason why I posted many posts about consumables/gear/professions, because for me if economy does not work, I wont play this game as soon as I see economy is bad. I like modern wow combat, but I am not playing it because of economy... You can't just say it will be good because they won't put prices, people will have to do it, and its risky, also if we are going to farm 1000g/h I will be bored as well because its not logical for medieval age to farm 1k gold, I want reasonable prices, 3-4g/h will be great, we are not kings, it is very important for me that gold is logical to me, it adds up so much more immersion and I cannot treat RPG games just as games, its another life for me, I live in them. If I wanted to play just another regular game, I would not be bothered with boring MMOs, I would play dota2 or LoL where its always action going on, or valorant, cs:go... I have all these games and I play them when I want action, but when I choose to play MMOs I no life it and I want to get as immersed as I can.
VekoCrnogorac wrote: » How can't you guys understand what I am talking.
VekoCrnogorac wrote: » I did not mean that alchemy must be core of economy, I just wanted to point few things how vanilla dealt with alchemy and cooking and why it was a masterpiece for that matter. Of course I would like for every profession to be meaningful, but if they don't do alchemy/cooking right, then economy won't feel the same as if they did it similar to vanilla WoW.