George_Black wrote: » That's the plan. There is no trinity in AoC.
iccer wrote: » I'm fairly sure that's how it's going to work. There will be a trinity, for sure, with Bards being kind of a 4th, support group, that will mix dmg, buffs/debuffs, and healing, depending on how you spec it, though obviously leaning more into support, rather than pure healer or pure dps.
Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support.
Depraved wrote: » fournity hahaha a healer is a support btw..
daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four.....
Vissox wrote: » iccer wrote: » I'm fairly sure that's how it's going to work. There will be a trinity, for sure, with Bards being kind of a 4th, support group, that will mix dmg, buffs/debuffs, and healing, depending on how you spec it, though obviously leaning more into support, rather than pure healer or pure dps. I'm pretty happy with that. I hope it is good enough to where players won't overlook it for another DPS class.
Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there.
Vyril wrote: » So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality
SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that.
Vyril wrote: » SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that. This is true, but if a Tank can't do what it's primary role is better than an augmented fighter/tank can do. That's crap design. Bard currently by known information is support first class, and if it can heal as a Bard/Cleric it should also not be better than a Cleric because once again it's a crap design. Could you get away with it in some content? Sure, but high-end content, not likely. You shouldn't devalue the archetypes primary role. That will be a feel bad moment for those players.
Azherae wrote: » Vyril wrote: » SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that. This is true, but if a Tank can't do what it's primary role is better than an augmented fighter/tank can do. That's crap design. Bard currently by known information is support first class, and if it can heal as a Bard/Cleric it should also not be better than a Cleric because once again it's a crap design. Could you get away with it in some content? Sure, but high-end content, not likely. You shouldn't devalue the archetypes primary role. That will be a feel bad moment for those players. It's not quite like that though. Coming from a similar game... Sometimes a non-optimal tank can suffice because the party composition is full of 'low threat generation DPS'. Sometimes they suffice because the enemy targets primarily don't do a lot of damage but do a lot of negative statuses and the healer's job just falls to 'remove those statuses from whoever has them, but Tanks tend to resist them the most'. Sometimes a Bard is sufficient as a healer because the mitigation and other healing across all other characters is sufficient. This doesn't really feel bad unless it becomes super meta somehow, and with enough enemy variety/ecology, it generally doesn't become very meta.
Vyril wrote: » Azherae wrote: » Vyril wrote: » SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that. This is true, but if a Tank can't do what it's primary role is better than an augmented fighter/tank can do. That's crap design. Bard currently by known information is support first class, and if it can heal as a Bard/Cleric it should also not be better than a Cleric because once again it's a crap design. Could you get away with it in some content? Sure, but high-end content, not likely. You shouldn't devalue the archetypes primary role. That will be a feel bad moment for those players. It's not quite like that though. Coming from a similar game... Sometimes a non-optimal tank can suffice because the party composition is full of 'low threat generation DPS'. Sometimes they suffice because the enemy targets primarily don't do a lot of damage but do a lot of negative statuses and the healer's job just falls to 'remove those statuses from whoever has them, but Tanks tend to resist them the most'. Sometimes a Bard is sufficient as a healer because the mitigation and other healing across all other characters is sufficient. This doesn't really feel bad unless it becomes super meta somehow, and with enough enemy variety/ecology, it generally doesn't become very meta. Which game? Which content, and what was the actual group makeup? Let's just say that's true. You're saying content that is designed for the best tank archetype should be filled with a non-tank archetype? ok...
