Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think.
Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234
Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234 That timestamp to me is still interpretable in either form, but I did find it!https://ashesofcreation.wiki/Artisan_progression#cite_note-roshen-profession-clarification.png-24 Roshen eventually gave a clarification in Discord that 'being Grandmaster in A also counts as being Master in A'. So Caww is right, but the precise answer for us non-Discord people comes from Roshen, artisan progression page, note 24.
Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234 That timestamp to me is still interpretable in either form, but I did find it!https://ashesofcreation.wiki/Artisan_progression#cite_note-roshen-profession-clarification.png-24 Roshen eventually gave a clarification in Discord that 'being Grandmaster in A also counts as being Master in A'. So Caww is right, but the precise answer for us non-Discord people comes from Roshen, artisan progression page, note 24. Yeah same thing. Just worded slightly different lol. Cant be a grand master without using up a master, journeyman, apprentice and novice token.
Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234 That timestamp to me is still interpretable in either form, but I did find it!https://ashesofcreation.wiki/Artisan_progression#cite_note-roshen-profession-clarification.png-24 Roshen eventually gave a clarification in Discord that 'being Grandmaster in A also counts as being Master in A'. So Caww is right, but the precise answer for us non-Discord people comes from Roshen, artisan progression page, note 24. Yeah same thing. Just worded slightly different lol. Cant be a grand master without using up a master, journeyman, apprentice and novice token. As I think I said in another thread, for you, that's 'automatically what it means' and I think that's very valid, but for me, with my prior experience, that's not guaranteed to be what it means, for many reasons. I'm not saying I have a problem with it either way, but people like @HavocMason who 'suspect it is the way it is, but still have to ask', have a reason for asking. For crafter players this probably has a huge impact on how much they expect to enjoy the game, too. Even with all my faith in Intrepid, the current implementation does make me a little more worried than the more permissive one (which worried me for other reasons). I'm sure they'll hash it out in testing, though.
Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234 That timestamp to me is still interpretable in either form, but I did find it!https://ashesofcreation.wiki/Artisan_progression#cite_note-roshen-profession-clarification.png-24 Roshen eventually gave a clarification in Discord that 'being Grandmaster in A also counts as being Master in A'. So Caww is right, but the precise answer for us non-Discord people comes from Roshen, artisan progression page, note 24. Yeah same thing. Just worded slightly different lol. Cant be a grand master without using up a master, journeyman, apprentice and novice token. As I think I said in another thread, for you, that's 'automatically what it means' and I think that's very valid, but for me, with my prior experience, that's not guaranteed to be what it means, for many reasons. I'm not saying I have a problem with it either way, but people like @HavocMason who 'suspect it is the way it is, but still have to ask', have a reason for asking. For crafter players this probably has a huge impact on how much they expect to enjoy the game, too. Even with all my faith in Intrepid, the current implementation does make me a little more worried than the more permissive one (which worried me for other reasons). I'm sure they'll hash it out in testing, though. I get it, I definitely considered it being the other way since they worded it about path focusing. It could've implied you needed to finish a GM path before you could get another master certificate. It should be fine in my opinion because based on the other thread. you can still be relatively useful across the board even with a few alternative characters.
Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234 That timestamp to me is still interpretable in either form, but I did find it!https://ashesofcreation.wiki/Artisan_progression#cite_note-roshen-profession-clarification.png-24 Roshen eventually gave a clarification in Discord that 'being Grandmaster in A also counts as being Master in A'. So Caww is right, but the precise answer for us non-Discord people comes from Roshen, artisan progression page, note 24. Yeah same thing. Just worded slightly different lol. Cant be a grand master without using up a master, journeyman, apprentice and novice token. As I think I said in another thread, for you, that's 'automatically what it means' and I think that's very valid, but for me, with my prior experience, that's not guaranteed to be what it means, for many reasons. I'm not saying I have a problem with it either way, but people like @HavocMason who 'suspect it is the way it is, but still have to ask', have a reason for asking. For crafter players this probably has a huge impact on how much they expect to enjoy the game, too. Even with all my faith in Intrepid, the current implementation does make me a little more worried than the more permissive one (which worried me for other reasons). I'm sure they'll hash it out in testing, though. I get it, I definitely considered it being the other way since they worded it about path focusing. It could've implied you needed to finish a GM path before you could get another master certificate. It should be fine in my opinion because based on the other thread. you can still be relatively useful across the board even with a few alternative characters. For people who hate alts, it's less fun, that's about it, I think. The key question would be 'how much does a person really need, in order to be having fun'. If I consider it for myself, that makes me cut down on some things I enjoy but don't always actually need to be able to do well. Pretty sure I'd prefer 8 out of 22, '2 each all the way down', for a game that intends to have the systems that Ashes does, over 'needing an Alt to get a few more'. I believe this because whenever you encourage people to create Alts for crafting, they tend to 'go all the way', so you actually end up with more Grand Masters than you might seriously want. Crafting incentivism is complex. So, Intrepid, from my studies, that's my small offer. 2 each is still 'not enough' for me to be comfortable, but it's enough for me to 'not even consider making an alt'. Yet, since this all really comes down to which ways you itemize Artisanship tier Products itself, for all I know it's completely fine (I just don't like the kind of game where being Journeyman is 'satisfying' beyond 'pretty much RP or filling a minigap for your guild or group).
Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234 That timestamp to me is still interpretable in either form, but I did find it!https://ashesofcreation.wiki/Artisan_progression#cite_note-roshen-profession-clarification.png-24 Roshen eventually gave a clarification in Discord that 'being Grandmaster in A also counts as being Master in A'. So Caww is right, but the precise answer for us non-Discord people comes from Roshen, artisan progression page, note 24. Yeah same thing. Just worded slightly different lol. Cant be a grand master without using up a master, journeyman, apprentice and novice token. As I think I said in another thread, for you, that's 'automatically what it means' and I think that's very valid, but for me, with my prior experience, that's not guaranteed to be what it means, for many reasons. I'm not saying I have a problem with it either way, but people like @HavocMason who 'suspect it is the way it is, but still have to ask', have a reason for asking. For crafter players this probably has a huge impact on how much they expect to enjoy the game, too. Even with all my faith in Intrepid, the current implementation does make me a little more worried than the more permissive one (which worried me for other reasons). I'm sure they'll hash it out in testing, though. I get it, I definitely considered it being the other way since they worded it about path focusing. It could've implied you needed to finish a GM path before you could get another master certificate. It should be fine in my opinion because based on the other thread. you can still be relatively useful across the board even with a few alternative characters. For people who hate alts, it's less fun, that's about it, I think. The key question would be 'how much does a person really need, in order to be having fun'. If I consider it for myself, that makes me cut down on some things I enjoy but don't always actually need to be able to do well. Pretty sure I'd prefer 8 out of 22, '2 each all the way down', for a game that intends to have the systems that Ashes does, over 'needing an Alt to get a few more'. I believe this because whenever you encourage people to create Alts for crafting, they tend to 'go all the way', so you actually end up with more Grand Masters than you might seriously want. Crafting incentivism is complex. So, Intrepid, from my studies, that's my small offer. 2 each is still 'not enough' for me to be comfortable, but it's enough for me to 'not even consider making an alt'. Yet, since this all really comes down to which ways you itemize Artisanship tier Products itself, for all I know it's completely fine (I just don't like the kind of game where being Journeyman is 'satisfying' beyond 'pretty much RP or filling a minigap for your guild or group). If they allowed a single character to do more, it would be even worse as every player would be even more well rounded in crafting resulting less need to interact as they will become truly self sufficient. I for one dont play a lot of alts. Waste of my time if I am being honest. If you're smart about what you spec into for artisan classes you can focus quite well on a single character or control a significant portion of it on 1 or 2 alts assuming one would want to. Example: pick two grandmaster professions that you can benefit from depending on your method of gameplay. Self efficiency method such as as gatherer and processing, processing and crafting assuming you plan on fully utilising a free hold. herbalism + alchemy mining + stone mason or metal working metal working + black smithing (weapon or armour) If you plan on farming on one character and processing/crafting on alts dual gathering (herbalism + mining) dual processing ( stone mason + metal working) dual crafting. ( weapon and armour smithing) Having the options to be a master - journeyman and apprentice in synergistic options can provide lower end resource options. It's like majoring in something and minoring in a couple others depending how one specs their characters artisan classes.
Depraved wrote: » Azherae wrote: » Enigmatic Sage wrote: » Azherae wrote: » I don't think we actually have full clarification yet. If we do, someone please lmk too. It's under review anyway, from the dev side, I think. time stamp 37:14 if link not workhttps://youtu.be/W6dhCycYAJQ?t=2234 That timestamp to me is still interpretable in either form, but I did find it!https://ashesofcreation.wiki/Artisan_progression#cite_note-roshen-profession-clarification.png-24 Roshen eventually gave a clarification in Discord that 'being Grandmaster in A also counts as being Master in A'. So Caww is right, but the precise answer for us non-Discord people comes from Roshen, artisan progression page, note 24. told you :P
HavocMason wrote: » Does 2 Grandmaster, 3 master, 4 Journeyman, 5 apprentice mean that you can have 14 total professions that are not novice, leaving only 8 to be Novice at endgame OR Does having the 2 Grandmaster professions count towards the lower tier limits meaning, your grandmaster would also count as 2 of 3 of your master meaning you would have a total of only 5 professions that are not novice. Please clarify this for me, I'm bad at comprehension.