ILLPeonU wrote: » I'm pretty sure they've said no jail system like Archeage, and we all know how AA screwed that great idea up and how easily it was circumvented. You have to admit it was a riot seeing people plead their cases in court over global chat. I bet there isn't a person in here who played Archeage who doesn't remember their local dirtbag always on trial after killing someone and escaping from prison lol. Also helps the world see what people are up to mischief. Now hypothetically and for giggles anyone who played Archeage and is familiar with the system.. How would you improve on that system to make it much less exploitable how would you do it? Is a system like this every really feasible in some facet or is it always doomed to be manipulated? Personally I think their should be SOME way to work a penalty off, and that will be the cost of your skullduggery, because losing real time sitting there does kind of suck BUT, if you didn't know how to escape you did learn your lesson lol. Again this post was just for fun, just passing the time. .
Pyrolol wrote: » Starting to sound more like a singleplayer game, making a punishment like this is just going to deter people from attacking caravans so there goes a whole game mechanic in popularity just because you want it to be more RP If I wanted to go to jail for my crimes I’d go play Skyrim