Raven016 wrote: » I don't know much about personal caravans. I've seen mules being mentioned as the equivalent of a personal caravan which was unclear to me because they are also protected by the corruption system. Now I consider the personal caravans as the light and fast versions which can move faster than a player can run. I don't know if fighting while riding a pet is possible so those fast caravans might have good chance to survive, depending how are balanced. Maybe are also more fragile and can be ambushed.
Raven016 wrote: » We could say we have glint - the pvp currency gold - the pve currency and the citizen currencies
Raven016 wrote: » It will be less efficient to have alts and help them out sending gold if they are specialized on activities which need different kind of currencies. Your artisan will not be able to give glint to your PvP alt and it will not be able to receive citizen currencies to buy some ingredients from NPCs.
NiKr wrote: » Raven016 wrote: » I don't know much about personal caravans. I've seen mules being mentioned as the equivalent of a personal caravan which was unclear to me because they are also protected by the corruption system. Now I consider the personal caravans as the light and fast versions which can move faster than a player can run. I don't know if fighting while riding a pet is possible so those fast caravans might have good chance to survive, depending how are balanced. Maybe are also more fragile and can be ambushed. Personal caravans is what we saw in the stream. They are slow as fuck. And mules should supposedly be even slower, cause otherwise literally no one will use caravans at all. Raven016 wrote: » We could say we have glint - the pvp currency gold - the pve currency and the citizen currencies The only pvp currency is the military node currency (in theory that is). Everything else is pve currency, because it comes from pve. Raven016 wrote: » It will be less efficient to have alts and help them out sending gold if they are specialized on activities which need different kind of currencies. Your artisan will not be able to give glint to your PvP alt and it will not be able to receive citizen currencies to buy some ingredients from NPCs. The pvp alt would only need gold, because that's what you'd be buying gear with (that's if you're not sending it gear directly). We don't know if stolen glint will be usable for the same purposes as normal one, so it's unknown if the pvp method of acquiring glint will even work as desired.
NiKr wrote: » We currently don't know if mules are even still in the game or what their purpose now is. If mules are supposed to carry mats/gatherables - no one will use caravans for that. And if commodity multipliers are not as crazy as they currently seem to be - no one will use personal caravans at all.
Enigmatic Sage wrote: » by the looks of it, it's possible all resources like lumber, fibers and ore etc could end up as certificate currency.https://ashesofcreation.wiki/Gathering
Raven016 wrote: » Enigmatic Sage wrote: » by the looks of it, it's possible all resources like lumber, fibers and ore etc could end up as certificate currency.https://ashesofcreation.wiki/Gathering That page is big I like the caravan system as it was presented with commodities. I don't think transporting resources with caravans is a good idea.
Neurath wrote: » Raven016 wrote: » Enigmatic Sage wrote: » by the looks of it, it's possible all resources like lumber, fibers and ore etc could end up as certificate currency.https://ashesofcreation.wiki/Gathering That page is big I like the caravan system as it was presented with commodities. I don't think transporting resources with caravans is a good idea. how would you transport resources then?
Raven016 wrote: » Neurath wrote: » Raven016 wrote: » Enigmatic Sage wrote: » by the looks of it, it's possible all resources like lumber, fibers and ore etc could end up as certificate currency.https://ashesofcreation.wiki/Gathering That page is big I like the caravan system as it was presented with commodities. I don't think transporting resources with caravans is a good idea. how would you transport resources then? The same way they reached the node. It's not like I walk in the forest mining stone and cutting wood followed by a caravan.
Neurath wrote: » Raven016 wrote: » Neurath wrote: » Raven016 wrote: » Enigmatic Sage wrote: » by the looks of it, it's possible all resources like lumber, fibers and ore etc could end up as certificate currency.https://ashesofcreation.wiki/Gathering That page is big I like the caravan system as it was presented with commodities. I don't think transporting resources with caravans is a good idea. how would you transport resources then? The same way they reached the node. It's not like I walk in the forest mining stone and cutting wood followed by a caravan. such small scale won't always cut it. Not sure if crates can go on mules either.
Raven016 wrote: » Ah yes, I didn't thought about that. Then personal caravans can have light versions too which move fast. The slow ones you use when you travel with a small group defending you, a group which will have to get part of the profit too.
Raven016 wrote: » Stolen glint can be redeemed for a lesser value (than the original glint) at black market locations.[3][1]
Raven016 wrote: » For me the mule system is any mount which has large inventory, faster than a caravan which is a vehicle. Mounts which are meant to run fast should have less inventory space and while technically can be considered mules I would call them just mounts. And being half protected by corruption is an advantage for gatherers.
Percimes wrote: » If your monthly spending of rare glint is averaging 25 and you already have 12345 of the stuff in storage, why fill your backpack with more of it?
Enigmatic Sage wrote: » the redeemed for a lesser value would probably imply less gold than non-stolen goods redeemed for gold. This also implies that if there is commodities for sale at black market, they'll probably be more expensive with stolen glint in my perspective.
NiKr wrote: » Enigmatic Sage wrote: » the redeemed for a lesser value would probably imply less gold than non-stolen goods redeemed for gold. This also implies that if there is commodities for sale at black market, they'll probably be more expensive with stolen glint in my perspective. Which means that it's only meant for gold. And that could, in theory, lessen the amount of pvp attacks (both ow and caravans). I'm curios what kind of type of glint will we get after destroying a node. Will it be stolen or pure. Cause getting pure glint would be a nice motivator for sieges. Less pvp in the ow would mean more glint hoarding for those who farm a lot, which means higher reward for sieging them. I guess I'd be somewhat more ok with the system if it promotes more node sieges, so that'll be my feedback if Intrepid stick with glints as a feature.