Dripyula wrote: » nanfoodle wrote: » For things like this, I liked how WoW did their toys. Clicking toys that changed your aperance would last for 5 to 10 min and the cool down to click again was a 20 to 30 min cool down. And on roleplay servers they should just scrap the cooldowns. So much potential was wasted by that. Same as the later evermore often occurring " Cannot use in this zone. " bs." Fun detected! Innitiate nerf! "
nanfoodle wrote: » For things like this, I liked how WoW did their toys. Clicking toys that changed your aperance would last for 5 to 10 min and the cool down to click again was a 20 to 30 min cool down.
Shizury wrote: » And then there's people like me: happy to finally not have weird human cat/fox characters that give a very cringe feeling. Thanks to intrepid this ain't gonna be a thing in ashes ðŸ¤
Hinotori wrote: » Shizury wrote: » And then there's people like me: happy to finally not have weird human cat/fox characters that give a very cringe feeling. Thanks to intrepid this ain't gonna be a thing in ashes 🤠How do we tell him?
Kilion wrote: » Yeah, I am not against themes all together I just don't like the gimmick stuff. It makes no sense to me that demonic pumkins appear in Ashes for example because while it may be indeed harvest season in autumn the whole "spooky" thing does not really have a solid base in Verras lore as far as I am aware. And I'd hate to see them write this stuff in just because thats what our real world looks like. I still remember christmas decorations all over Orgrimmar - what a horrible time to have eyes. Anyways, I doubt the scale system for the animalistic features will allow players to make a manga-style catgirl, something just tells me this is not how this feature will work.