Xeeg wrote: » Another part of this is question is that if you already have a bunch of ZOIs set up, and you only kill 1, then it will reform as itself again because the other ZOIs are already set up.
Dygz wrote: » It won’t really “reform” the same way. Most likely the new Metro will have a different Node Type and have a different Racial dominance. We can also expect a different layout and different Social Orgs and Religions having prominence.
Taerrik wrote: » Now I have to rewatch again, because it was my understanding if you wanted your node to be metro, but it couldnt advance further because of a nearby node, you had to tear the metro down.
Dygz wrote: » When will the game release if we actually have 60-day lockouts for Node Sieges?
Dygz wrote: » daveywavey wrote: » Raven016 wrote: » Another thought I have is that the 'intended part' does not guarantee that players will like it. Will we test node dynamic in alpha? Will alpha 2 play style be relevant and reflect what players at release want? The intent is that Alpha-2 will eventually be feature-complete so we'll be able to test everything together. So, we'll be testing everything to do with nodes along the way. We probably won't be able to test time, though. When will the game release if we actually have 60-day lockouts for Node Sieges?
daveywavey wrote: » Raven016 wrote: » Another thought I have is that the 'intended part' does not guarantee that players will like it. Will we test node dynamic in alpha? Will alpha 2 play style be relevant and reflect what players at release want? The intent is that Alpha-2 will eventually be feature-complete so we'll be able to test everything together. So, we'll be testing everything to do with nodes along the way.
Raven016 wrote: » Another thought I have is that the 'intended part' does not guarantee that players will like it. Will we test node dynamic in alpha? Will alpha 2 play style be relevant and reflect what players at release want?
Tyranthraxus wrote: » Xeeg wrote: » Another part of this is question is that if you already have a bunch of ZOIs set up, and you only kill 1, then it will reform as itself again because the other ZOIs are already set up. Dygz wrote: » It won’t really “reform” the same way. Most likely the new Metro will have a different Node Type and have a different Racial dominance. We can also expect a different layout and different Social Orgs and Religions having prominence. To my understanding, the arrangement of the Node-types is permanent; A Scientific Node will always be Scientific, even if it was successfully sieged/destroyed. Was bummed when this was revealed/elaborated, but it was explained as being necessary, in order to ensure the world-balance and number of Node types.
Tyranthraxus wrote: » To my understanding, the arrangement of the Node-types is permanent; A Scientific Node will always be Scientific, even if it was successfully sieged/destroyed. Was bummed when this was revealed/elaborated, but it was explained as being necessary, in order to ensure the world-balance and number of Node types.
Tyranthraxus wrote: » So, each of the 5 Metropolises will be the capital of 5 Zones of Influence (ZOI's) "Node-kingdoms" as 85 / 5 = 17. We've heard of Node Relics: items that Node-cities can store in their central reliquary, that grant special bonuses, to their Nodes/lord-cities/vassal Nodes. However.... What reasons will the 5 ZOI/kingdoms fight, beyond this? Have been scratching my brain for the last while, trying to figure out WHY - if the ZOI's can only claim a max of 20% of the world - we'd be fighting, once each ZOI reaches it's max size. Have we heard yet of other things that will incentivize kingdom v kingdom wars and struggles?
Veeshan wrote: » Taerrik wrote: » Now I have to rewatch again, because it was my understanding if you wanted your node to be metro, but it couldnt advance further because of a nearby node, you had to tear the metro down. I personaly think there should be an option to rebel against your node you are under but should be kinda a big deal in doing it and should either have alot of commitment for the mayor to start or downside if you loose the rebellion, Could either have the rebelling nodes all get bumped down a rank tier if they loose or suffer heavy taxes on loss, This allows node to start internal conflict with eachother if they dont like the T5/6 node rule that there stuck under atm it seem the only option is to basicly buy a neighbouring node off to war dec them for you
Fiddlez wrote: » Well I don't think it's just those 5. The ZOI is not allied territory. All of those nodes have reason. Plus if they think there's too many of one kind? Hard to say with out actually playing Alpha
Tyranthraxus wrote: » Fiddlez wrote: » Well I don't think it's just those 5. The ZOI is not allied territory. All of those nodes have reason. Plus if they think there's too many of one kind? Hard to say with out actually playing Alpha It's the Metropolises that will exert the world's Zones of Influence. They've let us know that there will only be 5 of them/server at any one time, so it stands to figure that - once all the Metropolises come into being, the world will be limited to only 5 ZOI's.
TheDarkSorcerer wrote: » As a solo player i cannot wait to sit on the sidelines with a bag of popcorn watching the drama unfold haha
Raven016 wrote: » Dygz wrote: » daveywavey wrote: » Raven016 wrote: » Another thought I have is that the 'intended part' does not guarantee that players will like it. Will we test node dynamic in alpha? Will alpha 2 play style be relevant and reflect what players at release want? The intent is that Alpha-2 will eventually be feature-complete so we'll be able to test everything together. So, we'll be testing everything to do with nodes along the way. We probably won't be able to test time, though. When will the game release if we actually have 60-day lockouts for Node Sieges? I think Alpha 2 will last more than one year. Sieges could happen fast on lower level nodes too if the game put's some pressure onto players. I'm not sure I want such a pressure. Tyranthraxus wrote: » Xeeg wrote: » Another part of this is question is that if you already have a bunch of ZOIs set up, and you only kill 1, then it will reform as itself again because the other ZOIs are already set up. Dygz wrote: » It won’t really “reform” the same way. Most likely the new Metro will have a different Node Type and have a different Racial dominance. We can also expect a different layout and different Social Orgs and Religions having prominence. To my understanding, the arrangement of the Node-types is permanent; A Scientific Node will always be Scientific, even if it was successfully sieged/destroyed. Was bummed when this was revealed/elaborated, but it was explained as being necessary, in order to ensure the world-balance and number of Node types. Maybe to prevent players to create metas? So freedom and metas are bad.