IAmWarden01 wrote: » (1) Creating a standard and then expecting and demanding that other people, without their prior consent, obey and follow that standard and then punishing them when they fail to live up to that standard or when they simply refuse to follow it.
NishUK wrote: » IAmWarden01 wrote: » (1) Creating a standard and then expecting and demanding that other people, without their prior consent, obey and follow that standard and then punishing them when they fail to live up to that standard or when they simply refuse to follow it. Interesting, On one side I think I'm on board with this IF this is more targeted towards the hosts IE the company that made the game and creating whatever stirring pots that follow in the first place! I will sadly expect it to be about veteran players themselves though who have figured out better fundamentals within the game and then some people blame them for "spoiling" their game WHEN it was all along a host issue. So I'm a guild officer/leader (true story), I'm open minded about anything including within the game but when the time calls to really perform for a party/guild (serious grinding time/guild war/guild boss raid, etc etc) If you are insufficient with playing "the game" ie with what most people would like to do and create a "scene" within that time about it then you don't care about other peoples time and I will automatically call you a selfish person and look to kick you from the guild. It's that simple. "Don't hate the player, hate the game", this quote is timeless and not only is it so true but if you consider almost everything in life a game you will get better but it is a test of your mental fortitude. If an mmorpg is an "OPEN world" then it must be open to everything, good/evil/skilled/unskilled/the jesters/liars/tough guys etc and unless it does all of that, then it's no game, just a social hub for losers or the ridiculous "I use games to chill out, I have no time for such things, I have a wife and children yada yada" how many online quick games or single player games could this MAN have played but instead "cries" in a commitment focused mmorpg! Happy gaming!
Neurath wrote: » Nothing wrong with the announcement 'Its taken'. I feel you are too soft if you find such a statement to be 'toxic'.
IAmWarden01 wrote: » I think that 2 solid definitions of toxicity are: (1) Creating a standard and then expecting and demanding that other people, without their prior consent, obey and follow that standard and then punishing them when they fail to live up to that standard or when they simply refuse to follow it.
George_Black wrote: » The only things that should be bannable are racial homophobic, mysoginistic insults, threats to harm inrl, as well as insults directed to peoples mothers. The rest is fair game.
NishUK wrote: » @Nerror I respect your opinion to the minimal degree in a call to a much more mature and positive attitude in gaming but I still firmly believe it to be a fantasy if anything without more involved measures (ie South Korea style, banned and further accounts need to be tied to a working phone number so you're gone! Western laws cannot do it). Its impossibility only furthers with unsuitable conditions and I cannot help but reference League of Legends, it is a team winning game but no one is promoted to work as a team bar everyone being happy with their role/placement selections. Weighing in additionally that, mostly younger people in the western world are not promoted to have a respectful attitude, unlike in places like Japan and online literally involves a persons learning and growth development, I was a much more direct and naive person back when I played my 1st mmorpg with a dial up modem and I'm very passionate about a game being played by all in a correct manner that I've had a lot of personal development to contain my distaste for peoples choice of actions or lack of. So unless people are held accountable, including better gaming practices designed for online play, I consider this all pointless I'm sorry.
George_Black wrote: » So yeah, define "toxic". Im sick of hearing that word. Toughen up.