Voxtrium wrote: » akabear wrote: » Voxtrium wrote: » NiKr wrote: » Ok, this makes me a bit hyped and somewhat hopeful. Though obviously that's just copium talking. broad, non specifics That is what summaries are! Combined with the confirmation from Stephen himself that they will not be giving us any detail but rather "a brief glimpse" regarding the dungeon, there is really not much too expect. and using words/phrases like "functionality, real time sequencing and zone transitions", to describe the next livestream indicates that they won't have much to actually show us, apart from general technical information that correlates to those words.
akabear wrote: » Voxtrium wrote: » NiKr wrote: » Ok, this makes me a bit hyped and somewhat hopeful. Though obviously that's just copium talking. broad, non specifics That is what summaries are!
Voxtrium wrote: » NiKr wrote: » Ok, this makes me a bit hyped and somewhat hopeful. Though obviously that's just copium talking. broad, non specifics
NiKr wrote: » Ok, this makes me a bit hyped and somewhat hopeful. Though obviously that's just copium talking.
Voxtrium wrote: » Combined with the confirmation from Stephen himself that they will not be giving us any detail but rather "a brief glimpse" regarding the dungeon, there is really not much too expect. and using words/phrases like "functionality, real time sequencing and zone transitions", to describe the next livestream indicates that they won't have much to actually show us, apart from general technical information that correlates to those words.
NiKr wrote: » p.s. for the love of god could you call him Steven and not Stephen? It's literally in the picture
Mag7spy wrote: » So you are saying they are going to show / explain nothing, or what do you mean then? If they mention this its expected that it will either be talked about or shown (not in exact detail though).
Voxtrium wrote: » NiKr wrote: » p.s. for the love of god could you call him Steven and not Stephen? It's literally in the picture I have just been in a bad mood of late and I have become too focused on the negative parts of AOC. Gonna take a break for a few weeks so I will be less cynical. Mag7spy wrote: » So you are saying they are going to show / explain nothing, or what do you mean then? If they mention this its expected that it will either be talked about or shown (not in exact detail though). I was just being a dick, sorry.
Voxtrium wrote: » I have just been in a bad mood of late and I have become too focused on the negative parts of AOC. Gonna take a break for a few weeks so I will be less cynical.
Chicago wrote: » please start showimg core systems zz
NiKr wrote: » Chicago wrote: » please start showimg core systems zz If what Steven said on twitter is true they will literally do that. Them explaining how their story systems will work and how POIs will function is one of the biggest core systems in the game. The success of the game will highly depend on these systems, because the majority of people care about story, their role in it and the gameplay of it.
SongRune wrote: » but at the end of the day, we're still going have huge open questions about all of the things Chicago mentions. Scene transitions, dynamic narrative systems, and the like are all important, but none of that matters if combat is bad, caravans have unbalanced incentive structure, the economy doesn't work, or various other core systems are unengaging. Chicago's complaint, and ours, is that there are a ton of core gameplay systems with some very large open questions about their actual designs. That's what my group is waiting for. We want to learn about all the same things that Chicago listed, so we can figure out if this game is going be good for us. Another tech demo won't do that.