McShave wrote: » I have a question about what a node mayor or citizens can do about other citizens who underperform? We know that the number of node citizens will be capped based on housing, and that a node needs their citizens to generate xp and resources for their node to stay equal or grow. I am wondering what could be done if a node has many citizens who have only a couple hours a week to enjoy the game who may not be contributing enough for the node development, and if there is a way to replace those citizens with players who have more time to spend. We could also talk about the ethicality of removing such players, as they are still active but just not as active as other players who would contribute more.
Cadac wrote: » I don't believe a known spy, actively working against the interests of the Node, should be allowed to reside in an invisible hamster ball of civic immunity within the walls of the Node. One Patron Guild + Mayor = Boot If they abuse their power, it will cost them politicly within, and without the Node, and cause conflict!
McShave wrote: » Thanks to everyone who responded. I guess my question is answered by the 2 points: 1. taxes need to be paid every month 2. non-citizens can contribute to node xp and resources. I agree that there shouldn't be a way to directly remove a citizen from a node, but maybe increase the taxes for a short while (crunch) as to remove the bottom x% of performing citizens.
mobtek wrote: » Damn HOA getting started already and we're not even in Alpha 2
NiKr wrote: » I'd say there should be no way of removing them. They bought their living in the node - they deserve to be there (obviously if they keep being able to afford taxes). ^ This
Cadac wrote: » I was hoping for a catapult ride over the wall
Cadac wrote: » I was hoping for a catapult ride over the wall banishment system, but have to settle for the heroes of the node going red. But we all know there is no reason to want to go red, but have to, maybe the unspoken part. HOA, Home Owners Association, an often times regrettable real estate purchase.
Cadac wrote: » I was hoping for a catapult ride over the wall banishment system
Diamaht wrote: » I've been playing a lot of Palworld, they have wonderful solutions for underperformers. Perhaps Intrepid could take inspiration from there.
Arya_Yeshe wrote: » Catapulting people is my real life secret wish by the way,, not even joking
Aszkalon wrote: » Arya_Yeshe wrote: » Catapulting people is my real life secret wish by the way,, not even joking Watch the Video i linked from Second 29 onward if you haven't already. 😆 🤣