Noaani wrote: » Mag7spy wrote: » it really deosn't amtter how you try to explain it the basis is the same i have a complete understanding. Hense why i said The problem with this statement is that it means that this; Again the content doesn't change it just becomes more difficult for more people. Is literally you calling Intrepid developers stupid. Either you are calling the developers of this game stupid, or you do not have a complete understanding of this topic. My assumption is that your understanding of this topic is so poor that you don't even grasp how the above quote is you calling Intrepid developers stupid.
Mag7spy wrote: » it really deosn't amtter how you try to explain it the basis is the same i have a complete understanding. Hense why i said
Again the content doesn't change it just becomes more difficult for more people.
Mag7spy wrote: » Without those things added the gameplay does not change. Nothing you say can change that fact because it doesn't directly effect what the mobs/ AI does.
Noaani wrote: » Mag7spy wrote: » Without those things added the gameplay does not change. Nothing you say can change that fact because it doesn't directly effect what the mobs/ AI does. Game developers add content to a game based on how players react to previous content. In order for your statements here to be true, you either have to assume that Intrepid develoers are unable to do that, or eyou have to not know what you are talking about. There is no other situation where you can state the above.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Without those things added the gameplay does not change. Nothing you say can change that fact because it doesn't directly effect what the mobs/ AI does. Game developers add content to a game based on how players react to previous content. In order for your statements here to be true, you either have to assume that Intrepid develoers are unable to do that, or eyou have to not know what you are talking about. There is no other situation where you can state the above. You really don't get it, having a third party tool has 0 direct effect. If you remove the tool the content is there in the same form and shape. Nothing changes and had nothing to do with additional content. What you are saying is because people have tools that give them an ADVANTAGE developers need to adjust things as the game is being made easier since players don't need to figure things out or they figure it out at an extreme fast pace. There is 0 reason to twist those together as one. If tools are removed the game is in the exact same form and does not change, you simply have a harder time figuring things out.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Without those things added the gameplay does not change. Nothing you say can change that fact because it doesn't directly effect what the mobs/ AI does. Game developers add content to a game based on how players react to previous content. In order for your statements here to be true, you either have to assume that Intrepid develoers are unable to do that, or eyou have to not know what you are talking about. There is no other situation where you can state the above. You really don't get it, having a third party tool has 0 direct effect. If you remove the tool the content is there in the same form and shape. Nothing changes and had nothing to do with additional content. What you are saying is because people have tools that give them an ADVANTAGE developers need to adjust things as the game is being made easier since players don't need to figure things out or they figure it out at an extreme fast pace. There is 0 reason to twist those together as one. If tools are removed the game is in the exact same form and does not change, you simply have a harder time figuring things out. I'm still not sure if you think Intrepid developers are stupid, or if you simply don't know what you are talking about. So, think back to when you take on top end content, before it has ever been killed by anyone. It doesn't matter what game we are talking about, because every game does the same thing. If you think back to this content (that I am *sure* you have participated in), you'll remember that there are really small changes made to encounters daily. This is the developer of the game fine tuning the content. this has to happen on live servers for top end content, because developers of MMO's have no way at all of working out how powerful a full raid of players in their game will be. This is because top end raiders are significantly better players than developers, and often actually know more about the games combat system than any individual developer. So, what developers do is they release the content harder than they think they need to make it, and they then fine turn it based on how hard players find it. This "harder than they think they need" often ends up with encounters on live servers that are literally unable to be killed. So, it players have more trouble killing an encounter, the developers turn it down much more. If players have less trouble, if they are close to killing it, then it is turned down less - or perhaps not at all (or perhaps tuned up). So, if players are using combat trackers, the content will be tuned harder. I know you will want to say "well, Intrepid could just not tune content to guilds with combat trackers" - because of course that is what you will say. Thing is, Intrepid have no way of knowing who is and who isn't using a tracker if they don't create a first party tracker. They simply cant just ignore guilds that are using a tracker. So, if we are assuming you know all of the above (objective facts, by the way), then you are saying Intrepid are incapable of tuning content. This is why I am unsure if you are just talking about things you know nothing at all about (my assumption, to be honest), or if you are calling Intrepid incompetent.
