Dygz wrote: » The difference is do you want to pay full price and get the item(s) immediately
Endowed wrote: » Add actual game content that provides the same results. It's why it's an mmorpg. Battlepass is for surface skimming games. Imho.
NiKr wrote: » Mag7spy wrote: » So you just want everything to be dirt cheap that is not going to be the case. Them being better doesn't mean you can buy skins for 1 dollar you are just pushing Next it will be everything should be free so they are better lol.. Granted we don't know what they are doing exactly but it will be fine based on what I've seen and heard so far and they are already better than the market imo. Mag, I see your likes on Dygz' comments, so I assume that you've read my other posts. I've stated several damn times, I want the direct purchase store to have both high cost cosmetics and super cheap ones. Those super cheap cosmetics are literally the same thing as getting them from a paid BP, except you don't need to grind the game for 40 fucking hours more than you had planned to. There will inevitably be difference between BP cosmetics and the direct purchase ones, because that's what the price dictates. I simply want the option to buy the BP shit directly, instead of it being gated behind playing the game.
Mag7spy wrote: » So you just want everything to be dirt cheap that is not going to be the case. Them being better doesn't mean you can buy skins for 1 dollar you are just pushing Next it will be everything should be free so they are better lol.. Granted we don't know what they are doing exactly but it will be fine based on what I've seen and heard so far and they are already better than the market imo.
Dygz wrote: » Endowed wrote: » Add actual game content that provides the same results. It's why it's an mmorpg. Battlepass is for surface skimming games. Imho. People will play through the new content more quickly than they can finish a Battlepass.
Mag7spy wrote: » You really really ignoring dygz point about the causal level he expects the battle pass to be (if you are doing weekly and daily task)
Mag7spy wrote: » At the end of the day if playing the game is too much for someone don't buy the battle pass and don't play the game lmao.
Mag7spy wrote: » Edit* What also makes 0 sense which contradicts yourself is you say you want to be able to earn it in game by playing. But at the same time you are saying you don't want to need to play or "grind" (which u do not really grind in a battlepass like that) to get the item.
Mag7spy wrote: » Endowed wrote: » Add actual game content that provides the same results. It's why it's an mmorpg. Battlepass is for surface skimming games. Imho. Then just make the point you don't want a market place to monetize you. And convince IS they only need a sub fee with no marketplace.
NiKr wrote: » Mag7spy wrote: » You really really ignoring dygz point about the causal level he expects the battle pass to be (if you are doing weekly and daily task) Except you're missing his entire point about not needed to do dailies or weeklies And I already said, the 100h in 3 months is only casual if the person can play every day, which for quite a lot of people is not casual enough. Mag7spy wrote: » At the end of the day if playing the game is too much for someone don't buy the battle pass and don't play the game lmao. So your entire argument so far has been "BPs make Intrepid more money", but now you're telling a person who's willing to upkeep the sub and purchase cosmetics to "not play the game". You're literally ok with denying Intrepid money, just so you can keep saying that BPs are worth it, even though there's a much better way to make that money. Mag7spy wrote: » Edit* What also makes 0 sense which contradicts yourself is you say you want to be able to earn it in game by playing. But at the same time you are saying you don't want to need to play or "grind" (which u do not really grind in a battlepass like that) to get the item. In-game achievables are paid for by the sub. Purchasable items should be given to the player immediately and directly, because that's what they're paying the extra money for. And as you literally said before yourself, cosmetics will still require that person to play the game, because they'll need the item to apply the cosmetic to, so gameplay doesn't go away anywhere. I simply want people to have a second option of purchasing the cheap BP cosmetics.
Endowed wrote: » Mag7spy wrote: » Endowed wrote: » Add actual game content that provides the same results. It's why it's an mmorpg. Battlepass is for surface skimming games. Imho. Then just make the point you don't want a market place to monetize you. And convince IS they only need a sub fee with no marketplace. Not sure what you are saying. Or trying to get me to say.
Mag7spy wrote: » If you want BP cosmetics you do the battle pass, if you do not you buy items on the market, or items on sale on the market. You don't get to get the BP items for cheap just cause. Get the battle pass and play the game, casual players aren't going to have a issue with that. We have already went over that this is more a personal issue for you.
NiKr wrote: » Mag7spy wrote: » If you want BP cosmetics you do the battle pass, if you do not you buy items on the market, or items on sale on the market. You don't get to get the BP items for cheap just cause. Get the battle pass and play the game, casual players aren't going to have a issue with that. We have already went over that this is more a personal issue for you. Ok, you're fine with letting people being fucked over instead of having a better system got it
Azherae wrote: » At least we're clear now. On to phase two, the fifteen pages of if the other system is actually 'better' or 'possible'. Aiming for a 30 page TTK.
Endowed wrote: » @Mag7spy I'm 100% good with paying more. Just keep as an MMO offering. Not structured like a FIFA/NBA2k/Counterstrike offering, that doesn't have a persistent mmo world to use. Also: Are the BattlePass rewards only good for cosmetics? . . Getting this straight: Posters are saying the BattlePass...???Players are paying a sub and they will have to pay more to do the BP? Or they will miss out on items and benefits??? That might be the worst mmo idea ever. Fit for failing mmos. >>>Certainly that is a pay-to-win structure.<<< ***Again. Okay with paying. Cost isn't an issue for me (see 3 alpha accounts). Easily will pay 25 a month as a sub, as opposed to doing any BPA$$ hijinx. If its an optional BPA$$, then Ill still pay it, but ill consider Intrepid to fall inline with Smilegate/PearlAbyss/King/Plarium. Which is a short term design.
Mag7spy wrote: » People aren't being f'd over you are saving money. You are trying to use an exaggerated term to get things your way. The moment it is your way again you say they are trying to "f" people over. And you push the goal post.
NiKr wrote: » Ok, you're fine with letting people being fucked over instead of having a better system got it
Dygz wrote: » You can't meaningfully ask for a better system when don't actually understand the system you're trying to critique.
NiKr wrote: » Mag7spy wrote: » People aren't being f'd over you are saving money. You are trying to use an exaggerated term to get things your way. The moment it is your way again you say they are trying to "f" people over. And you push the goal post. So a person needs to keep paying the sub cost just to get the thing they already paid for in the BP, and that's NOT fucking people over? Again, if my suggestion was implemented, Intrepid would get the money from people who might not want to buy the BP, but who want a cosmetic from it. If the person is not interested in playing the game for BP reason - they wouldn't pay for it, but they could still be interested in the cosmetics from it and might instead buy those directly. If instead of having the BP direct people to random content we had in-game system that do that - people who don't care about the BP or cosmetics would spend more time in the game by default. What I'm suggesting would bring more money to Intrepid and have more people play for longer, all w/o the optics of "this game has a BP", which obviously shades the game in a bad light, as evident by other commenters here who dislike BPs as a sheer concept. But you keep insisting that BP is somehow more beneficial than what I'm suggesting.
NiKr wrote: » Dygz wrote: » You can't meaningfully ask for a better system when don't actually understand the system you're trying to critique. I'm talking about the monetization system there. Also, you've just said "a thing that takes a bit longer rewards the same thing that a group of slightly shorter activities does". So it's the same thing, but packaged differently. Which means that we could in fact get rid of the BP and literally nothing would change. That's great