Venacier wrote: » Are there any plans to hold an annual Fan Faire or Convention in some place like Las Vegas, NV once game is active? It would be a great way to meet new friends we only met online, and new ones in person...I know my clan would go every year!!
Depraved wrote: » Venacier wrote: » Are there any plans to hold an annual Fan Faire or Convention in some place like Las Vegas, NV once game is active? It would be a great way to meet new friends we only met online, and new ones in person...I know my clan would go every year!! a fun idea but..we dont want another DVP in AOC XD
Venacier wrote: » Depraved wrote: » Venacier wrote: » Are there any plans to hold an annual Fan Faire or Convention in some place like Las Vegas, NV once game is active? It would be a great way to meet new friends we only met online, and new ones in person...I know my clan would go every year!! a fun idea but..we dont want another DVP in AOC XD Sorry, my text/chat vernacular is apparently deficient. What is DVP? Dev vs. Player?
Noaani wrote: » With all the games and developers that have anual conventions and such, the fact that a "bad thing" happened at one isnt reason to not carry on having them.
Depraved wrote: » Noaani wrote: » With all the games and developers that have anual conventions and such, the fact that a "bad thing" happened at one isnt reason to not carry on having them. true but other games are more cooperative. wars in l2 were next level and aoc is basically l3 some fked up russian or latino is gonna take it too seriously
Noaani wrote: » Depraved wrote: » Noaani wrote: » With all the games and developers that have anual conventions and such, the fact that a "bad thing" happened at one isnt reason to not carry on having them. true but other games are more cooperative. wars in l2 were next level and aoc is basically l3 some fked up russian or latino is gonna take it too seriously Most people that I've talked to that have played both have said that EVE was *far* more competitive than L2 ever was - and EVE has a convention without any issues. That said, I played EVE for a year, and despite it being a "cooperative" game, EQ2 was far more competitive than anything I saw in EVE (though there were none of the major battles in that year). EQ2 was also far more competitive than Archeage ever was. While I'm sure L2 was competitive in it's own way, competitiveness does not require PvP, and cooperation does not preclude competitiveness. Thus any statement about competitiveness has no real need for mention of cooperation - as all cooperation means is that you work with some people against some other people - a situation I am fairly sure existed in L2 as well.
Depraved wrote: » Noaani wrote: » Depraved wrote: » Noaani wrote: » With all the games and developers that have anual conventions and such, the fact that a "bad thing" happened at one isnt reason to not carry on having them. true but other games are more cooperative. wars in l2 were next level and aoc is basically l3 some fked up russian or latino is gonna take it too seriously Most people that I've talked to that have played both have said that EVE was *far* more competitive than L2 ever was - and EVE has a convention without any issues. That said, I played EVE for a year, and despite it being a "cooperative" game, EQ2 was far more competitive than anything I saw in EVE (though there were none of the major battles in that year). EQ2 was also far more competitive than Archeage ever was. While I'm sure L2 was competitive in it's own way, competitiveness does not require PvP, and cooperation does not preclude competitiveness. Thus any statement about competitiveness has no real need for mention of cooperation - as all cooperation means is that you work with some people against some other people - a situation I am fairly sure existed in L2 as well. cooperative = other players arent an obstacle to beat the game (or the encounter, or challenge, or dungeon, etc). competitive = other players are an obstacle to beat the game (or the encounter, or challenge, or dungeon, etc).
Noaani wrote: » Depraved wrote: » Noaani wrote: » Depraved wrote: » Noaani wrote: » With all the games and developers that have anual conventions and such, the fact that a "bad thing" happened at one isnt reason to not carry on having them. true but other games are more cooperative. wars in l2 were next level and aoc is basically l3 some fked up russian or latino is gonna take it too seriously Most people that I've talked to that have played both have said that EVE was *far* more competitive than L2 ever was - and EVE has a convention without any issues. That said, I played EVE for a year, and despite it being a "cooperative" game, EQ2 was far more competitive than anything I saw in EVE (though there were none of the major battles in that year). EQ2 was also far more competitive than Archeage ever was. While I'm sure L2 was competitive in it's own way, competitiveness does not require PvP, and cooperation does not preclude competitiveness. Thus any statement about competitiveness has no real need for mention of cooperation - as all cooperation means is that you work with some people against some other people - a situation I am fairly sure existed in L2 as well. cooperative = other players arent an obstacle to beat the game (or the encounter, or challenge, or dungeon, etc). competitive = other players are an obstacle to beat the game (or the encounter, or challenge, or dungeon, etc). In that case, I've never played a cooperative MMORPG.
Depraved wrote: » well, you dont need to defeat other players when you are in a dungeon in wow, you just need to get to the end and beat the boss. im sure you have done that.
Noaani wrote: » Depraved wrote: » well, you dont need to defeat other players when you are in a dungeon in wow, you just need to get to the end and beat the boss. im sure you have done that. In EQ and EQ2 you don't need to PvP others to kill bosses, but you do need to compete with them. This is why these games are so competitive - you have all the competition of a game like Archeage or EVE (or presumably L2), but are lacking the easy path of open PvP to facilitate that competition. If you want a sporting analogy, a game like L2 may be something like football of basketball where each side is directly attempting to prevent the other from winning, while attempting to win themselves. A game like EQ2 is more akin to a cycling race, where you are supposed to be focusing on yourself and your race, you aren't supposed to be hindering your opposition directly. In both cycling and EQ/EQ2 though, everyone knows there are many means to do exactly that. A game like WoW is perhaps more akin to something like ski jumping or various contests within gymnastics. Sure, each team may be competing in isolation, but that doesn't mean there isn't competition between competitors. Saying cycling or EQ/EQ2 (or WoW, ski jumping or gymnastics, for that matter) aren't competitive just because each side isn't supposed to be trying to directly prevent the other team from winning seems to me to be forgetting what the actual meaning of competition as a term really is. This whole point applies to the entire field of athletics - there is no race at the olympics where competitors are trying to tackle the other competitors, yet the vast majority of athletics is incredibly competitive. Your original statement only works if you are mistakenly of the opinion that competition requires direct conflict - something that is demonstrably not true.
Depraved wrote: » 2- competitive: same as before but after your turn shooting, another player will have his turn. whoever scores more points wins.