HOME
FORUMS
RECENT POSTS
INTREPID TRACKER
ALPHA TWO
PRIVATE TEST REALM
Home
General Discussion
What Race/Class Combo will you be using?
Demostrathe
Me personally i will be going Kaelar/Spellmancer (Summoner+Mage) because summoner is said to be able to shift their roles or a Dunir/Paladin (Tank+Cleric) so i could heal myself relieving pressure off our healer what about you guys?
Find more posts tagged with
Staff
Forums
Recent Posts
Intrepid Tracker
My Posts
Discord
Support
Download
Comments
Dezemi
Py'rai falconer (or bowsinger/scout depending on how the secondary archetypes play out!)!
My plan is making seasonal py'rais c: (because of my love for eladrins)
My ranger will be spring, my tank will be summer, my bard will be autumn and my summoner will be winter!
Depraved
90% cleric
5% bard
2.5% rogue
2.5% summoner
after playing them in alpha 2 ofc ;3
secondary doesn't matter, I guess ill change depending on the augments and situation
Hinotori
Angel Archwizard
Ice elemental Falconer
MannyTheLabRat
Kaelar Minstrel (Bard+Bard)
Sybil_Lanel
I will be playing a Vaelune Bard most likely siren(bard/tank) as a main. I have plans to make a Py'rai Cleric named KiKi Lemons.
Jettatura
For A2 I'll be making a handful of avatars, and hopefully save them for when I eventually dip into alts.
I will most certainly be playing a Vaelune spellcaster of some sort, like a mage or a cleric. Once summoner comes out, I'll be doing everything in my power to make summoner my main.
Catmonkey
I don't know yet. I want to be a nature-based healer of some sort. Last I checked, there wasn't really anything suitable.
At the moment I'm leaning towards Py'rai as they at least seem to be based in nature as a race.
For class I guess Cleric, but I really hate the whole "holy" thing. It looks like the only other option is Bard, but they're non-healing support. I don't want to be a buff bot, so I guess I'll have to wait and see how they turn out.
SirChancelot
Either a Py'Rai summoner or Tulnar tank.
Depends on what the summoner can do. If I don't enjoy it's play mechanics, chonky tanks are my go to.
Glagnar
Dünir Fighter/Bard= Bladedancer or Fighter/ranger= Hunter. Owning a Travern or being Blacksmith
Behague
Empyrean Highsword Fighter/Cleric
Processing some Faith at my Freehold on the Altar of the Venerated
Haven't had a decent in-game religion since Final Fantasy X
い え ゆ い、の ぼ め の...
Mojave
I'm gonna be playing as a Vek Necromancer as I have always enjoyed games where you can raise legions of undead and to be terrifying to people around you.
Rocsek
If I end up joining a guild, which is the most likely outcome, I'll roll a Kaelar Guardian or High Priest. If I end up solo or my normal duo, Cleric of some sort for sure.
SeasonShepherd
Main - Beast tulnar shadowmancer
Alt - veck shaman/ vaelune spellsword
iccer
No idea. I've yet to see them showcase how augments will work, and how combining secondary archetypes with the primary will work.
Not to mention we haven't even seen how classes actually play, besides a few abilities for a few classes.
The most expansive overview of a class was the Mage showcase.
I'm interested in a few combinations though.
(Empyrean) Fighter + Mage = because I usually find normal warriors boring, but I do enjoy melee classes (that aren't assassins). Combining elements with melee attacks could work out nicely, a spin-to-win ability with an augment from mage could turn it into some sort of a vortex, based on the element chosen, that would maybe shock, burn, or freeze the enemies or something. Really, the possibilities are endless, but I'm just afraid I might be heavily disappointed.
If they do it properly, then I could see myself playing that.
Also a (Vaelune) Fighter + Cleric = as I really like playing Paladins, again they're not just default warriors, but they have unique spell effects and unique theme/visuals.
Also if I go the tanking route, I'd probably pick a (Dünir) Tank + Cleric or an (Empyrean) Tank + Mage.
Definitely also interested to see how the summoner will work. Usually I don't care about having minions and stuff, but I do like the dark magic kind of vibe. Also would combine it with Fighter or Tank, maybe even with the mage.
Again, it all heavily depends on how they design the class system. In theory it's amazing, and I'm excited for it, but I'm still waiting to see how the execution of it will look like. It's the most important thing to me, and it's the main thing that has drawn me to the game. The Mage showcase has definitely restored my faith a bit, but again, we still need to see how the augments will transform abilities.
BlackBrony
Some form of cleric. Race can't tell. They will have benefits, and I will choose what is best for the class/role I want to play.
HumblePuffin
SeasonShepherd
wrote:
»
Main - Beast tulnar shadowmancer
Alt - veck shaman/ vaelune spellsword
Tulnar shadowmancer is what I’m hoping to play as well.
Been bouncing back and forth between that and the Shadowlord.
It’s was a slight relief to hear that summoner and tulnar won’t be present in A2 at the start so I will be more inclined to try other types of classes and races.
hapy
Human or elf scout. Not sure exactly what race, depends on how I feel during character creation
Merohil
Rogue+tank human I've got to see how they make a rogue tank work it's just so strange.
Ayeveegaming1
I will be a necromancer. Not sure yet what to go along with it.
Phlight
If Bard plays like Bards in Everquest Online Adventures, then I'll be play a Vek Tellsword(Bard/Fighter). However, if it doesn't then I am going to play either a Hunter or a Strider which ever is more like FFXI Ranger.
Child Item