cupi wrote: » Situation: I'm walking down the street doing my thing feeding pigeons (cause that's what carebears do) or what have you and someone comes along and smacks me down in the face with a 12 pound sledge hammer because he's displeased with my behavior or whatever.
cupi wrote: » In this situation we can hardly argue who's the combatant. But then with the current flagging system it gets really interesting. Let's say after I've been struck I'm a bit disgruntled, get up and start assessing whether I should defend myself, or not.
cupi wrote: » Here the game tells me that if I chose to defending myself I become a combatant and puts me on the same combativeness level as my aggressor on a global level. Meaning that anyone that comes along sees two combatants. My question: will there be any sort of mechanism that will indicate to anyone coming along that someone is defending themself? Thank you
Arya_Yeshe wrote: » I thought you would continue as green and fight back as green, which is the only thing that makes sense to me
Saabynator wrote: » I was sure, that you could defend yourself, without repercussions. What if you kill your attacker? Will you get a "honor" hit? Or whatever its called. Can you actually get KOS for other players and cities, if you defend yourself? That would be really bad.
Noaani wrote: » Saabynator wrote: » I was sure, that you could defend yourself, without repercussions. What if you kill your attacker? Will you get a "honor" hit? Or whatever its called. Can you actually get KOS for other players and cities, if you defend yourself? That would be really bad. There is no KoS for other players or cities - there is simply three states - non-combatant, combatant or corrupt. Fighting back against an attacker does not give corruption, it only moves you to a combatant state. Any player can attack you while you are in any state, which is why there is no KoS state. As to your hypothetical situation, that kind of thing isn't really an issue. When making the decision to fight back or not, the notion that there may be others coming to assist on either side should be a part of that thought process.
Saabynator wrote: » Noaani wrote: » Saabynator wrote: » I was sure, that you could defend yourself, without repercussions. What if you kill your attacker? Will you get a "honor" hit? Or whatever its called. Can you actually get KOS for other players and cities, if you defend yourself? That would be really bad. There is no KoS for other players or cities - there is simply three states - non-combatant, combatant or corrupt. Fighting back against an attacker does not give corruption, it only moves you to a combatant state. Any player can attack you while you are in any state, which is why there is no KoS state. As to your hypothetical situation, that kind of thing isn't really an issue. When making the decision to fight back or not, the notion that there may be others coming to assist on either side should be a part of that thought process. We really dont know if its a thing yet, since the game is not out yet, and people haven not explored all the options. But if your combatant, people can kill you without sacrificing anything themselves. So my point was, you can get punished by denfending yourself. Meaning, the "law" in the game is so, that defending yourself from murder is illigal.
Dolyem wrote: » Saabynator wrote: » Noaani wrote: » Saabynator wrote: » I was sure, that you could defend yourself, without repercussions. What if you kill your attacker? Will you get a "honor" hit? Or whatever its called. Can you actually get KOS for other players and cities, if you defend yourself? That would be really bad. There is no KoS for other players or cities - there is simply three states - non-combatant, combatant or corrupt. Fighting back against an attacker does not give corruption, it only moves you to a combatant state. Any player can attack you while you are in any state, which is why there is no KoS state. As to your hypothetical situation, that kind of thing isn't really an issue. When making the decision to fight back or not, the notion that there may be others coming to assist on either side should be a part of that thought process. We really dont know if its a thing yet, since the game is not out yet, and people haven not explored all the options. But if your combatant, people can kill you without sacrificing anything themselves. So my point was, you can get punished by denfending yourself. Meaning, the "law" in the game is so, that defending yourself from murder is illigal. If you're a combatant, you're losing half as many resources on death, or none because you win. You're punished more for not fighting back.
Saabynator wrote: » Dolyem wrote: » Saabynator wrote: » Noaani wrote: » Saabynator wrote: » I was sure, that you could defend yourself, without repercussions. What if you kill your attacker? Will you get a "honor" hit? Or whatever its called. Can you actually get KOS for other players and cities, if you defend yourself? That would be really bad. There is no KoS for other players or cities - there is simply three states - non-combatant, combatant or corrupt. Fighting back against an attacker does not give corruption, it only moves you to a combatant state. Any player can attack you while you are in any state, which is why there is no KoS state. As to your hypothetical situation, that kind of thing isn't really an issue. When making the decision to fight back or not, the notion that there may be others coming to assist on either side should be a part of that thought process. We really dont know if its a thing yet, since the game is not out yet, and people haven not explored all the options. But if your combatant, people can kill you without sacrificing anything themselves. So my point was, you can get punished by denfending yourself. Meaning, the "law" in the game is so, that defending yourself from murder is illigal. If you're a combatant, you're losing half as many resources on death, or none because you win. You're punished more for not fighting back. But others can attack you now as well. They wont lsoe faction or whatever its called now, since you attacked back. So your free game for others, no? I mean, they will become combatants too, but still. It feels weird, that the laws of Verra is, that defending yourself, opens you up for more attacks.