Yuyukoyay wrote: » For competition P2W cosmetics are usually banned. P2W is clearly defined and has been since the 90s. We don't need kids coming and trying to redefine net speak. Learn what we've been using for the last 30 years or you'll just be ignored.
Yuyukoyay wrote: » All in game advantages are P2W. Inventory slots count into this because it gives an economical advantage in game simply by having the ability to sell more stuff when coming to town. Cosmetics of all kinds are not P2W no matter the modes people play in game because they enhance appearance and don't benefit the main modes of play. It is less defined and more understood as a community. This community takes a lot of knowledge for granted to the point that you are expected to know stuff you may not have an avenue to know. Based on prior experience from other games. When you play you will come to understand the community. You don't necessarily have to worry about it. If you can buy any combat advantage or resource advantage are generally what constitute P2W. Anything else people generally don't care about as long as the best cosmetics and mounts aren't in the store. Players generally don't mind 70% of cosmetics achievable in game and 30% in the store. The more invested into the store the more problems you are going to have with the playerbase. This is provided buyable cosmetics are notably better than the in game ones. If they are interchangable like promised then no one will care. I just don't want to be forced to look as BSDM clothes and would like an option to make players the base model and disable their skins.
JeanPhilippeQC wrote: » Everyone has they own definition of pay-to-win and pay-to convenience. So, I decided to gather up mine to guide me in my future MMORPG playing. What’s your definition?Pay to win: Exchange real money for an in-game advantage that makes you stronger than players that don’t spend a penny, including Level boost such as WoW’s Level 60 character boost, Exp boost, permanent or temporary, outside boosts from a particular in-game event (+% more Exp for 1 hour), Legendary gear, Stats boost, temporary or permanent, Cosmetics that give you an advantage (Stat boost, Exp boost, make you invisible to other players, etc.)Pay to convenience: Exchange real money to get an in-game enhancement of your gameplay that gives no advantages over players: Inventory spaces, Bank spaces, Higher weight limit, Mounts with no particular advantages overs in-game earned mountsGrey zone: Cosmetics that give you no advantages beside changing your look.