Vaknar wrote: » I had not heard of this setting until recently! We're always looking at what makes sense and what is possible regarding accessibility settings! Accessibility options are important to us While we may not currently have plans to add this setting, we're always excited to see accessibility requests for the game, so we appreciate threads such as this We'll also be doing a Dev Discussion on the topic sometime in the future ^_^
Voidwalkers wrote: » Vaknar wrote: » I had not heard of this setting until recently! We're always looking at what makes sense and what is possible regarding accessibility settings! Accessibility options are important to us While we may not currently have plans to add this setting, we're always excited to see accessibility requests for the game, so we appreciate threads such as this We'll also be doing a Dev Discussion on the topic sometime in the future ^_^ I'd argue accessibility and whateverphobia-mode are two different things though. If I ever become hearing-impaired, I'd appreciate some form of audio visualizer that let me notice that cyclops in the woods, so I don't aggro him by accident, die miserably, and drop a bunch of mats I've just spent so much time gathering; If I ever lost an arm or something I'd be grateful if Ashes has accessibility aid that lets me control my character to a reasonable degree with one hand. But phobias... It comes down to whether ppl should see phobias as an unfortunate incurable sympathizable disability (i.e. merits special treatment), or just a curable state-of-mind that can be overcome with willpower at its minimum, or professional help in the most severe cases. (i.e. does NOT merit special treatment since the person in question should be able to, and therefore is also RESPONSIBLE OF dealing with it by themselves, with or without help) And this also starts the where-do-you-draw-the-line debate. If there's an arachnophobia mode, then what about other phobias? What about trypophobia? That's surely common enough, should there be a trypophobia mode that prevents anything in game from forming clusters of holes / tiny objects? (Although any sane designers would avoid unnecesary use of such designs anyway ...) What about phasmophobia? Surely there're plenty of folks who're scared of ghosts? Should there also be a phasmophobia mode that removes all the undeads, or at least make them look cute? What about severe socialphobia? Should there be a socialphobia mode that lets a player solo all group contents, master all professions (gather & process & craft), enjoy an mmorpg without ever having to interact with others? Ok the last case was slippery slope but ... that's also the point. Where to draw the merits-special-treatment line?
Noaani wrote: » As a well written, somewhat succinct explanation of what it would seem most of us here feel, this gets what is only my second or third ever "like" on these forums.
Fantmx wrote: » xiedd13ix wrote: » Literally just a graphical setting nothing more. Optional Wouldn't there have to be a different model, different materials, different skills, different vitals and different animations? How did Hogwarts handle it?
xiedd13ix wrote: » Literally just a graphical setting nothing more. Optional
xiedd13ix wrote: » Thanks for hearing me out only genuine response on the topic I've seen
Austrinaut wrote: » Please do it, I literally have to look away while fighting spiders in almost every game, really ruins a lot of areas for me. I'll leave dungeons in Skyrim if there are spiders. I don't get why there are so many people saying "no dont make the game better for people that aren't me!". This is a simple problem to fix, doesn't affect you, so why are you guys acting like doing this is gonna ruin your life?