Laetitian wrote: » Downvotes would help draw attention to flawed assumptions, instead of letting the majority opinion be decided by the first three people who happened to show up.
Laetitian wrote: » I still think that might be better than having no tool to call out misinformation if you're late to the conversation, except for readers who browse the entire thread. Chances are dislikes won't happen. Too much negativity. But the only better solution I could come up with would be threaded replies, and that would be too much work to implement...Perhaps subcomments that are fully distinct from the rest of the thread replies? I'm probably dreaming here, I just think we need something that keeps the loud disinformation in check.
Laetitian wrote: » I'm probably dreaming here, I just think we need something that keeps the loud disinformation in check.
Ravicus wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation if you're late to the conversation, except for readers who browse the entire thread. Chances are dislikes won't happen. Too much negativity. But the only better solution I could come up with would be threaded replies, and that would be too much work to implement...Perhaps subcomments that are fully distinct from the rest of the thread replies? I'm probably dreaming here, I just think we need something that keeps the loud disinformation in check. one thing could be new users should have a new user questions area. Then to be able to post on the general forums your account must be x days old.
Laetitian wrote: » Ravicus wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation if you're late to the conversation, except for readers who browse the entire thread. Chances are dislikes won't happen. Too much negativity. But the only better solution I could come up with would be threaded replies, and that would be too much work to implement...Perhaps subcomments that are fully distinct from the rest of the thread replies? I'm probably dreaming here, I just think we need something that keeps the loud disinformation in check. one thing could be new users should have a new user questions area. Then to be able to post on the general forums your account must be x days old. Good sentiment, but Intrepid probably wants new users to be able to mingle with the rest of the community easily, so they clear up their confusion more quickly. So I don't think restricting them to post only there would be received well. But yeah, adding a "New user questions" subforum in General Discussion might already go a long way.
Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread.
Noaani wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. The best tool for calling out misinformation will always be providing correct information.
Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. Chances are dislikes won't happen. Too much negativity. But the only better solution I could come up with would be threaded replies, and that would be too much work to implement...Perhaps subcomments that are fully distinct from the rest of the thread replies? I'm probably dreaming here, I just think we need something that keeps the loud disinformation in check.
Laetitian wrote: » Noaani wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. The best tool for calling out misinformation will always be providing correct information. Absolutely, but I think something like a dislike or a direct response comment could be the difference in whether a reader bothers to scroll far enough to get to that correction, if the initial responses just casually confirm their gut feeling. EDIT: I just found the perfect wording, too. "Disagree." So simple, so clear, so friendly, and even difficult to turn into a sarcastic euphemism, like overly positive wording regulation in some games tends to produce.
Xeeg wrote: » Noaani wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. The best tool for calling out misinformation will always be providing correct information. Unless you can verify it yourself, "correct" depends on how much you trust the source of information.
Noaani wrote: » Xeeg wrote: » Noaani wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. The best tool for calling out misinformation will always be providing correct information. Unless you can verify it yourself, "correct" depends on how much you trust the source of information. This is true, but only sort of. It is perfectly valid to also state what you know as correct information, and let others work out where they went wrong themselves. The kind of people I usually discuss game mechanics and systems with respond far better to this, as they don't want to just know the answer, they want to know how to get the answer themselves next time. It's only really people that have no interest in knowledge outside of the specifics of that one discussion that really need that verification - as they don't care about how to tell its true, they just want the answer now.
Xeeg wrote: » Noaani wrote: » Xeeg wrote: » Noaani wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. The best tool for calling out misinformation will always be providing correct information. Unless you can verify it yourself, "correct" depends on how much you trust the source of information. This is true, but only sort of. It is perfectly valid to also state what you know as correct information, and let others work out where they went wrong themselves. The kind of people I usually discuss game mechanics and systems with respond far better to this, as they don't want to just know the answer, they want to know how to get the answer themselves next time. It's only really people that have no interest in knowledge outside of the specifics of that one discussion that really need that verification - as they don't care about how to tell its true, they just want the answer now. In the context of video games, where someone can go to the wiki to verify the information.
Noaani wrote: » Laetitian wrote: » Noaani wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. The best tool for calling out misinformation will always be providing correct information. Absolutely, but I think something like a dislike or a direct response comment could be the difference in whether a reader bothers to scroll far enough to get to that correction, if the initial responses just casually confirm their gut feeling. EDIT: I just found the perfect wording, too. "Disagree." So simple, so clear, so friendly, and even difficult to turn into a sarcastic euphemism, like overly positive wording regulation in some games tends to produce. All this tells people is what the majority think is correct, not what is actually correct. The majority can be wrong, and indeed often are. Then you have the fact that most posts intended to pass on information contain more than one fact. [...] you are saying to the person looking for information that they can use the like/dislike ratio, but at the same time are saying that they can't rely on it..
Noaani wrote: » Like/dislike in an MMORPG has no real place outside of in game fashion discussions, imo. They are actually harmful to mechanics and systems discussions.
Laetitian wrote: » Noaani wrote: » Laetitian wrote: » Noaani wrote: » Laetitian wrote: » I still think that might be better than having no tool to call out misinformation to anyone if you're late to the conversation, except towards readers who browse the entire thread. The best tool for calling out misinformation will always be providing correct information. Absolutely, but I think something like a dislike or a direct response comment could be the difference in whether a reader bothers to scroll far enough to get to that correction, if the initial responses just casually confirm their gut feeling. EDIT: I just found the perfect wording, too. "Disagree." So simple, so clear, so friendly, and even difficult to turn into a sarcastic euphemism, like overly positive wording regulation in some games tends to produce. All this tells people is what the majority think is correct, not what is actually correct. The majority can be wrong, and indeed often are. Then you have the fact that most posts intended to pass on information contain more than one fact. [...] you are saying to the person looking for information that they can use the like/dislike ratio, but at the same time are saying that they can't rely on it.. The ratio isn't the only information that a voting system adds. Seeing a post with zero downvotes induces a different confidence in the accuracy of the information than seeing a post with 1 downvote, even if it has a few upvotes.
Useless to productively generative discussion? Perhaps.
Noaani wrote: However, that confidence is misplaced - it may well be that no one that is inclined to like/dislike has even read the post at that point in time. If a post has no likes or dislikes, you won't know why without reading further.
Noaani wrote: Any time you have attempted to gain an insight in to something just by looking at a like/dislike ratio [...]
Noaani wrote: There may well be that no one that is inclined to like/dislike has even read the post at that point in time.
Laetitian wrote: » 1) Can the subforums be made more accessible? I feel like 90% of the viewerbase never see anything but the "General Discussion" section and the posts with mod announcements. If the home page would list number of new posts with new messages since I last opened each subforum, I might actually consider looking at the home page, and I'm sure I'm not the only one... 2) I really think we need downvotes/dislikes. There's so much misinformation coming from people who haven't been here for more than a week and confidently asserting their assumptions into the world. Downvotes would help draw attention to flawed assumptions, instead of letting the majority opinion be decided by the first three people who happened to show up.