Depraved wrote: » id say lost on death, but not dropped xd
NiKr wrote: » Depraved wrote: » id say lost on death, but not dropped xd Potehto potahto. Although you bring one interesting point. Do they change when someone else loots your corpse or immediately on death. Cause picking up your own loot and it's now "stolen" would be the funniest shit ever I'd imagine it's the former, so you WOULD be dropping glint. It's just that it would be turned into stolen version if anyone else picked it up. p.s. what about party/guild/alliance members too. Would they "steal"? I'd assume so, because otherwise we have tradeable glint and that's supposedly bad.
Enigmatic Sage wrote: » Stolen is stolen.
NiKr wrote: » Enigmatic Sage wrote: » Stolen is stolen. Again, it's about the perspective. How would a friend "steal" from me if I asked him to pick it up for me? A black and white solution for a gray situation. I'm not saying I'm against it or for it, but it's just a bit silly to me. And it once again simply stems from the change to have a glint currency.
Enigmatic Sage wrote: » Raven016 wrote: » Are we sure about this: ?Players drop glint as stolen glint on death based on applicable death penalties. Stolen glint is not bound to the character.[15][16][4][5][7][6] Those references are old and Steven did not explicitly said what happens with the glint when you die. It's a physical form of the beast or players essence. Players are essentially punished for immoral choices which is why it gets flagged as stolen and has reduced value if taken from a players corpse or caravan wreckage. Looting a player is essentially immoral and you can take their essence. Just like how the corruption system is based on immoral actions with penalties.
Raven016 wrote: » Are we sure about this: ?Players drop glint as stolen glint on death based on applicable death penalties. Stolen glint is not bound to the character.[15][16][4][5][7][6] Those references are old and Steven did not explicitly said what happens with the glint when you die.
Raven016 wrote: » You come back and you defeat him to take your farming spot back but the resources and glint he took from you are now corrupted. And you get progression on a dark path if you trade them in the node.
Raven016 wrote: » Enigmatic Sage wrote: » Raven016 wrote: » Are we sure about this: ?Players drop glint as stolen glint on death based on applicable death penalties. Stolen glint is not bound to the character.[15][16][4][5][7][6] Those references are old and Steven did not explicitly said what happens with the glint when you die. It's a physical form of the beast or players essence. Players are essentially punished for immoral choices which is why it gets flagged as stolen and has reduced value if taken from a players corpse or caravan wreckage. Looting a player is essentially immoral and you can take their essence. Just like how the corruption system is based on immoral actions with penalties. If it is so, then these are side effects sneaked into the game now. Let's say you farm mobs and another player helps them kill you. He loots your ashes and keeps farming the mobs. You come back and you defeat him to take your farming spot back but the resources and glint he took from you are now corrupted. And you get progression on a dark path if you trade them in the node.
NiKr wrote: » Raven016 wrote: » You come back and you defeat him to take your farming spot back but the resources and glint he took from you are now corrupted. And you get progression on a dark path if you trade them in the node. You took the spot back though, right? So just farm your stuff back and more. You can also sell stolen glint directly to players who don't care about any additional system that are related to it.
Nerror wrote: » It obviously also means you can't have your friends loot your corpse for you and keep the glint in the original form, like you can often do in other games. Unless they keep the original owners name on each glint it and transforms back when given back. I really doubt they'll do that, but it's technically possible I suppose.
NiKr wrote: » Nerror wrote: » It obviously also means you can't have your friends loot your corpse for you and keep the glint in the original form, like you can often do in other games. Unless they keep the original owners name on each glint it and transforms back when given back. I really doubt they'll do that, but it's technically possible I suppose. Really hope they do, cause that would tie directly to my suggestion for making the BH system deeper and would make social situations way more interesting.
Nerror wrote: » Can stolen glint be traded to other players directly? Or is it also bound but droppable on death? If it can be traded, the ramifications are potentially pretty big.
NiKr wrote: » Nerror wrote: » Can stolen glint be traded to other players directly? Or is it also bound but droppable on death? If it can be traded, the ramifications are potentially pretty big. Can be tradedhttps://ashesofcreation.wiki/Stolen_glint
Vissox wrote: » I believe steven also mentioned glint would be used in crafting but I cannot recall where my source is on that.
Vissox wrote: » It may be the case that mobs do not drop G/S/C currency, thus the only way to get money from mobs would be via glint, but this is 100% speculation on my part.