Vospha wrote: » Zahie wrote: » As someone who plays solo alot I would like it to be easy to find and join random groups when needed and to communicate easy in game without the need to use discord all the time. Just because I like exploring alot on my own doesn't mean I don't like group content or doesn't want to play with others but I think there will be enough things to do when one wants to play alone for a while. I agree there 100% should be a way to find others for group content within the game, I don't want them to make a LFG like wow obviously but I think they need something that's more immersive. Like in my original post, having a notice board in taverns on cities with LFG's and then joining up from that. Would be the best and most immersive way in my opinion. If you need to find someone, you go to a city and put up a notice that you are looking for a DPS, Tank or Healer for your group to tackle the dungeon at so and so or even just anything not specifically a dungeon. Then friendly neighborhood soloer comes along and grabs the notice and decided to contact the person on the notice and join up for a great adventure, sounds amazing on paper
Zahie wrote: » As someone who plays solo alot I would like it to be easy to find and join random groups when needed and to communicate easy in game without the need to use discord all the time. Just because I like exploring alot on my own doesn't mean I don't like group content or doesn't want to play with others but I think there will be enough things to do when one wants to play alone for a while.
Zahie wrote: » Vospha wrote: » Zahie wrote: » As someone who plays solo alot I would like it to be easy to find and join random groups when needed and to communicate easy in game without the need to use discord all the time. Just because I like exploring alot on my own doesn't mean I don't like group content or doesn't want to play with others but I think there will be enough things to do when one wants to play alone for a while. I agree there 100% should be a way to find others for group content within the game, I don't want them to make a LFG like wow obviously but I think they need something that's more immersive. Like in my original post, having a notice board in taverns on cities with LFG's and then joining up from that. Would be the best and most immersive way in my opinion. If you need to find someone, you go to a city and put up a notice that you are looking for a DPS, Tank or Healer for your group to tackle the dungeon at so and so or even just anything not specifically a dungeon. Then friendly neighborhood soloer comes along and grabs the notice and decided to contact the person on the notice and join up for a great adventure, sounds amazing on paper Yes, a helpful tool like that would be awesome. I'm against automatic group finders and I don't like LFG spam in chat either.
Vospha wrote: » How do you think the game will play out for solo players?
Vospha wrote: » ... but I also feel that having 1 dungeon in like each continent or something for someone just wanting to do a bit of solo for an evening would hurt.
P0GG0 wrote: » i'd love some mechanic were you gain vision range when solo. basically a way to lower the chances of getting ganked. you'd lose that buff for some amount of time if you take part in group content.
Dolyem wrote: » P0GG0 wrote: » i'd love some mechanic were you gain vision range when solo. basically a way to lower the chances of getting ganked. you'd lose that buff for some amount of time if you take part in group content. alt account or a guildie in comms runs solo, pulls all of the benefits. Hard no. And even if that wasnt the case its still a hard no as it reduces risk.
Vospha wrote: » Zahie wrote: » Vospha wrote: » Zahie wrote: » As someone who plays solo alot I would like it to be easy to find and join random groups when needed and to communicate easy in game without the need to use discord all the time. Just because I like exploring alot on my own doesn't mean I don't like group content or doesn't want to play with others but I think there will be enough things to do when one wants to play alone for a while. I agree there 100% should be a way to find others for group content within the game, I don't want them to make a LFG like wow obviously but I think they need something that's more immersive. Like in my original post, having a notice board in taverns on cities with LFG's and then joining up from that. Would be the best and most immersive way in my opinion. If you need to find someone, you go to a city and put up a notice that you are looking for a DPS, Tank or Healer for your group to tackle the dungeon at so and so or even just anything not specifically a dungeon. Then friendly neighborhood soloer comes along and grabs the notice and decided to contact the person on the notice and join up for a great adventure, sounds amazing on paper Yes, a helpful tool like that would be awesome. I'm against automatic group finders and I don't like LFG spam in chat either. Could not agree more, nothing more immersion breaking than entering a town and all you see in chat is " LF2, DPS, HEALER - X number of clears req., DM BOTTHOT5000 for invite" like really... So annoying 😂 and it's not just 1 it's like 1per second hahaha
P0GG0 wrote: » Dolyem wrote: » P0GG0 wrote: » i'd love some mechanic were you gain vision range when solo. basically a way to lower the chances of getting ganked. you'd lose that buff for some amount of time if you take part in group content. alt account or a guildie in comms runs solo, pulls all of the benefits. Hard no. And even if that wasnt the case its still a hard no as it reduces risk. trust me i wasn't talking to random people like you. i do not care what you may or may not know.
We're not creating a solo game, but it doesn't mean that we don't offer gameplay that is solo centric as well: It lives in addition to the social aspect of What MMOs provide; and so part of what we do in order to to give that element of gameplay is we have quest lines that are devoted towards solo players. We have hunting grounds. Obviously one of the benefits of being a solo player is you get to keep everything that drops. You don't have to share loot with a party or with friends; that's one benefit of being a solo player. But it's going to be more difficult to overcome challenges; and those individuals who are up to taking that additional level of of difficulty are going to excel perhaps in their character progression a bit faster than those who are more group-centric. It's going to be a little bit of a roll of the dice there because there are loot tables, there are reward tables that accompany that, but it's important to note that from a content perspective Ashes of Creation is looking to fulfill both that solo-oriented mind in gameplay as well as the group and social experience; and a lot of times those paths diverge: They move apart, they come back together; and that process is going to be seen throughout the leveling in Ashes of Creation where you'll have more opportunities for solo gameplay and some opportunities for group gameplay.[2] – Steven Sharif
Dolyem wrote: » P0GG0 wrote: » Dolyem wrote: » P0GG0 wrote: » i'd love some mechanic were you gain vision range when solo. basically a way to lower the chances of getting ganked. you'd lose that buff for some amount of time if you take part in group content. alt account or a guildie in comms runs solo, pulls all of the benefits. Hard no. And even if that wasnt the case its still a hard no as it reduces risk. trust me i wasn't talking to random people like you. i do not care what you may or may not know. Thats a weird thing to say lmao. "I DONT WANT YOUR OPINION!"
rollox wrote: » My play time is probably around 60-75% solo.
rollox wrote: » And it seems that some opinions on the forums here have a very definitive definition of solo i.e. not in a guild, not doing any raids, not in discord, etc etc.
P0GG0 wrote: » Dolyem wrote: » P0GG0 wrote: » Dolyem wrote: » P0GG0 wrote: » i'd love some mechanic were you gain vision range when solo. basically a way to lower the chances of getting ganked. you'd lose that buff for some amount of time if you take part in group content. alt account or a guildie in comms runs solo, pulls all of the benefits. Hard no. And even if that wasnt the case its still a hard no as it reduces risk. trust me i wasn't talking to random people like you. i do not care what you may or may not know. Thats a weird thing to say lmao. "I DONT WANT YOUR OPINION!" we want owr idea to reach intrepid. you just here to sound qualified and edgy.
P0GG0 wrote: » wow is for casuals. plenty of options there. also why post here ?
Ludullu_(NiKr) wrote: » you're a solo player.
Vospha wrote: » Just enjoying a nice adventure will be amazing in the game with all the scenery, you could just be a travelling solo adventurer going from city to city meeting people and such. Perhaps even become a merchant and build connections and pay for people to defend your caravan etc.
rollox wrote: » To me this is very concerning as it's known that a large player base will be needed on a server for the entire system to function. And already it seems that someone being tagged a solo is already being discouraged from even exploring the game.