The primary difference between surfing and playing an MMORPG is that my primary goal is to explore and uncover the entire map. And I refuse to play games where I can be advertised as in the mood for PvP when I’m not actually in the mood for PvP. So, I don’t play MMORPGs that have permanent zones with auto-consent, FFA PvP. Because it means I won’t be able to complete my primary goal unless I auto-consent to PvP with no Corruption punishment. And I’m not going to auto-consent to that.
Dygz wrote: » Um. Because it actually will be part of the map. My Bartle score is Explorer 87; Socializer 73; Achiever 47; Killer 0 So, I'm not going to play a game where I can't explore the entire map without being auto-flagged for PvP.
Ace1234 wrote: » @Dygz Yeah I understand you like to explore, I guess my point is that there is already a lot to explore without having to go into the open sea, so why not just enjoy that? Then, when you are "in the mood" for pvp you can choose to explore the open sea.
ChipsAhoy007 wrote: » Umm, play with friends or your guildmates or some random other people who are going your way or going a way you can benefit from. You know if there's a group that's going around farming some skeletons in the graveyard and you've got some mushrooms to pick there, ask them if theyre friendly and if you can sort of tag along besides them for safety, I imagine the majority will say yes, if they're not already grabbing mushrooms. Eventually you will probably run into an instance where you have PvP forced upon you, but you'll be able to avoid it 99.2% I have no doubt.
Dygz wrote: » If I go surfing, falling in the water is fine.
CROW3 wrote: » Dygz wrote: » If I go surfing, falling in the water is fine. In my analogy, falling in the water is conflict with players it's just inextricably part of the experience.
Ace1234 wrote: » I really can't understand the difference between playing a different game or just not entering pvp flagged zones like the open sea. They can both be opt in/opt out choices from the player. As long as there is enough pve content supported by a reliable corruption system, it shouldn't make a difference that there is extra pvp based content. The different coexisting systems are basically already 2 different games at that point.
Boneshatter wrote: » Ace1234 wrote: » I really can't understand the difference between playing a different game or just not entering pvp flagged zones like the open sea. They can both be opt in/opt out choices from the player. As long as there is enough pve content supported by a reliable corruption system, it shouldn't make a difference that there is extra pvp based content. The different coexisting systems are basically already 2 different games at that point. I don't mean to speak for Dygz, but the ocean is a significant portion of the map and is the only way to access the other continent and all the islands. How is a person that wants to explore the world going to avoid it?
Dygz wrote: » I know - your analogy isn't at all applicable to the issue.