NiKr wrote: » Dygz wrote: » Seems to me that including PvE-Only gameplay would have made L2 even more successful than it already is. Actually, it killed it They added instanced content, easier content, solo content - majority of players agree that this shit killed the game.
Dygz wrote: » Seems to me that including PvE-Only gameplay would have made L2 even more successful than it already is.
Percimes wrote: » The players that would have enjoyed this type of content had probably already left. The ones remaining weren't interest in it in the first place. It's rather hard to change the orientation of a MMO. Once people have tried it and decided it wasn't for them, they rarely look back at it. They simply move on.
NiKr wrote: » Percimes wrote: » The players that would have enjoyed this type of content had probably already left. The ones remaining weren't interest in it in the first place. It's rather hard to change the orientation of a MMO. Once people have tried it and decided it wasn't for them, they rarely look back at it. They simply move on. And this is why presenting your vision for the game correctly (and especially mmos) is important. Yet Steven has been vague as all hell. And with each new update to the dev process and year that we get closer to the release, if Intrepid don't start presenting the game in as much of an exact manner as possible - we might see a much bigger numbers fall than what we are already expecting. I think Steven has realized this, which is why he keeps on saying "this game is not for everyone" and keep mentioning how a ton of mechanics tie back, or are based on, pvp, so I do think we're on the right track here.
morphwastaken wrote: » Showing players that something they did even 4 years ago still has a meaning to this day - very much shows respect for players time, what are you on about?
Raven016 wrote: » I think the best advertising will come later, in the 2nd half of Alpha 2.
Noaani wrote: » You run content because you enjoy it, not for the rewards. Good developers treat content as the goal, and gear as the means.
NiKr wrote: » Noaani wrote: » You run content because you enjoy it, not for the rewards. Good developers treat content as the goal, and gear as the means. Iirc you said you're ok with ow bosses in Ashes giving BiS gear, but you also said that you wouldn't play a game that doesn't reward you with gear that would let you beat the next iteration of that same content. But if Ashes has the most difficult content in instances, while BiS is only available from ow bosses, wouldn't that mean that you'll need to beat non-instanced content to clear instanced content? Does this then mean that you won't play Ashes, even if its instanced content is incredible? And I'm assuming here that the hardest pve content requires BiS gear, otherwise it's not the hardest, right?
Noaani wrote: » The instanced content was tuned to not need contested gear to be able to beat it. It helped, but wasn't needed.
Dygz wrote: » Is contested gear the same thing as BiS gear?
NiKr wrote: » Noaani wrote: » The instanced content was tuned to not need contested gear to be able to beat it. It helped, but wasn't needed. Wait wait wait. Are you saying that EQ2's hardest raids didn't require you to have BiS gear to clear them? Then how in the hell were they "hardest" then? And how much easier did they become if your entire raid did have full owBiS? Doesn't this kinda destroy the whole point of "beating the hardest boss in the game"? Because it's only that hard cause you're underpowered. If that is the case, then your argument against my "pvpers could just bring fewer people to the fight to make it harder" is absolutely moot. If you weren't farming the hardest bosses in the best gear - you were literally doing the same thing that elite pvpers do against zergs. Fighting against smth powerful, while you're not at full power yourself. This is getting sillier and sillier
Are you saying that EQ2's hardest raids didn't require you to have BiS gear to clear them?
NiKr wrote: » "Best rewards in the game" implies that to me, cause Noaani values gear, for it is the means of consuming more content. If that is not the case, then I'm definitely curious what the rewards were. If only instanced stuff gave gear, because instanced stuff was the only thing that required said gear - ok. I'm just trying to clear up a potential misunderstanding here.
morphwastaken wrote: » You know, i already wanted to say that it was not just a PvE mindset earlier. Now, after reading the long post - it's even more suspicious. Did you actually play any game with hard raid content, and do it yourself? Did you pull your weight? Noaani
Dygz wrote: » NiKr wrote: » "Best rewards in the game" implies that to me, cause Noaani values gear, for it is the means of consuming more content. If that is not the case, then I'm definitely curious what the rewards were. If only instanced stuff gave gear, because instanced stuff was the only thing that required said gear - ok. I'm just trying to clear up a potential misunderstanding here. BiS gear might be the best rewards in the game. I don't understand why that must mean it's contested. Contested typically means PvP. (Other players can prevent you from completing/acquiring that content.)
Noaani wrote: » Most of my MMO experience has been in running top end raid guilds
morphwastaken wrote: » In which games? Give some examples of hardest raids you've done.