Voeltz wrote: » There's no learning involved. It's easy to tell the difference between cloth leather and plate if you're not dumb and blind. It takes a matter of seconds to determine the right target visually, where as your method will take a research report which realistically nobody will be doing during combat where you have to make split second decisions.
Voeltz wrote: » Have you ever played an MMO?? There's a huge difference. So what you're saying is you have to attack the wrong targets to figure out the right ones, and somehow, in the alternate universe you live in, this makes MORE sense than glancing at your enemies and deciding within a few seconds. Got it, thank you for putting your ignorance on full display. No further questions your honor.
Mag7spy wrote: » Voeltz wrote: » Have you ever played an MMO?? There's a huge difference. So what you're saying is you have to attack the wrong targets to figure out the right ones, and somehow, in the alternate universe you live in, this makes MORE sense than glancing at your enemies and deciding within a few seconds. Got it, thank you for putting your ignorance on full display. No further questions your honor. I think it is pretty funny you think you are going to be targeting certain people based on armor and not trying to kill important targets like healers and attack whom ever in the mess of large fights.
Neurath wrote: » Mag7spy wrote: » Voeltz wrote: » Have you ever played an MMO?? There's a huge difference. So what you're saying is you have to attack the wrong targets to figure out the right ones, and somehow, in the alternate universe you live in, this makes MORE sense than glancing at your enemies and deciding within a few seconds. Got it, thank you for putting your ignorance on full display. No further questions your honor. I think it is pretty funny you think you are going to be targeting certain people based on armor and not trying to kill important targets like healers and attack whom ever in the mess of large fights. Its like these people are pve players trying to pvp. They are scared of the pvp players actually having decent cosmetics and other items to look good like in Guild Wars 1. There are methods to identify the armour type, rarity level and opponent you face, they just won't be explicit from eying the toon. Eying a toon in pvp takes too long anyway. What do they want to do? PvE Player Approach: Weapon type: Melee, check. Armour type: Heavy, check. Class type: Tank, check Plan of action? Get taunted because the checks took too long.
Mag7spy wrote: » Neurath wrote: » Mag7spy wrote: » Voeltz wrote: » Have you ever played an MMO?? There's a huge difference. So what you're saying is you have to attack the wrong targets to figure out the right ones, and somehow, in the alternate universe you live in, this makes MORE sense than glancing at your enemies and deciding within a few seconds. Got it, thank you for putting your ignorance on full display. No further questions your honor. I think it is pretty funny you think you are going to be targeting certain people based on armor and not trying to kill important targets like healers and attack whom ever in the mess of large fights. Its like these people are pve players trying to pvp. They are scared of the pvp players actually having decent cosmetics and other items to look good like in Guild Wars 1. There are methods to identify the armour type, rarity level and opponent you face, they just won't be explicit from eying the toon. Eying a toon in pvp takes too long anyway. What do they want to do? PvE Player Approach: Weapon type: Melee, check. Armour type: Heavy, check. Class type: Tank, check Plan of action? Get taunted because the checks took too long. Well you see with my 900 Raid IQ i can use that ability in pvp to see and know all players and their armor and weapon types and organize my raid on the fly to attack only the most optimal people. And move people around the battlefield easily to go where they need to counter certain armor and weapon types. -pushes glasses up- I was one of the top WoW/EQ pvers, and pvp is easier than pve so it will be easy for me.
Neurath wrote: » Mag7spy wrote: » Neurath wrote: » Mag7spy wrote: » Voeltz wrote: » Have you ever played an MMO?? There's a huge difference. So what you're saying is you have to attack the wrong targets to figure out the right ones, and somehow, in the alternate universe you live in, this makes MORE sense than glancing at your enemies and deciding within a few seconds. Got it, thank you for putting your ignorance on full display. No further questions your honor. I think it is pretty funny you think you are going to be targeting certain people based on armor and not trying to kill important targets like healers and attack whom ever in the mess of large fights. Its like these people are pve players trying to pvp. They are scared of the pvp players actually having decent cosmetics and other items to look good like in Guild Wars 1. There are methods to identify the armour type, rarity level and opponent you face, they just won't be explicit from eying the toon. Eying a toon in pvp takes too long anyway. What do they want to do? PvE Player Approach: Weapon type: Melee, check. Armour type: Heavy, check. Class type: Tank, check Plan of action? Get taunted because the checks took too long. Well you see with my 900 Raid IQ i can use that ability in pvp to see and know all players and their armor and weapon types and organize my raid on the fly to attack only the most optimal people. And move people around the battlefield easily to go where they need to counter certain armor and weapon types. -pushes glasses up- I was one of the top WoW/EQ pvers, and pvp is easier than pve so it will be easy for me. My approach: Use Action Combat to kill my target and tab target to scout the next target. Pepper the next target to weaken the target in preparation for action combat to finish the target. Mass scale will be the same in localised situations but I'm only a guild member and not a raid leader so the higher tactics will come from above. I just have to kill, buff or heal when appropriate. The PvE won't be like WoW/EQ in Ashes it will be like L2 but better I hope.
Voeltz wrote: » Lol, imagine not understanding basic concepts like armor types and target acquisition, yet acting superior. Clearly you know nothing about PvP or MMOs, but please continue to embarrass yourselves.
George_Black wrote: » Voeltz wrote: » Lol, imagine not understanding basic concepts like armor types and target acquisition, yet acting superior. Clearly you know nothing about PvP or MMOs, but please continue to embarrass yourselves. It's seems like you havent played an mmo recently. They are full of cosmetics and transmorgs. This whole cosmetic concept has been discussed many times now. It's bad for pvp in a way and the overall feel of achievement, ok. But people like the OP play fast and loose with the term p2w...
George_Black wrote: » It's seems like you havent played an mmo recently. They are full of cosmetics and transmorgs. This whole cosmetic concept has been discussed many times now. It's bad for pvp in a way and the overall feel of achievement, ok. But people like the OP play fast and loose with the term p2w...