Neurath wrote: » You should join a guild and become a farmer on a guild plot. You're lucky that farms are considered processing so guilds should be keen to provide space for farmers.
Noaani wrote: » I don't really see this aspect of freehold ownership affecting people that want to play a game mostly to farm. Honestly, I don't see how anyone would think that it could. I mean, obviously players that want to play a game mostly to farm will be playing a game that allows that, and this is not Ashes.
Kionashi wrote: » Noaani wrote: » I don't really see this aspect of freehold ownership affecting people that want to play a game mostly to farm. Honestly, I don't see how anyone would think that it could. I mean, obviously players that want to play a game mostly to farm will be playing a game that allows that, and this is not Ashes. Im not saying I only want to farm in Ashes, of course, want to go to dungeons, joing guilds and do most MMO stuff, but I also want to have a farm like in any other MMO XD I just don't understand why make a basic artisan path so exclusive.
Nerror wrote: » Farming tomatoes should only be for the most hardcore players in the most sweaty guilds. Makes sense to me.
Depraved wrote: » Kionashi wrote: » Noaani wrote: » I don't really see this aspect of freehold ownership affecting people that want to play a game mostly to farm. Honestly, I don't see how anyone would think that it could. I mean, obviously players that want to play a game mostly to farm will be playing a game that allows that, and this is not Ashes. Im not saying I only want to farm in Ashes, of course, want to go to dungeons, joing guilds and do most MMO stuff, but I also want to have a farm like in any other MMO XD I just don't understand why make a basic artisan path so exclusive. competition ;3
Noaani wrote: » Depraved wrote: » Kionashi wrote: » Noaani wrote: » I don't really see this aspect of freehold ownership affecting people that want to play a game mostly to farm. Honestly, I don't see how anyone would think that it could. I mean, obviously players that want to play a game mostly to farm will be playing a game that allows that, and this is not Ashes. Im not saying I only want to farm in Ashes, of course, want to go to dungeons, joing guilds and do most MMO stuff, but I also want to have a farm like in any other MMO XD I just don't understand why make a basic artisan path so exclusive. competition ;3 The problem is, there is too much of this in Ashes. There needs to be some valid content in the game that takes place before competition. Otherwise, how are players supposed to get themselves ready for that competition? If they lose the first competition, how are they supposed to progress to have a better shot next time?
Kionashi wrote: » Depraved wrote: » Kionashi wrote: » Noaani wrote: » I don't really see this aspect of freehold ownership affecting people that want to play a game mostly to farm. Honestly, I don't see how anyone would think that it could. I mean, obviously players that want to play a game mostly to farm will be playing a game that allows that, and this is not Ashes. Im not saying I only want to farm in Ashes, of course, want to go to dungeons, joing guilds and do most MMO stuff, but I also want to have a farm like in any other MMO XD I just don't understand why make a basic artisan path so exclusive. competition ;3 I don't mind competing for the right to make the highest tier gear...but competing for the privilege of planting tomatoes? it just does not seem right to me.
Depraved wrote: » Kionashi wrote: » Depraved wrote: » Kionashi wrote: » Noaani wrote: » I don't really see this aspect of freehold ownership affecting people that want to play a game mostly to farm. Honestly, I don't see how anyone would think that it could. I mean, obviously players that want to play a game mostly to farm will be playing a game that allows that, and this is not Ashes. Im not saying I only want to farm in Ashes, of course, want to go to dungeons, joing guilds and do most MMO stuff, but I also want to have a farm like in any other MMO XD I just don't understand why make a basic artisan path so exclusive. competition ;3 I don't mind competing for the right to make the highest tier gear...but competing for the privilege of planting tomatoes? it just does not seem right to me. what if you didn't go to farming school,w hy should u plant tomatoes when you don't even know how to farm them properly. your seeds wont grow xDD ok being serious, its not about the tomatoes, its about everything that you need to get there, and the consequences those tomatoes will have on the server.
Depraved wrote: » players start competing at level 1
tautau wrote: » Nodes allow you to build houses in the node (separate from the instanced apartments) and these houses will have yards where you can grow corn and tomatoes and other things. They are not as big as freeholds, but are options.
Kionashi wrote: » tautau wrote: » Nodes allow you to build houses in the node (separate from the instanced apartments) and these houses will have yards where you can grow corn and tomatoes and other things. They are not as big as freeholds, but are options. as long is not as hard to get a house in node It could actually work.