I was a bit disapointed to see that the classes (aka primary/secondary archetype combos) got posted up on the main website without getting a second pass. These names have existed for a very very long time, from the kickstarter if I am correct. Who knows if the person who even did them originally is still around. While most of the names are good their is a problem at a high level, the repeated over use of several words, very often in compound names, which make it VERY easy to confuse some of the classes, in addition a few of names seem to be a poor match for their archetype combo, though that's a bit more subjective. Starting with the groups of names which share common words and what I think would be done to diversify the names and make it it more clear what their base archetype is.
WARDEN
- Warden (Tank/Ranger) - Keep this as the only warden, this is already a common class name
- Brood Warden (Summoner/Tank) - Am I playing the Zerg? rename to 'Golemancer'
- Song Warden (Bard/Ranger) - rename 'Song Catcher' or 'Herald'
SWORD
- Tellsword (Bard/Figher) - rename 'Skald' a common Bard/Barbarian hybrid classes
- Highsword (Fighter/Cleric) - Keep, this sounds good
- Spellsword (Fighter/Mage) - rename to 'Archon' a Pathfinder class, one of the few good names for such a combo
SPELL
- Spellsword (Fighter/Mage) - already mentioned
- Spellstone (Mage/Tank) - rename 'Abjurationist' or 'Abjurer', this is well known 'defense' magic term
- Spellhunter (Mage/Ranger) - rename 'Evoker', I assume Druid has been reserved for future expansions
- Nightspell (Rogue/Mage) - shift 'Trickster' or 'Arcane Trickster' here and rename Bard/Roge to 'Dirge'
- Spellmancer (Summoner/Mage) - rename to 'Elementalist', is presumed to have elemental summons
- Spellshield (Tank/Mage) - rename 'Thumaturge' a similar Archage class
SHIELD
- Spellshield (Tank/Mage) - already mentioned
- Nightshield (Tank/Rogue) - rename 'Watchmen' or 'Watcher', this class gives me Batman vibes
SONG
- Song Caller (Bard/Summoner) - could also be renamed 'Herald', or 'Illusionist' if design leans that way
- Song Warden (Bard/Ranger) - already mentioned
GUARDIAN
- Shadow Guardian (Rogue/Tank) - rename 'Swashbuckler' if going for dodge-tank sytle of play
- Guardian (Tank/Tank) - Keep, or rename to 'Juggernaught' if Guardian is gonna be resued elsewhere
NIGHT
- Nightshield (Tank/Rogue) - already mentioned
- Nightspell (Rogue/Mage) - alrady mentioned
SHADOW
- Shadow Lord (Rogue/Summoner) - rename to 'Ninja' particularly if it uses shadow-clone mechanic
- Shadow Guardian (Rogue/Tank) - already mentioned
- Shadowmancer (Summoner/Rogue) - Keep, -mancer across summoner subclasses is good
- Shadow Disiple (Cleric/Rogue) - rename 'Dark Disiple', aliteration for the win
- Shadowblade (Fighter/Rogue) - rename to 'Executioner' a class from Archage with similar combo
- Shadow Caster (Mage/Rogue) - rename 'Coercer' or 'Alchemist' or 'Phantasm' depending on if mechanics leaning towards debuff, poison or stealth respectivly.
BLADE
- Wild Blade (Summoner/Fighter) - shift Blade caller here as that sounds like they summon blades
- Blade Dancer (Fighter/Bard) - Keep or rename to 'Crusader'
- Shadowblade (Fighter/Rogue) - already mentioned
- Blade caller (Fighter/Summoner) - rename 'Berserker' or 'Dirvish', not clear what this will play like