Mag7spy wrote: » Respectfully can you stop staying stupid and intrepid develops in the same sentence, its highly disrespectful. Keep your own thoughts to yourself. What they do I trust the game they make at the end, if you want to be negative / childish don't use me in any post with your insult towards them.
You literarily will not read what I am saying third party has no direct effect on what happens in the gameplay that is a fact. You do not gain more gear suddenly, your skills do not suddenly get different effects. The entire gameplay plays the same (unless we are talking about hacks obviously). Do not inject people use third party anyway (even if it is against TOS) to try to skew the point I'm trying to make because you simply can't accept reality and are trying to skate around to make yourself seem right. If I'm talking about people using things against TOS that will be another discussion and not what I'm talking about here so please don't bring that up as a point. If you have nothing to say on my point or have a desire to change it, you are simply just trying to avoid answer properly and making things up.
Noaani wrote: » Mag7spy wrote: » Respectfully can you stop staying stupid and intrepid develops in the same sentence, its highly disrespectful. Keep your own thoughts to yourself. What they do I trust the game they make at the end, if you want to be negative / childish don't use me in any post with your insult towards them. I mean, I've been asking you the last few posts whether you think Intrepid develoeprs are stupid, or just have no idea what you are talking about. If you agree with me that the develoeprs at Intrepid are indeed not stupid, then that's great, we can assume the alternative and move on. You literarily will not read what I am saying third party has no direct effect on what happens in the gameplay that is a fact. You do not gain more gear suddenly, your skills do not suddenly get different effects. The entire gameplay plays the same (unless we are talking about hacks obviously). Do not inject people use third party anyway (even if it is against TOS) to try to skew the point I'm trying to make because you simply can't accept reality and are trying to skate around to make yourself seem right. If I'm talking about people using things against TOS that will be another discussion and not what I'm talking about here so please don't bring that up as a point. If you have nothing to say on my point or have a desire to change it, you are simply just trying to avoid answer properly and making things up. Now on to this part. No where in this thread has anyone (yourself included) said that a combat tracker means players suddenly gain more gear. I literally have no idea where this point you are talking about here came from (I know you are saying it doesn't happen, I just have no idea *why* you are saying it doesn't happen). What I have said is as per the previous post. To reiterate; For top end content, developers create content, test it for bugs on the test server, release to the live server, then tune based on player progress in order to achieve the desired difficulty. Now, It is that last step that you seem to either not be aware of, or assumed Intrepid wouldn't or couldn't do (you have since clarified that you believe Intrepid are competent, meaning we can now simply assume you were unaware of this step). What this means is that if top end guilds are using a combat tracker, then that content will be tuned based on progress of guilds using combat trackers - regardless of whether Intrepid take that in to account or not. Now, the above is my point here, and you seem to be disagreeing with it. I am not sure what aspect of this you are disagreeing with, as you keep going off on random tangents that make no sense (such as the above tangent about getting more gear). So please, let me know which of the above basic set of objective facts it is you disagree with so we can continue this discussion. My assumption is that you want the discussion to assume top end guilds won't be using a tracker. The issue there is that we can't really talk about combat tracker use and it's impact on the games content if we are discussing things on the assumption that no one is using combat trackers. I have to assume you can see how pointless such a discussion would be - the answer would obviously be that if no one is using a combat tracker, combat trackers will not have any impact. However, since top end guilds will be using trackers, it makes no sense at all to assume that top end guilds would not be using them. I mean, you accused me above of not being able to accept reality, but the reality is that people will be using trackers, and that will not be against the ToS (the ToS can not prevent me doing things on a computer that the game client is not on, and it is dead easy to run a combat tracker on a second computer, a smartphone or even just a raspberry pi). So, do we want this discussion to be about the real world where trackers are being used, developers are tuning content based on player progress and thus based on tracker use, or do you want this discussion to accommodate some factitious world that you wish to inhabit?
