Kotter wrote: » many MMO's are CPU Heavy. just a thought.
daveywavey wrote: » Kotter wrote: » many MMO's are CPU Heavy. just a thought. So, when the time comes, we overspend on CPU before GPU? Or do we just shout Screw It and overspend on both?!
Enigmatic Sage wrote: » GTX cards are essentially end of the line for modern made video games as they just cant perform past 1080p for competitive frame rate and standard graphic settings. Just make sure you have enough VRAM in your card choice as that is very important in terms of resolution and performance. Anything under 12 GB for modern gaming is going to take performance hits. EDIT: I'm still using a 1660 super from 2019 lol. Going to squeeze every last bit out of it until I get something to bridge me from now to 4k gaming in a couple years as the market is going to make a big shift.
Nerror wrote: » Enigmatic Sage wrote: » GTX cards are essentially end of the line for modern made video games as they just cant perform past 1080p for competitive frame rate and standard graphic settings. Just make sure you have enough VRAM in your card choice as that is very important in terms of resolution and performance. Anything under 12 GB for modern gaming is going to take performance hits. EDIT: I'm still using a 1660 super from 2019 lol. Going to squeeze every last bit out of it until I get something to bridge me from now to 4k gaming in a couple years as the market is going to make a big shift. Hey man, I had been gaming 4K on my GTX 1080 Ti for several years. It was doing quite ok! I am not one of those "anything below 120 FPS is literally unplayable" snobs of course, so that helps But aside from the 1080 Ti perhaps, yeah, the GTX series is getting a bit old now for sure. I played A1 in 4K on my 1080 Ti, and it ran the game really well. UE4 of course, but still. The larger siege battles we had with close to 300 people still had 30-60 FPS depending, and that might have been CPU bottlenecked (overclocked 8700K)
Mhyth wrote: » If you avoided the urge to buy a card this Black Friday season(it's a month long now) the hypothetical price to performance value spot for a long while is going to be the 4080 Ti coming out early next year. Getting a 4080 Ti sometime next year should carry you through both testing and release. RTX 5K cards are rumored to not be coming out until fall of 2025. Really depends on your available funding. Looks like an RTX 3070 now would serve just as well.
Enigmatic Sage wrote: » Nerror wrote: » Enigmatic Sage wrote: » GTX cards are essentially end of the line for modern made video games as they just cant perform past 1080p for competitive frame rate and standard graphic settings. Just make sure you have enough VRAM in your card choice as that is very important in terms of resolution and performance. Anything under 12 GB for modern gaming is going to take performance hits. EDIT: I'm still using a 1660 super from 2019 lol. Going to squeeze every last bit out of it until I get something to bridge me from now to 4k gaming in a couple years as the market is going to make a big shift. Hey man, I had been gaming 4K on my GTX 1080 Ti for several years. It was doing quite ok! I am not one of those "anything below 120 FPS is literally unplayable" snobs of course, so that helps But aside from the 1080 Ti perhaps, yeah, the GTX series is getting a bit old now for sure. I played A1 in 4K on my 1080 Ti, and it ran the game really well. UE4 of course, but still. The larger siege battles we had with close to 300 people still had 30-60 FPS depending, and that might have been CPU bottlenecked (overclocked 8700K) Nothing to do with snobs, it's just facts with proof on raw optimisation performance. It's playable just not good enough for competitive gaming as a standard yet.
Nerror wrote: » Enigmatic Sage wrote: » Nerror wrote: » Enigmatic Sage wrote: » GTX cards are essentially end of the line for modern made video games as they just cant perform past 1080p for competitive frame rate and standard graphic settings. Just make sure you have enough VRAM in your card choice as that is very important in terms of resolution and performance. Anything under 12 GB for modern gaming is going to take performance hits. EDIT: I'm still using a 1660 super from 2019 lol. Going to squeeze every last bit out of it until I get something to bridge me from now to 4k gaming in a couple years as the market is going to make a big shift. Hey man, I had been gaming 4K on my GTX 1080 Ti for several years. It was doing quite ok! I am not one of those "anything below 120 FPS is literally unplayable" snobs of course, so that helps But aside from the 1080 Ti perhaps, yeah, the GTX series is getting a bit old now for sure. I played A1 in 4K on my 1080 Ti, and it ran the game really well. UE4 of course, but still. The larger siege battles we had with close to 300 people still had 30-60 FPS depending, and that might have been CPU bottlenecked (overclocked 8700K) Nothing to do with snobs, it's just facts with proof on raw optimisation performance. It's playable just not good enough for competitive gaming as a standard yet. The snobs thing was tongue in cheek I don't really want this discussion to turn into a whole thing, so I will only say this: For pros in shooters and other games based on super fast twitch skills, sure, every little millisecond helps. I don't dispute that. Going from 30 to 60 FPS is a fairly big deal for most. From 60 to 120 much less so. It's not the extra 8 ms that decides the outcome of matches for 99.99% of the players out there. For online play, ping matters more, and general skill level obviously. The 8 ms is but a small fraction of the ping for most. Things look visually smoother and more pleasing at 120 FPS, sure, especially with a matching monitor, but it's not what is making you win or lose fights, unless maybe if you are in that very small top tier of players. From 120 to 240 FPS is completely pointless in terms of competitive play outcomes for the vast, vast majority. For an MMORPG like Ashes, 30 FPS is playable, but not super enjoyable. It will not affect most fights if it's at a stable 30 FPS. 60 FPS is better for sure and may affect some fights a little perhaps, for some classes. Like perhaps for the ranger and rogue. 120 FPS is nice and looks smooth, but it will affect exactly no combat outcomes compared to 60 FPS.