Abarat wrote: » Steven should have looked at you and said, yup, sorry, no way your sorry ass will get one?
Noaani wrote: » Ravicus wrote: » You need to stop messing up quotes. Sue me. Well that's obviously an over reaction. Quotes are really easy to not mess up, and keeping them in tact makes conversation easier. If you have no points to make, and don't want conversation to be easy, then perhaps resorting to making it harder is working for you. But really, it just makes it look like you have no clue how to use a forum, which in turn discredits what ever you have to say. I mean, if you don't have the respect for what you want to say enough to use the forum properly, why should anyone else have any respect for what you have to say? But hey, you do you my dude.
Ravicus wrote: » You need to stop messing up quotes. Sue me.
Ravicus wrote: » You always got to get the last word.
Abarat wrote: » Knowing what you know now, how would you have answered it differently. Freeholds are designed in such a way that ownership is not permanent. They will be lost to sieges, foreclosures, and just sales.
Abarat wrote: » When did we all turn in to a bunch of karen's? Steven looked me directly in the eye and told me one thing... five years later, when the game is actually being built, something changed... I am mad.
Abarat wrote: » Fantmx wrote: » Why I take this a little bit more personally isn't just the fact that Steven said in 2022, as the video points out, that anyone who put the effort in would get a freehold even though it would be a monumental achievement. It is that I specifically asked him in 2018 if I put in the work would I get to own a freehold and the answer was yes anyone that put in the work could. He again stated it would be a difficult achievement but ultimately yes we could. What about what you learned makes his answer that anyone who puts in the effort can get a freehold disappointing or something to take personally? Knowing what you know now, how would you have answered it differently. Freeholds are designed in such a way that ownership is not permanent. They will be lost to sieges, foreclosures, and just sales. Steven should have looked at you and said, yup, sorry, no way your sorry ass will get one? I think you heard what you wanted. ANYONE can get them... maybe not in a particular moment in time or easily, but i dont think his answer is direct conflict. I do think that they had to make changes in the plan for economy reasons? space in the world?, but that still does not mean that YOU cannot get one.
Fantmx wrote: » Why I take this a little bit more personally isn't just the fact that Steven said in 2022, as the video points out, that anyone who put the effort in would get a freehold even though it would be a monumental achievement. It is that I specifically asked him in 2018 if I put in the work would I get to own a freehold and the answer was yes anyone that put in the work could. He again stated it would be a difficult achievement but ultimately yes we could.
Abarat wrote: » When did we all turn in to a bunch of karen's? Steven looked me directly in the eye and told me one thing... five years later, when the game is actually being built, something changed... I am mad. Folks, there are going to be far more changes as the game actually becomes code instead of ideas... as they run simulations, testing occurs. Steven has changed what he calls "Transparent Development" too, as many of us have noted. I think I know why.
Now, I am all for change when change is needed. So they have seen something that told them to do this. And I will adjust. I will still play. And I will still try to own a freehold. But this part of the vision did change in my eyes. And unfortunately (watch any of the three interviews with Steven) all I have ever wanted to do in Ashes was own a freehold. Again I am 100% a supporter of this game. But in this I will likely never completely agree. It is just a new challenge to overcome.
I have said numerous times that the message has been consistent. I even put together a video to highlight just that when it came to the character creator. I start to falter when that discussion comes to freeholds.
Quarantine wrote: » I'm sorry, I didn't mean that in a broad sweeping generalized statement that included everyone who was disappointed. I was meaning for people like myself who had made some assumptions based on limited info at the Kickstarter. My assumption made me back the Kickstarter, but I can't even be mad. I met some amazing people along the way, and while this is not *my* dream game, it will still have some things that will be fun to do. I can see how your situation is a bit more frustrating, because you had expected worldwide corruption to make the game playable for you. I would also agree with you, because I noticed when they added that on. I think it made a lot of people happy, but it definitely was a change. Not sure why you keep getting gaslit.
Liniker wrote: » You don't, that's about it.
Liniker wrote: » but did you just included NW as a PVP / Hardcore MMO? BDO? oh god... this is the moment I realise I've been wasting my time.
Liniker wrote: » I'm amazed how you can make this statement based on a system you don't fully understand because intrepid literally only told us the overall concept - not to mention the lack of information about nodes, crafting, economy and everything else
Liniker wrote: » it's really hilarious to see someone that actually thinks he just outsmarted a team of developers with his little to No knowledge on the systems they are designing - you should apply for lead game designer and help them make a good game ahah
DrDefault wrote: » Damn, that sunk-cost fallacy really has you coming across like a child throwing a tantrum. You can't counter-argue anything so you shift the argument from what I said and make it about me instead. Hahahaha
Fantmx wrote: » I have said numerous times that the message has been consistent. I even put together a video to highlight just that when it came to the character creator. I start to falter when that discussion comes to freeholds. Why I take this a little bit more personally isn't just the fact that Steven said in 2022, as the video points out, that anyone who put the effort in would get a freehold even though it would be a monumental achievement. It is that I specifically asked him in 2018 if I put in the work would I get to own a freehold and the answer was yes anyone that put in the work could. He again stated it would be a difficult achievement but ultimately yes we could. This question was also phrased as a single player experience. So we had 5 years of being told anyone that put in the effort and work could obtain a freehold and then this year we are told it would only around 10% and likely the only way a casual time player could obtain one was through trying to make enough gold to buy one or possibly earn enough alternative currency but we would still be bidding against others with likely more time and money. Now, I am all for change when change is needed. So they have seen something that told them to do this. And I will adjust. I will still play. And I will still try to own a freehold. But this part of the vision did change in my eyes. And unfortunately (watch any of the three interviews with Steven) all I have ever wanted to do in Ashes was own a freehold. I will also point out as a side note that the pillars cited in the wiki and on the website that were cited in the video are different from those that are in the Kickstarter video. I point this out to Lex and now there is a historical section in the wiki. The article that gets cited was from March 2017 while the Kickstarter video is May of 2017. I think this change was made to make it easier for the general public to understand but it removed risk vs reward as a pillar and introduced economy as a pillar among a few of changes. Again I am 100% a supporter of this game. But in this I will likely never completely agree. It is just a new challenge to overcome.
Liniker wrote: » DrDefault wrote: » Damn, that sunk-cost fallacy really has you coming across like a child throwing a tantrum. You can't counter-argue anything so you shift the argument from what I said and make it about me instead. Hahahaha I will counter-argue if you take this test and post the results herehttps://www.mensa.org/public/mensa-iq-challenge
Dolyem wrote: » To be fair, it was never clarified what the work would be. You can still get one if you put the work in
Dygz wrote: » Dolyem wrote: » To be fair, it was never clarified what the work would be. You can still get one if you put the work in To be fair, it still sounds like in the earlier videos he was saying that solo players will eventually be able to get a Farm/Freehold, it just might take them longer than players with a family or in a guild.
Dygz wrote: » Confirmation of what?
Dygz wrote: » Scarcity motivates PvP.
Dolyem wrote: » Dygz wrote: » Confirmation of what? Of what the work would be in order to aquire, and whether or not it's able to be done by solo players or not