Azherae wrote: » Fully invisible down to around mid thighs, fading in to about 50% at feet. Assuming people don't want full stealth. In my experience the 'distortion' type stealth doesn't work well enough because of how human vision works, but hiding the upper body changes the shape of the thing the mind is reacting to, which seems to have some effect.
NiKr wrote: » I'm used to full stealth that's broken by aoes. So I'd go for that, because I liked what kind of situations that led to.
CROW3 wrote: » I’m good with WoW stealth / camouflage. The only change I would make is to force specification into stealth to make it harder to detect (e.g. full invis). Low spec stealth would be much easier to see and shoot.
Settite wrote: » Basically the title. I hear alot of mmo players aren't too fond of true invisibility/stealth. Thoughts?
Dygz wrote: » Full Invisibility with high Dex vs high Perception.
Diamaht wrote: » Settite wrote: » Basically the title. I hear alot of mmo players aren't too fond of true invisibility/stealth. Thoughts? Im ready for a game without full invisibility. I actually like the distortion mechanic Intrepid is using and look forward to testing it. Its a refreshing change from total invisibility. Classes using this kind of distortion have to still be concerned about detection, as they should be.
Otr wrote: » Should mobs have high perception?
Voeltz wrote: » Stealth like Elites have in Halo and a few abilities that can pull targets into the shadow realm like mordekaiser's ultimate in LoL. There was another character in Bloodline Champions called Stalker that had a similar functioning ability.
Settite wrote: » Diamaht wrote: » Settite wrote: » Basically the title. I hear alot of mmo players aren't too fond of true invisibility/stealth. Thoughts? Im ready for a game without full invisibility. I actually like the distortion mechanic Intrepid is using and look forward to testing it. Its a refreshing change from total invisibility. Classes using this kind of distortion have to still be concerned about detection, as they should be. My issue with distortion is once the game has been out for a bit it will no longer be difficult to notice. I believe the average player would get use to it very quickly. I believe distortion is fine for the ranger but personally I think full invisibility should live within the rogue.
Otr wrote: » I would prefer full invisibility during night when moon is covered by clouds, away from light sources, while not moving or moving slowly. I would prefer also ability to change weather, cast fog, darkness... And to have illusion spells and clones.