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Respectfully can you stop staying stupid and intrepid develops in the same sentence, its highly disrespectful. Keep your own thoughts to yourself. What they do I trust the game they make at the end, if you want to be negative / childish don't use me in any post with your insult towards them. I mean, I've been asking you the last few posts whether you think Intrepid develoeprs are stupid, or just have no idea what you are talking about. If you agree with me that the develoeprs at Intrepid are indeed not stupid, then that's great, we can assume the alternative and move on. You literarily will not read what I am saying third party has no direct effect on what happens in the gameplay that is a fact. You do not gain more gear suddenly, your skills do not suddenly get different effects. The entire gameplay plays the same (unless we are talking about hacks obviously). Do not inject people use third party anyway (even if it is against TOS) to try to skew the point I'm trying to make because you simply can't accept reality and are trying to skate around to make yourself seem right. If I'm talking about people using things against TOS that will be another discussion and not what I'm talking about here so please don't bring that up as a point. If you have nothing to say on my point or have a desire to change it, you are simply just trying to avoid answer properly and making things up. Now on to this part. No where in this thread has anyone (yourself included) said that a combat tracker means players suddenly gain more gear. I literally have no idea where this point you are talking about here came from (I know you are saying it doesn't happen, I just have no idea *why* you are saying it doesn't happen). What I have said is as per the previous post. To reiterate; For top end content, developers create content, test it for bugs on the test server, release to the live server, then tune based on player progress in order to achieve the desired difficulty. Now, It is that last step that you seem to either not be aware of, or assumed Intrepid wouldn't or couldn't do (you have since clarified that you believe Intrepid are competent, meaning we can now simply assume you were unaware of this step). What this means is that if top end guilds are using a combat tracker, then that content will be tuned based on progress of guilds using combat trackers - regardless of whether Intrepid take that in to account or not. Now, the above is my point here, and you seem to be disagreeing with it. I am not sure what aspect of this you are disagreeing with, as you keep going off on random tangents that make no sense (such as the above tangent about getting more gear). So please, let me know which of the above basic set of objective facts it is you disagree with so we can continue this discussion. My assumption is that you want the discussion to assume top end guilds won't be using a tracker. The issue there is that we can't really talk about combat tracker use and it's impact on the games content if we are discussing things on the assumption that no one is using combat trackers. I have to assume you can see how pointless such a discussion would be - the answer would obviously be that if no one is using a combat tracker, combat trackers will not have any impact. However, since top end guilds will be using trackers, it makes no sense at all to assume that top end guilds would not be using them. I mean, you accused me above of not being able to accept reality, but the reality is that people will be using trackers, and that will not be against the ToS (the ToS can not prevent me doing things on a computer that the game client is not on, and it is dead easy to run a combat tracker on a second computer, a smartphone or even just a raspberry pi). So, do we want this discussion to be about the real world where trackers are being used, developers are tuning content based on player progress and thus based on tracker use, or do you want this discussion to accommodate some factitious world that you wish to inhabit? Ya you are arguing thin air and running in circles to keep boosting thread..... OBVIOUSLY using a third party or tracker doesn't give you more gear. When you use a a tracker it does not effect the content in the game why can you not understand this stop trying to arguing other facts. ALL YOU GET IS INFORMATION, it does NOT make combat harder, it does not make combat easier, it does not change content in the game. You are literarily making things up to argue I'm not talking about people breaking TOS stop talking about that in my post. Stop talking about that and also saying you suddenly can view dmg of your team when you aren't given any of that information. Again if you continue to argue on this tos / rule breaking where they said they are not allowing it you are wasting both our time.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Respectfully can you stop staying stupid and intrepid develops in the same sentence, its highly disrespectful. Keep your own thoughts to yourself. What they do I trust the game they make at the end, if you want to be negative / childish don't use me in any post with your insult towards them. I mean, I've been asking you the last few posts whether you think Intrepid develoeprs are stupid, or just have no idea what you are talking about. If you agree with me that the develoeprs at Intrepid are indeed not stupid, then that's great, we can assume the alternative and move on. You literarily will not read what I am saying third party has no direct effect on what happens in the gameplay that is a fact. You do not gain more gear suddenly, your skills do not suddenly get different effects. The entire gameplay plays the same (unless we are talking about hacks obviously). Do not inject people use third party anyway (even if it is against TOS) to try to skew the point I'm trying to make