Azherae wrote: » Vyril wrote: » Azherae wrote: » Vyril wrote: » SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that. This is true, but if a Tank can't do what it's primary role is better than an augmented fighter/tank can do. That's crap design. Bard currently by known information is support first class, and if it can heal as a Bard/Cleric it should also not be better than a Cleric because once again it's a crap design. Could you get away with it in some content? Sure, but high-end content, not likely. You shouldn't devalue the archetypes primary role. That will be a feel bad moment for those players. It's not quite like that though. Coming from a similar game... Sometimes a non-optimal tank can suffice because the party composition is full of 'low threat generation DPS'. Sometimes they suffice because the enemy targets primarily don't do a lot of damage but do a lot of negative statuses and the healer's job just falls to 'remove those statuses from whoever has them, but Tanks tend to resist them the most'. Sometimes a Bard is sufficient as a healer because the mitigation and other healing across all other characters is sufficient. This doesn't really feel bad unless it becomes super meta somehow, and with enough enemy variety/ecology, it generally doesn't become very meta. Which game? Which content, and what was the actual group makeup? Let's just say that's true. You're saying content that is designed for the best tank archetype should be filled with a non-tank archetype? ok... I didn't say that and neither does Intrepid. Though those situations do exist. Niche tanking is absolutely a thing. But the entire point is that it's niche. When you form a guild or even a static group, you don't go 'Ok we only need this BRD/NIN to tank everything so we don't need any PLD'. That doesn't mean that there aren't entire sessions where the PLD isn't on where you go 'eh it's fine we'll go up to Fei'Yin and the BRD/NIN can just tank everything'. There are quite often situations where the optimal Tank is not the Tank, but 'optimal' is not 'reliable'.
Vyril wrote: » SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that. Could you get away with it in some content? Sure, but high-end content, not likely.
Percimes wrote: » Vyril wrote: » So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality In this scenarios, who's the unlucky and undesired archetype? The untouchable two of the trinity, a bard support, and the many choices of fillers for the dps spots.
Vyril wrote: » Azherae wrote: » Vyril wrote: » Azherae wrote: » Vyril wrote: » SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that. This is true, but if a Tank can't do what it's primary role is better than an augmented fighter/tank can do. That's crap design. Bard currently by known information is support first class, and if it can heal as a Bard/Cleric it should also not be better than a Cleric because once again it's a crap design. Could you get away with it in some content? Sure, but high-end content, not likely. You shouldn't devalue the archetypes primary role. That will be a feel bad moment for those players. It's not quite like that though. Coming from a similar game... Sometimes a non-optimal tank can suffice because the party composition is full of 'low threat generation DPS'. Sometimes they suffice because the enemy targets primarily don't do a lot of damage but do a lot of negative statuses and the healer's job just falls to 'remove those statuses from whoever has them, but Tanks tend to resist them the most'. Sometimes a Bard is sufficient as a healer because the mitigation and other healing across all other characters is sufficient. This doesn't really feel bad unless it becomes super meta somehow, and with enough enemy variety/ecology, it generally doesn't become very meta. Which game? Which content, and what was the actual group makeup? Let's just say that's true. You're saying content that is designed for the best tank archetype should be filled with a non-tank archetype? ok... I didn't say that and neither does Intrepid. Though those situations do exist. Niche tanking is absolutely a thing. But the entire point is that it's niche. When you form a guild or even a static group, you don't go 'Ok we only need this BRD/NIN to tank everything so we don't need any PLD'. That doesn't mean that there aren't entire sessions where the PLD isn't on where you go 'eh it's fine we'll go up to Fei'Yin and the BRD/NIN can just tank everything'. There are quite often situations where the optimal Tank is not the Tank, but 'optimal' is not 'reliable'. Vyril wrote: » SirChancelot wrote: » Vyril wrote: » Depraved wrote: » fournity hahaha a healer is a support btw.. daveywavey wrote: » Vyril wrote: » George_Black wrote: » That's the plan. There is no trinity in AoC. They've specifically have said "trinity". Even in the last live stream. Tank, DPS, Support (healing). But with that said it's more likely 4. Tank, DPS, Support, Healing. It will really come down to if they make bard a primary healer, or strictly support. A trinity of four..... Correct, but not all support are healers. You probably won't do as well without a cleric. So holy trinity is Tank, DPS, Cleric. Then you add support. 8 man groups add 5 more besides the trinity. Most high end content probably won't need two tanks. Maybe a fighter off-tank. A good chance for 2 clerics and likely a Bard support. The rest dps/support classes. Bard will likely be so good at support it will be mandatory. Quadrality But the showcases and the most complete archetypes are clearly trinity, and the balance will expand from there. We still don't know the extent of what secondary archetypes will be able to change the primary. A fighter/tank may be able to tank group content if he is built to tank. A bard/cleric could be able to heal a group of their skill choices focus on that. Could you get away with it in some content? Sure, but high-end content, not likely. Ok, that's why I did make an exception in my previous statement.