mcstackerson wrote: » Atrazia wrote: » Tab target > action combat in most cases. You just can't reliably target a player with action combat in a massive fight. How is this a bad thing? I see this as a good thing. Mass pvp in tab games is hell, especially for melee, since it's too easy for people to target and focus you down. You are not able to enjoy the fight since you die almost instantly.
Atrazia wrote: » Tab target > action combat in most cases. You just can't reliably target a player with action combat in a massive fight.
Solvryn wrote: » mcstackerson wrote: » Atrazia wrote: » Tab target > action combat in most cases. You just can't reliably target a player with action combat in a massive fight. How is this a bad thing? I see this as a good thing. Mass pvp in tab games is hell, especially for melee, since it's too easy for people to target and focus you down. You are not able to enjoy the fight since you die almost instantly. People don’t have the dexterity for a whole lot of free aim. So they make some up to cover up that fact, instead of admitting they need tab because they would never be able to partake in a mmo that’s predominantly free aimed abilities.
Voeltz wrote: » Tab combat is very dated but this game will never be fully action because the devs love tab (clearly) and so does a part of the community because they can't aim. Aiming too hard. A true hybrid would be best case scenario. Have the more powerful abilities require some sort of aiming whether it be frontal cones, templated AOEs or skillshots like LoL has. Stuff like basic attacks or rapid fire could be tab or soft lock.
Rainwolffield wrote: » As long as the characters have the tools in it’s build then all the negative things you say that you don’t like in tab target is done away with. Tab target is more about the decisions you make and what moves you use in “X” situations. It’s actually a much more of a skill based system than action combat or soft lock. You just don’t like the side the skill is on. Tab target is about mentally preparing for any situation that arises and being ready to counter it, action is more about the decisions made right there in that moment. Personally I find the tab target to be a much. Much deeper skill system. The way that you described Tab target systems, like some noob killing you because he’s locked to cast spells, it almost makes me think you have never played a Tab target PVP system in an MMORPG before. Not trying to be a jerk but some of the points you mentioned are just not realistic unless it’s the worst tab target system ever. But I heard that Throne and Liberty had reworked its combat system.
Mag7spy wrote: » Solvryn wrote: » mcstackerson wrote: » Atrazia wrote: » Tab target > action combat in most cases. You just can't reliably target a player with action combat in a massive fight. How is this a bad thing? I see this as a good thing. Mass pvp in tab games is hell, especially for melee, since it's too easy for people to target and focus you down. You are not able to enjoy the fight since you die almost instantly. People don’t have the dexterity for a whole lot of free aim. So they make some up to cover up that fact, instead of admitting they need tab because they would never be able to partake in a mmo that’s predominantly free aimed abilities. i feel like this free aim thing needs to be debunked, action mmorpg does not mean shooter. You can use soft target and just need to be aiming generally near someone. That is base line the easiest version and than yuo tweak aoe size (if there is even a aoe) and precision of your target loc for how near you need to be near someone for your attack to go off. On top of having varying forms where its a slower moving projectile or a homing projectile (if homing as long as you attacked during the lock on it will home towards the target) It doesn't get any easier than that as we are talking about hybrid. And requires addition effort, skill and tracking (no where near the lvl of a FPS)
Mag7spy wrote: » Basic aiming be hard since some of these old school followers are like 50 lmao.
AnimusRex wrote: » Mag7spy wrote: » Basic aiming be hard since some of these old school followers are like 50 lmao. Get our ages right, you whippersnapper. 50 was a long time ago. And get off my lawn.
AnimusRex wrote: » 50 was a long time ago.
Noaani wrote: » AnimusRex wrote: » 50 was a long time ago. I have to assume you were only 35 when you started following this game though.
SoSpokeMika wrote: » Hybrid is perfectly fine. What I would love to see more of are telegraphed skillshots like Scatter Shot. If it was up to me, I would do 80%+ of skill like that. Only cleric would have less telegraphed skillshots, because they must be specific about their targets, but even that can be done well (Guild Wars 2) I would even turn, something like fighter's Rush into skill shot. SKILL SHOTS!
Solvryn wrote: » SoSpokeMika wrote: » Hybrid is perfectly fine. What I would love to see more of are telegraphed skillshots like Scatter Shot. If it was up to me, I would do 80%+ of skill like that. Only cleric would have less telegraphed skillshots, because they must be specific about their targets, but even that can be done well (Guild Wars 2) I would even turn, something like fighter's Rush into skill shot. SKILL SHOTS! Tis what we are waiting on.
Diamaht wrote: » No thanks, I don't want to play a shooter. Its not obsolete when all of the most popular mmos, and I mean all of them, have tab targeting.