Blip wrote: » I was surprised to see that the Mage class has the fewest skills. As someone who enjoys playing as a Mage, this was pretty disappointing. Traditionally, Mages are known for their versatility and wide array of abilities, which makes them one of the most engaging classes to play. The idea of a Mage with a rich variety of spells and skills is central to what makes the class exciting and fun. I believe many Mage players would agree that having a more expansive skill set would not only make the class more interesting but also align with the expectations of how Mages are typically portrayed in RPGs. Mages should feel powerful and versatile, offering a diverse toolkit to adapt to different situations. At the very least, I was hoping for more depth in the Mage’s skill tree. I think adding a few more skills or improving the variety would make a big difference for players like me who want that complex and strategic gameplay experience.
Aszkalon wrote: » Personally - i hope for "Light Spells" one can cast like in dark Caves in Skyrim. . the Game has the Engine for that.
Areann wrote: » It's not a competition between classes
nanfoodle wrote: » Better question is how to make all classes have less skill like the Mage.
AlmostDead wrote: » When looking through the Cleric skills, I was really surprised there weren't more damage spells. And just overall, the skills seemed a little light. As others have alluded, I believe this is not the complete kit. It seems like a scaled down version specifically for the start of A2.