Depraved wrote: » BlackBrony wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. YEP. I'm trying to find reasons why people who don't own property should care about defending a node. Suddenly a node with 2k citizens it's not that strong if only 10% of those 2k have property. Is it another friction point? Maybe. Maybe you have to pay me so I can fight in defense of your node, because sure as hell I'm not getting that much benefit from it. Maybe I'm just a peasant and my lords need to incentivize me to fight for them. I am all for it, but with the current information that I have, I can't find reasons. How is the mayor of such node going to do it? Are they gonna individually trade 1k players? well, how many people can participate in the war? is it everybody in the node or just 250 vs 250? also afaik, everybody who is a citizen will be auto flagged against the attackers, even when the war objectives arent up, so you might have to fight or just die...or leave the node. you might even contribute to the defense without wanting to by just defending yourself. people are looking at the system in isolation. remember that all these systems tie into one another. we dont have all the information on everything about the game, so we have to wait and see. plus there are social consequences for not helping your allies.
BlackBrony wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. YEP. I'm trying to find reasons why people who don't own property should care about defending a node. Suddenly a node with 2k citizens it's not that strong if only 10% of those 2k have property. Is it another friction point? Maybe. Maybe you have to pay me so I can fight in defense of your node, because sure as hell I'm not getting that much benefit from it. Maybe I'm just a peasant and my lords need to incentivize me to fight for them. I am all for it, but with the current information that I have, I can't find reasons. How is the mayor of such node going to do it? Are they gonna individually trade 1k players?
daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice.
Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks
Caww wrote: » Most of us will get use to being in a certain area of the map, using the locally available services and do not want to disrupt our routine game play by going to and re-settling into a new area, for that reason you may want to defend the node. I agree that if the node area map appeals to you and you want a FH, then perhaps sit back and see what develops, it won't be your fault if the area collapses.
BlackBrony wrote: » Depraved wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that, plus it not guaranteed that you get it anwyays. so yeah, enjoy your fh for a month until you lose it. probs wont even have time to max out the buildings. That's not really an argument though. I am asking WHY should I defend the node. Give me a reason that's not some arbitrary buff or just "because it's fun". I can't find really hard reasons that make sense to defend it. When I have a Freehold, for sure I will defend it, but before, why?
Depraved wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that, plus it not guaranteed that you get it anwyays. so yeah, enjoy your fh for a month until you lose it. probs wont even have time to max out the buildings.
Depraved wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that.
Veeshan wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. People failing to relise how population desinty gonna be in AoC i garantee about 70% of the server population will end up within relativly close vacinity to the metro nodes that form the further you go out the less demand for freehold will be so this OP might be bale to get a freehold if he goes to a R3 node out in the middle of no where and enjoy a rather quite life farming Also less pvp you have to watch out for the further away from the node u are, due to lack of fast travel most players will pick a node and stay relativly close to it and generaly player will congerate around higher rank node so im pretty certain there be a bnunch of quite corners where freehold wont be taken with R3 nodes
BlackBrony wrote: » Veeshan wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. People failing to relise how population desinty gonna be in AoC i garantee about 70% of the server population will end up within relativly close vacinity to the metro nodes that form the further you go out the less demand for freehold will be so this OP might be bale to get a freehold if he goes to a R3 node out in the middle of no where and enjoy a rather quite life farming Also less pvp you have to watch out for the further away from the node u are, due to lack of fast travel most players will pick a node and stay relativly close to it and generaly player will congerate around higher rank node so im pretty certain there be a bnunch of quite corners where freehold wont be taken with R3 nodes Well, they talk about 50k players in a server with 10k concurrent. The map is huge, but not that huge. Depends on how large guilds are, since you need to be level 50 to claim a freehold it means only those really hardcore will get it in maybe 40 days or less, there's always an exploit to be found or some trick to level super fast. So if the hardcore guilds are really that many then they will fight to max level and start spreading. Once all the freeholds are taken, it doesn't really matter where you go.
BlackBrony wrote: » Caww wrote: » Most of us will get use to being in a certain area of the map, using the locally available services and do not want to disrupt our routine game play by going to and re-settling into a new area, for that reason you may want to defend the node. I agree that if the node area map appeals to you and you want a FH, then perhaps sit back and see what develops, it won't be your fault if the area collapses. That is a good point, you might want to have the same services always and so you defend your node. Maybe you want to keep that and your instanced house, I guess.
Percimes wrote: » BlackBrony wrote: » Caww wrote: » Most of us will get use to being in a certain area of the map, using the locally available services and do not want to disrupt our routine game play by going to and re-settling into a new area, for that reason you may want to defend the node. I agree that if the node area map appeals to you and you want a FH, then perhaps sit back and see what develops, it won't be your fault if the area collapses. That is a good point, you might want to have the same services always and so you defend your node. Maybe you want to keep that and your instanced house, I guess. Does the higher level content unlocked as the node progressed gets locked back if a node fall? If so, that would be an even greater motivation to defend the place you're currently leveling or dungeoning.
