Garrtok wrote: » Hi guys, to be honest, I don't get the glint system. So we have glint (why? For what? Benefits?) , with that we can buy commodities (which is basically some undifinied random recourse) and these commodities we transport with caravans to any other node to sell it to npcs? I thought the purpose of caravans is to transport gatherables and crafting materials that actual players and other nodes need. Am I right that these commodities are just something you always get money for without any need of real players?
Azherae wrote: » Garrtok wrote: » Hi guys, to be honest, I don't get the glint system. So we have glint (why? For what? Benefits?) , with that we can buy commodities (which is basically some undifinied random recourse) and these commodities we transport with caravans to any other node to sell it to npcs? I thought the purpose of caravans is to transport gatherables and crafting materials that actual players and other nodes need. Am I right that these commodities are just something you always get money for without any need of real players? You are correct about that. It is probably necessary for two reasons, firstly to make it possible for players who want to engage with the economy without having to constantly track the market fluctuations, and secondly to increase and improve the incentives for caravan based gameplay.
Garrtok wrote: » Azherae wrote: » Garrtok wrote: » Hi guys, to be honest, I don't get the glint system. So we have glint (why? For what? Benefits?) , with that we can buy commodities (which is basically some undifinied random recourse) and these commodities we transport with caravans to any other node to sell it to npcs? I thought the purpose of caravans is to transport gatherables and crafting materials that actual players and other nodes need. Am I right that these commodities are just something you always get money for without any need of real players? You are correct about that. It is probably necessary for two reasons, firstly to make it possible for players who want to engage with the economy without having to constantly track the market fluctuations, and secondly to increase and improve the incentives for caravan based gameplay. Thank you. And from what / where do we get glint?
tautau wrote: » I like the glint system better than mobs dropping gold directly. A wolf or bear doesn't carry gold. Glint represents the value of the hide, meat, teeth etc. of the mob, which can be turned into gold upon sale. It is much more efficient to deal with glint than with hundreds of different mob related items like wolf pelts, boar tusks, boar ears, deer meat, etc.
Balanz wrote: » I am still listening and relistening to the Caravan and Mayoral streams, and have a lot of questions, but my preliminary understanding is that Glint is a soul bound currency with an origin zone, and the further away the zone you are selling to is from that glint's origin, the higher the exchange rate for gold. That could be wrong, and it is only through moving cargo a distance that value is increased.
Balanz wrote: » While I understand that all these soul bound currencies act as a barrier to RMT, and probably to discourage twinking, I fear they might cause enough friction to grind the economy to a halt, especially when it comes to gathering materials for anyone outside your guild alliance.
Dygz wrote: » I mean... you grind for xp and farm for items.
Balanz wrote: » Because Glint is supposed to replace hunting certificates, I thought it possible that the further away you sell your glint from where it dropped, the more valuable it is, just as I understood hunting certificates were.
NiKr wrote: » Balanz wrote: » Because Glint is supposed to replace hunting certificates, I thought it possible that the further away you sell your glint from where it dropped, the more valuable it is, just as I understood hunting certificates were. You can forget about certs and their design. Glint is universal and has no ties to any location.
Neurath wrote: » Can even get Glint from Quests and Achievements.
NiKr wrote: » Neurath wrote: » Can even get Glint from Quests and Achievements. Potentially, yeah.