Endowed wrote: » Seems like someone desperate to push addons and meters at any cost. Sounds exactly like modern politicians.
Noaani wrote: » The main reason I'm posting in this thread is to educate others, specifically on misconceptions about what trackers can and can't do, but also on other things that come up on occasion.
Xeeg wrote: » Not sure if it's working.
Noaani wrote: » One need look no further than Steven. This was pointed out to him, he refused to believe it, then made the completely irrational decision to state that trackers won't be used in Ashes despite knowing full well that he can't stop them - and even cited "toxicity" as his primary reason for not "allowing" them.
Texas wrote: » Two bosses in, they figured out what they thought was meta was just plain wrong. I'm not sure I would have had raid spots without DPS meters giving instant feedback.
Laetitian wrote: » No. You can create the demand for self-sufficiency in a ton of ways.
Noaani wrote: » Laetitian wrote: » Do you ever make concessions in discussions btw? All that has been said is that it might be possible for non-hyperspecialisation to be a viable advantage, and you can't even give that much ground? You may be thinking you are discussing something specific, something no one had thought of, but specialization and efficiency is a well studied field. The notion that more people result in more specialization is a well understood fact - it isn't me having an opinion on something. Even bees and ants understand this (well, follow the basic principles of it, at least). The only opinion here that I have shared is in relation to it being possible to have content for more generalized players at a player count of 3 or 4. I've not seen it happen, but I am of the opinion that it would be possible. The raid content I talked about above didnt really ask anything od players that they werent already doing. I'd actually be excited to see content like this if someone made it.
Laetitian wrote: » Do you ever make concessions in discussions btw? All that has been said is that it might be possible for non-hyperspecialisation to be a viable advantage, and you can't even give that much ground?
Noaani wrote: » Endowed wrote: » Seems like someone desperate to push addons and meters at any cost. Sounds exactly like modern politicians. I mean, I don't need to push trackers. I have one that is ready to use, and I don't care if you don't use one. The main reason I'm posting in this thread is to educate others, specifically on misconceptions about what trackers can and can't do, but also on other things that come up on occasion.
Laetitian wrote: » Think about games where subsequent healing and shielding from external sources gets reduced.
Endowed wrote: » Noaani wrote: » Endowed wrote: » Seems like someone desperate to push addons and meters at any cost. Sounds exactly like modern politicians. I mean, I don't need to push trackers. I have one that is ready to use, and I don't care if you don't use one. The main reason I'm posting in this thread is to educate others, specifically on misconceptions about what trackers can and can't do, but also on other things that come up on occasion. 1. There will always be people going outside the game to gain an advantage (hack/cheat/code/rmt/etc). And even worse some will make it public. Many which will be against the rules/eula. 2. For someone who doesn't need to -- you full-force do push it. It's obviously you gain emotional fulfillment from them. Bragging about it right here for that needed "stroke".
Noaani wrote: » Endowed wrote: » Noaani wrote: » Endowed wrote: » Seems like someone desperate to push addons and meters at any cost. Sounds exactly like modern politicians. I mean, I don't need to push trackers. I have one that is ready to use, and I don't care if you don't use one. The main reason I'm posting in this thread is to educate others, specifically on misconceptions about what trackers can and can't do, but also on other things that come up on occasion. 1. There will always be people going outside the game to gain an advantage (hack/cheat/code/rmt/etc). And even worse some will make it public. Many which will be against the rules/eula. 2. For someone who doesn't need to -- you full-force do push it. It's obviously you gain emotional fulfillment from them. Bragging about it right here for that needed "stroke". Nope, just here to educate, as I said. People on these forums have known for probably 3 years now that I will have a tracker ready for beta (now alpha). I want this game to be as good as it can be. One of the things it needs to do to be as good as it can be, is to have all players on as equal a footing as possible. Since I will have a combat tracker (not up for debate), and others will to, the only way to have all players be on an equal footing is to ensure all players have access to a combat tracker. It is up to the individual what to do with it from there, but if only some of us have it and others don't, the game will be the worse for it. That - in a nutshell - is my argument.
Endowed wrote: » Noaani wrote: » Endowed wrote: » Noaani wrote: » Endowed wrote: » Seems like someone desperate to push addons and meters at any cost. Sounds exactly like modern politicians. I mean, I don't need to push trackers. I have one that is ready to use, and I don't care if you don't use one. The main reason I'm posting in this thread is to educate others, specifically on misconceptions about what trackers can and can't do, but also on other things that come up on occasion. 1. There will always be people going outside the game to gain an advantage (hack/cheat/code/rmt/etc). And even worse some will make it public. Many which will be against the rules/eula. 2. For someone who doesn't need to -- you full-force do push it. It's obviously you gain emotional fulfillment from them. Bragging about it right here for that needed "stroke". Nope, just here to educate, as I said. People on these forums have known for probably 3 years now that I will have a tracker ready for beta (now alpha). I want this game to be as good as it can be. One of the things it needs to do to be as good as it can be, is to have all players on as equal a footing as possible. Since I will have a combat tracker (not up for debate), and others will to, the only way to have all players be on an equal footing is to ensure all players have access to a combat tracker. It is up to the individual what to do with it from there, but if only some of us have it and others don't, the game will be the worse for it. That - in a nutshell - is my argument. People are on equal footing without your out-of-game hacks.
Endowed wrote: » Yes. Everyone is equal. Your out of game actions disrupt that.
Texas wrote: » Aren't you just saying that you want PvE content to be really easy? If a boss fight is such that you can't improve by reviewing what happened in the last fight, that sounds like pretty boring PvE.