BlackBrony wrote: » KingDDD wrote: » BlackBrony wrote: » KingDDD wrote: » BlackBrony wrote: » KingDDD wrote: » All this BS about needing motivation to play a game is hilarious. You'll want to defend your node because it's fun. Yes, you can defend node because it's fun. Of course it's fun. But it's also fun to see it destroyed and be able to get more rewards if that happens. That's why I am asking why should I defend it. If you are attacking you cannot get rewards if the siege is defensed successfully likewise, the inverse is true. You will want to defend/attack for a variety of selfish/communal benefits based off a swath of motivations. In addition, sieges are just fun. Folks will be lining up to join or leave nodes to participate in sieges simply for that. Not from the war itself, but you can benefit by having potential access to bid on a house or freehold. Plus the more nodes are destroyed, the more money the large guilds are spending What is not from the war itself? Static housing and freeholds are lost when node is destroyed. Tons of materials are lost when a node is destroyed. Those things create opportunities for selling goods, materials and many things. Even carrying shit around will be a service. Someone could pay you to transfer max inventory of materials. Yes, you could die, but would only lose X% if you fight back.
KingDDD wrote: » BlackBrony wrote: » KingDDD wrote: » BlackBrony wrote: » KingDDD wrote: » All this BS about needing motivation to play a game is hilarious. You'll want to defend your node because it's fun. Yes, you can defend node because it's fun. Of course it's fun. But it's also fun to see it destroyed and be able to get more rewards if that happens. That's why I am asking why should I defend it. If you are attacking you cannot get rewards if the siege is defensed successfully likewise, the inverse is true. You will want to defend/attack for a variety of selfish/communal benefits based off a swath of motivations. In addition, sieges are just fun. Folks will be lining up to join or leave nodes to participate in sieges simply for that. Not from the war itself, but you can benefit by having potential access to bid on a house or freehold. Plus the more nodes are destroyed, the more money the large guilds are spending What is not from the war itself?
BlackBrony wrote: » KingDDD wrote: » BlackBrony wrote: » KingDDD wrote: » All this BS about needing motivation to play a game is hilarious. You'll want to defend your node because it's fun. Yes, you can defend node because it's fun. Of course it's fun. But it's also fun to see it destroyed and be able to get more rewards if that happens. That's why I am asking why should I defend it. If you are attacking you cannot get rewards if the siege is defensed successfully likewise, the inverse is true. You will want to defend/attack for a variety of selfish/communal benefits based off a swath of motivations. In addition, sieges are just fun. Folks will be lining up to join or leave nodes to participate in sieges simply for that. Not from the war itself, but you can benefit by having potential access to bid on a house or freehold. Plus the more nodes are destroyed, the more money the large guilds are spending
KingDDD wrote: » BlackBrony wrote: » KingDDD wrote: » All this BS about needing motivation to play a game is hilarious. You'll want to defend your node because it's fun. Yes, you can defend node because it's fun. Of course it's fun. But it's also fun to see it destroyed and be able to get more rewards if that happens. That's why I am asking why should I defend it. If you are attacking you cannot get rewards if the siege is defensed successfully likewise, the inverse is true. You will want to defend/attack for a variety of selfish/communal benefits based off a swath of motivations. In addition, sieges are just fun. Folks will be lining up to join or leave nodes to participate in sieges simply for that.
BlackBrony wrote: » KingDDD wrote: » All this BS about needing motivation to play a game is hilarious. You'll want to defend your node because it's fun. Yes, you can defend node because it's fun. Of course it's fun. But it's also fun to see it destroyed and be able to get more rewards if that happens. That's why I am asking why should I defend it.
KingDDD wrote: » All this BS about needing motivation to play a game is hilarious. You'll want to defend your node because it's fun.
Neurath wrote: » 17 days to level 50 at 16 hours a day. Of course, it might take longer due to node development speeds.
daveywavey wrote: » Neurath wrote: » 17 days to level 50 at 16 hours a day. Of course, it might take longer due to node development speeds. "Erm, Boss - I need an extended leave of absence." "Erm, Kids - I'll see you in 3 weeks." "Erm, Darling - I can spare you 20mins at about 03:30 tonight?"
Noaani wrote: » Depraved wrote: » daveywavey wrote: » Depraved wrote: » you probably dont want a metropolis to be destroyed since you will lose access to its perks The point the OP was making was this: - They wanted a Freehold - They missed out on getting a Freehold, either because they were too slow or just got outbid at auction - They still want a Freehold - The node is going to be sieged, which if successful, will open up the opportunity to get a Freehold again once the node has levelled up to Village Their options are: - Defend the node and lose the opportunity of getting that Freehold - Completely ignore the siege (or even sign up as a Defender and just do nothing), and gain that chance to get the new set of Freeholds at Village level For someone who simply wanted to own a Freehold in that area to do their artisan-work, waiting for the siege to be successful, or even helping the siege to be successful by sabotaging the defence effort, is the obvious choice. i understand the point he is making, and all im saying is if you boycott the siege to get a chance to have a fh, there are consequences for that. No there aren't. I fail to see how you could think there are. You cant be upset at someone for doing what is best for them. If the best thing for them to do is to let the node get sieges in order to have a shot at getting a freehold, then obviously that person wasnt a good friend of yours. If they were a good friend, they would have access to your freehold. If they are just a friend but not a good friend, you would assist them in getting access to another freehold. If you have done neither of these things, expect nothing from the player.
KingDDD wrote: » People will most definitely be upset with others for doing what's best for themselves vs the node,