HybridSR wrote: » Might be OP in PvE but that's about it. Who cares, it's a PvP game. and in PvP, If sleep is the same as L2, then anyone can give you a little tap and wake you up. Also seems to be short range and it will probably calculate vs your M.DEF. 30 second CD means it's a one time use in a fight. Don't see anything wrong with this.
Depraved wrote: » pretty sure your teammates will be able to wake u up and heal u...also don't clump together in one spot T_T
nanfoodle wrote: » Sleep is not OP. Any damage wakes them up. This would make it useless in large scale battles. It could be helpful in small groups of PvP, 2v2 to 5v5. Even then it will take some coronation. Also look what it comes from, the glass cannon. They need powerful spells and even then, people will focus fire the biggest threat first. Healers and Glass cannons and almost always the first to get focus fired. Also its not AoE, looked like cone to me.
Vissox wrote: » nanfoodle wrote: » Sleep is not OP. Any damage wakes them up. This would make it useless in large scale battles. It could be helpful in small groups of PvP, 2v2 to 5v5. Even then it will take some coronation. Also look what it comes from, the glass cannon. They need powerful spells and even then, people will focus fire the biggest threat first. Healers and Glass cannons and almost always the first to get focus fired. Also its not AoE, looked like cone to me. Again, why would anyone do damage to the BOD CC target? Look at WoW, do you see serious players breaking polymorphs and blinds? Yes, it is AOE they said so on stream, you can literally see it sleep 3 flower things at once. How often do you honestly expect massive open world fights? Is it really often to be a main factor in sleep balance? I don't think so.
WHIT3ROS3 wrote: » A single ability can't be "OP" when seen without any context.
Vissox wrote: » Depraved wrote: » pretty sure your teammates will be able to wake u up and heal u...also don't clump together in one spot T_T You can't expect people to be in groups 24/7.
Voeltz wrote: » Mark my words, the same people on here swearing "Sleep not OP" will be the first ones crying for it to be nerfed
Voeltz wrote: » Mark my words, the same people on here swearing "Sleep not OP" will be the first ones crying for it to be nerfed after an enemy group AOE sleeps them and their pals for 10 seconds before they can do anything, followed by 5 coordinated charge up meteors dropped on their heads sending them 100-0. I've seen it plenty of times across all kinds of games with CCs far weaker. Any time In PvP you pair a long lasting AOE CC with high burst damage attacks, charge ups and ultimates, decimation follows. And that's only ONE way it can be used.
NiKr wrote: » I've played the pvp mmo that had this literal ability. It wasn't OP, it was barely even used, because people had resistances, people could hit each other out of sleep, some aoe would always hit awake or you'd just play better than be in a damn ball of people that can be aoe slept. Also, if the enemy party can coordinate their hits that well, while in a high pace pvp fight - they deserver to win. In my 12 years of playing that pvp mmo with this skill I knew maybe a few parties that were close to that kind of coordination, but they always fought at a skill lvl where their opponents just never clumped up for it.