because you simply can't accept reality and are trying to skate around to make yourself seem right. If I'm talking about people using things against TOS that will be another discussion and not what I'm talking about here so please don't bring that up as a point. If you have nothing to say on my point or have a desire to change it, you are simply just trying to avoid answer properly and making things up. Now on to this part. No where in this thread has anyone (yourself included) said that a combat tracker means players suddenly gain more gear. I literally have no idea where this point you are talking about here came from (I know you are saying it doesn't happen, I just have no idea *why* you are saying it doesn't happen). What I have said is as per the previous post. To reiterate; For top end content, developers create content, test it for bugs on the test server, release to the live server, then tune based on player progress in order to achieve the desired difficulty. Now, It is that last step that you seem to either not be aware of, or assumed Intrepid wouldn't or couldn't do (you have since clarified that you believe Intrepid are competent, meaning we can now simply assume you were unaware of this step). What this means is that if top end guilds are using a combat tracker, then that content will be tuned based on progress of guilds using combat trackers - regardless of whether Intrepid take that in to account or not. Now, the above is my point here, and you seem to be disagreeing with it. I am not sure what aspect of this you are disagreeing with, as you keep going off on random tangents that make no sense (such as the above tangent about getting more gear). So please, let me know which of the above basic set of objective facts it is you disagree with so we can continue this discussion. My assumption is that you want the discussion to assume top end guilds won't be using a tracker. The issue there is that we can't really talk about combat tracker use and it's impact on the games content if we are discussing things on the assumption that no one is using combat trackers. I have to assume you can see how pointless such a discussion would be - the answer would obviously be that if no one is using a combat tracker, combat trackers will not have any impact. However, since top end guilds will be using trackers, it makes no sense at all to assume that top end guilds would not be using them. I mean, you accused me above of not being able to accept reality, but the reality is that people will be using trackers, and that will not be against the ToS (the ToS can not prevent me doing things on a computer that the game client is not on, and it is dead easy to run a combat tracker on a second computer, a smartphone or even just a raspberry pi). So, do we want this discussion to be about the real world where trackers are being used, developers are tuning content based on player progress and thus based on tracker use, or do you want this discussion to accommodate some factitious world that you wish to inhabit? Ya you are arguing thin air and running in circles to keep boosting thread..... OBVIOUSLY using a third party or tracker doesn't give you more gear. When you use a a tracker it does not effect the content in the game why can you not understand this stop trying to arguing other facts. ALL YOU GET IS INFORMATION, it does NOT make combat harder, it does not make combat easier, it does not change content in the game. You are literarily making things up to argue I'm not talking about people breaking TOS stop talking about that in my post. Stop talking about that and also saying you suddenly can view dmg of your team when you aren't given any of that information. Again if you continue to argue on this tos / rule breaking where they said they are not allowing it you are wasting both our time. Rather than throwing a tantrum like this, why not instead form an argument against what I am actually talking about? I have explained to you how things actually are, how it works in the real world. I am not arguing "what if's", nor am I arguing scenarios with some specific set of conditions. I am simply stating how things are. If you cant form a debate against that, why are you continuing to argue? You have repeatedly tried to make the argument that a combat tracker does not alter the content. This is something we agree on - and I have never said it does. What I have said is the developers tune content based on player progress on content. If players progress faster than the developers thought, they will tune that content to be harder. From that point, I actually cant tell if you are trying to suggest that people using combat trackers wont progress on that content faster or not. It is at this point that your argument is seeming to fail to be coherent. If you are arguing that combat trackers will not allow guilds to progress faster on this content, I'm fairly sure I can find quotes of you saying you dont like combat trackers because it allows players to.progress through content faster, which would lead us to a bit of an impasse. If what you are trying to say to my above point about Intrepid tuning content is that we shouldnt assume people are using combat trackers, cool, you go off and assume that. If you are assuming no one will use a combat tracker, you have no reason to be posting in this thread. If you are assuming something else, which with how incoherent your points are right now may indeed be the case, then I'm happy to discuss what ever it is. The thing is, any point you may have had has been completely lost in your actual rambling and tantrums of your last few posts. Also, yes, the combat tracker I have right now will allow me to see the damage output of those in my raid, as well as their healing in and out, damage taken etc. It will give me as much information on them as it gives on me. Note; as I said, that is the tracker for Ashes I have now.
