Dygz wrote: » Is Pepsi a coke?
NiKr wrote: » Dygz wrote: » Is Pepsi a coke? Yet another amazing semantic discussion. Half the states use "coke" as just an umbrella term for co2 water with flavoring (at least afaik). It came to that point because Coke, as a product, has become so widespread that it became a general term (at least for some people). The same happened to "skillshot", once other games outside of fps started requiring mechanical skill to do well.
Dygz wrote: » Pepsi and Coke are not the same product. But there are some places in the US where if you request a Coke, you will be asked what kind of coke you want: Pepsi, Coca-Cola, Sprite, Fanta...
NiKr wrote: » Dygz wrote: » Pepsi and Coke are not the same product. But there are some places in the US where if you request a Coke, you will be asked what kind of coke you want: Pepsi, Coca-Cola, Sprite, Fanta... Case in point for why this whole thread is quite silly Though I'm sure that the OP is about to call all those places wrong
Solvryn wrote: » I work at a marijuana dispensary. Indica, Hybrid, and Sativas are different; but they’re all marijuana. Soda is a carbonated beverage and Coke is the cola flavor of the Coca-Cola company. So yes, those details bloody matter.
NiKr wrote: » Solvryn wrote: » I work at a marijuana dispensary. Indica, Hybrid, and Sativas are different; but they’re all marijuana. Soda is a carbonated beverage and Coke is the cola flavor of the Coca-Cola company. So yes, those details bloody matter. You keep denying existence of quite a big number of people and their experiences.
Solvryn wrote: » There are nuances that matter Nik.
Chonkers wrote: » They actually are
Solvryn wrote: » NiKr wrote: » Solvryn wrote: » I work at a marijuana dispensary. Indica, Hybrid, and Sativas are different; but they’re all marijuana. Soda is a carbonated beverage and Coke is the cola flavor of the Coca-Cola company. So yes, those details bloody matter. You keep denying existence of quite a big number of people and their experiences. I’ve always worked in fields were communicative specificity is imperative. Tuning a vehicle wrong can lead to a catastrophic failure. Not giving a precise command can lead to a catastrophic mission failure. Not using the correct welding rod can lead to catastrophic failure. Not using the right measurements when machining a part can lead to catastrophic failure. People maybe only smoke indicas, not hybrid or sativas. Being precise doesn’t deny anyone their lives experiences. The way you are facing, oriented. Pointing a weapon such as a firearm, aiming. There are nuances that matter Nik. Let me sell you a prime rib when you ordered a steak, after all they’re just bovine meat.
CROW3 wrote: » This thread, much like the ‘Ashes isn’t PvP’ thread seems focused on narrowing the definition of terms ‘skill shot’ or ‘conflict’ in an effort to win an ultimately meaningless debate. I tend to be outcomes focused. If the last action I took in a duel / battle was a placed aoe that killed another player, you can go through whatever tortured linguistic contortionism you want to feel better, you’re still dead. So… 🤷♂️
Azherae wrote: » So while I don't intend to presume why this is so important to Solvryn, it may be that you're able to be 'outcomes focused' because you don't care as much about the gameplay experience in which 'hard CC' are 'mostly skillshots'.
NiKr wrote: » Chonkers wrote: » They actually are Actually are skillshots? Cause I feel like Solvryn will not agree with you. You don't shoot knives after all. And it's all about the "shot".
CROW3 wrote: » Azherae wrote: » So while I don't intend to presume why this is so important to Solvryn, it may be that you're able to be 'outcomes focused' because you don't care as much about the gameplay experience in which 'hard CC' are 'mostly skillshots'. Or I don’t see the need to parse abilities during the flow of combat based on what my opponent may perceive as a ‘skill shot’ or not. I’m going to use everything in my ability arsenal and the environment to win. If that means using an aoe blowback that pushes my opponent off a cliff all the better. And I get a chuckle.
Solvryn wrote: » NiKr wrote: » Chonkers wrote: » They actually are Actually are skillshots? Cause I feel like Solvryn will not agree with you. You don't shoot knives after all. And it's all about the "shot". So you do not know what a shot is? It's a metal ball that you intend on shooting or putting, depending on what activity you're taking part in. In this case becomes a missile, you aim it. There in lies the key, something you aim, has a fixed trajectory, and travels a distance at a rapid rate. You understand that Divine Flare is not aimed, it's not an object in 3d space, has no fixed trajectory, does not travel across any distance.
Depraved wrote: » Solvryn wrote: » NiKr wrote: » Chonkers wrote: » They actually are Actually are skillshots? Cause I feel like Solvryn will not agree with you. You don't shoot knives after all. And it's all about the "shot". So you do not know what a shot is? It's a metal ball that you intend on shooting or putting, depending on what activity you're taking part in. In this case becomes a missile, you aim it. There in lies the key, something you aim, has a fixed trajectory, and travels a distance at a rapid rate. You understand that Divine Flare is not aimed, it's not an object in 3d space, has no fixed trajectory, does not travel across any distance. what if you are shooting (or launching) a grenade? you aim at the ground for example. so according to you, throwing a grenade doesn't count as aiming because it is "placed" on the ground.
Solvryn wrote: » Depraved wrote: » Solvryn wrote: » NiKr wrote: » Chonkers wrote: » They actually are Actually are skillshots? Cause I feel like Solvryn will not agree with you. You don't shoot knives after all. And it's all about the "shot". So you do not know what a shot is? It's a metal ball that you intend on shooting or putting, depending on what activity you're taking part in. In this case becomes a missile, you aim it. There in lies the key, something you aim, has a fixed trajectory, and travels a distance at a rapid rate. You understand that Divine Flare is not aimed, it's not an object in 3d space, has no fixed trajectory, does not travel across any distance. what if you are shooting (or launching) a grenade? you aim at the ground for example. so according to you, throwing a grenade doesn't count as aiming because it is "placed" on the ground. As a grenadier my M203 (military grenade launcher) never was aimed at the ground at any time; it was aimed in the air. I launched grenades into the air with some accuracy so it landed in the area of the desired target I wanted to destroy. You aim something you intend on turning into a missile, like a grenade, shot (little metal balls), an arrow, a knife, a spoon, a rubber duck. Lethality is a discussion the proceeds this one. You can rig a grenade so it acts like a mine though, because mines, grenades, bombs, hellfire missiles (rockets), are still explosive ordnance.