There's a good former discussion from last year about the quantity of Legendary Items, here:
https://forums.ashesofcreation.com/discussion/51931/discussion-on-the-quantity-of-legendary-items-in-circulation/p1
If a player, receives a 1-per-server Legendary drop, what amount of time should pass for that player to have not logged in, before it's available, again?
From the wiki:
"There are absolutely legendary items and they're not items that are attained easily nor are they granted out in a volume. There might even be items that are single items that will exist on the server at any given time.""The fact there is only one of them... or very very few of them depending on what it is. I think that in and of itself is a balance component right and you need to make sure that the players who are striving for those legendary things and who are devoting the time energy, resources in order to achieve them are accurately rewarded... We do not intend on having legendary items that are temporary.
Yours truly is to argue 30 days of inactivity should be the cut-off for the 1-per-server drops. Some items will be "limited"-quantity, and should probably have a longer cooldown - like 60 days.
Have never played an MMO that had such a mechanic (
or - at the very least, *I* never received such an item, in playing such an MMO). Has anyone seen any MMO's that use this mechanic? What were that game's cooldowns?