Rather than throwing a tantrum like this, why not instead form an argument against what I am actually talking about?
Mag7spy wrote: » I won't be arguing with you over random scenarios that have nothing to do what with i mentioned.
Because i can't believe how rude you are and spend this much time on the forums and say insulting things / think insulting things towards devs
Stop trying to argue what I am not talking about in this current discussion.
Noaani wrote: » Mag7spy wrote: » I won't be arguing with you over random scenarios that have nothing to do what with i mentioned. As I have said, I am only arguing reality in this thread. The reality is as I stated a few posts above. Because i can't believe how rude you are and spend this much time on the forums and say insulting things / think insulting things towards devs As I said, it was your comments that were suggesting you thought the developers were incompetent, not mine. I know a good number of developers working at Intrepid. I've known a handful of them for years, and have gotten to know a few more somewhat more recently. I know how competent they are at their jobs. It was you that made comments that left us all to either assume you thought that they were not able to do their job, or that you have no idea at all about the topic we are talking about. Fortunately, it turned out to be that you had no idea. You still seem to have no idea that content tuning is done based on how players progress on it. Stop trying to argue what I am not talking about in this current discussion. As I have said, I am currently unsure what it even is you are talking about at this point. You are arguing something about combat trackers not altering content to make it easier, which we agree on. But then you are ignoring the point that I am making in that content is tuned based on player progress. It's almost as if you wish to argue that first point that trackers dont change content by themselves, and then slam the door shut on the discussion.
NiKr wrote: » It's kinda nostalgic skipping both of yall's textwalls about nothing I remember writing the same ones as if it was yesterday :'(
Neurath wrote: » The only thing I can remember is the fact Noaani can debate all day (when time doesn't matter lol).
Noaani wrote: » Yeah, I miss having discussions/debates with people able to express coherent thoughts.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » I won't be arguing with you over random scenarios that have nothing to do what with i mentioned. As I have said, I am only arguing reality in this thread. The reality is as I stated a few posts above. Because i can't believe how rude you are and spend this much time on the forums and say insulting things / think insulting things towards devs As I said, it was your comments that were suggesting you thought the developers were incompetent, not mine. I know a good number of developers working at Intrepid. I've known a handful of them for years, and have gotten to know a few more somewhat more recently. I know how competent they are at their jobs. It was you that made comments that left us all to either assume you thought that they were not able to do their job, or that you have no idea at all about the topic we are talking about. Fortunately, it turned out to be that you had no idea. You still seem to have no idea that content tuning is done based on how players progress on it. Stop trying to argue what I am not talking about in this current discussion. As I have said, I am currently unsure what it even is you are talking about at this point. You are arguing something about combat trackers not altering content to make it easier, which we agree on. But then you are ignoring the point that I am making in that content is tuned based on player progress. It's almost as if you wish to argue that first point that trackers dont change content by themselves, and then slam the door shut on the discussion. 1. I am talking about logic you are warping a disccusion to fit a reality you want. 2. There is no WHERE in my comments that suggest that. That is you in your own mine thinking insults and trying to use other people in a thread to passive aggressively throw shade at developers. Its disgusting as hell both you throwing shade and trying to force words not said in a persons post to fill your own small ego. This is an issue with your negative mind set and you warping a disccusion in a different direction you have been told multiple times to stop changing it. 3. I am not talking about how information can adjust balance stop bringing that up that is a different discussion and not one i even brought u here. You are too busy trying to put words in my mouth than to listen to the words I have spoken.NOW read and stop changing the topic. Because you are so damn hard headed i will repeat again. The third party trackers you want, or being able to read peoples dmg / DPS meters. HAS NO direct effect on the gameplay in overcoming a challenge. Seeing you hit for 800 dmg has no effect on gameplay seeing the number or not or any other information. You will still need to do the same things to beat the content.
Mag7spy wrote: » The only thing the tool does is it make easier by giving you more information in a easier way so you know better how to race through content without doing the leg work yourself.
NiKr wrote: » Noaani wrote: » Yeah, I miss having discussions/debates with people able to express coherent thoughts. You overestimate my abilities
Noaani wrote: » Nah, I've never been able to repost a quote of you contradicting yourself.