NiKr wrote: » Azherae wrote: » Ah, that ... explains some of the responses I've received on certain things recently, a bit more. Thank you. AA might've had that maybe? I think it was more actiony than L2 so an ability like that could work better in that context. @JamesSunderland @Noaani did AA have a tank ability that redirected their partymates' dmg onto them? Or some kind of "shield wall" where dmg was mitigated if it passed through?
Azherae wrote: » Ah, that ... explains some of the responses I've received on certain things recently, a bit more. Thank you.
JamesSunderland wrote: » Nope, sadly there was no damage redirection skills in AA, a skill like Lineage 2's Shield of Faith would've been amazing for the AA's tank skillset.
NiKr wrote: » JamesSunderland wrote: » Nope, sadly there was no damage redirection skills in AA, a skill like Lineage 2's Shield of Faith would've been amazing for the AA's tank skillset. Oh shit, right, SoF did have a transfer on it. I should've read past the first fucking part of the description when checking just now So yeah, @Azherae L2 did have a kind of a transfer then. Though in a super primitive form.
JamesSunderland wrote: » Im not sure i would consider it primitive, i kind of like how it protects party members while giving them freedom of movement beyond being forced to stand directly behind the tank, The skill is very powerful for sure, but was balanced by it's extremely long 15 min cooldown.
NiKr wrote: » JamesSunderland wrote: » Im not sure i would consider it primitive, i kind of like how it protects party members while giving them freedom of movement beyond being forced to stand directly behind the tank, The skill is very powerful for sure, but was balanced by it's extremely long 15 min cooldown. I meant primitive in the way of it just being a simple buff instead of any kind of a more complex mechanic. It was always just a "save your party" button in most situations. To such an extent that I didn't even recall that the absorb part of it existed. I'd consider it less primitive if it worked the same way the lvl80 domes worked. Channel power into one character from several other people which lets that character to use the ability. Long cd was definitely a balancing tool, but the basic mechanic of the buff was just too simplistic imo.