Taleof2Cities wrote: » I lost you when you said “cheesy strategies”. What power is one (1) mayor going to have in a node siege involving hundreds of players? Besides being able to survey the battle from the sky??
BRAD_AoC wrote: » Taleof2Cities wrote: » I lost you when you said “cheesy strategies”. What power is one (1) mayor going to have in a node siege involving hundreds of players? Besides being able to survey the battle from the sky?? I'm talking about all the stuff you can do outside of node sieges and other events. Scouting for easy Caravan targets, farming & processing several times the amount of materials of any other player (Mayors are by default the best tradeskillers in any guild just because of the mount) and a lot of other stuff that is kinda gamebreaking in one way or another. I honestly think if Flying Mounts would be exclusively usable in Node Wars and other events, they'd be pretty fine.
Taleof2Cities wrote: » You know there’s a a cap on the harvestable/processing materials a character can carry in inventory, right? And, processed items still have to get from the freehold back to the node city. That’s the whole reason for caravans in Ashes of Creation … to carry large quantities of supplies from A to B. What other “kinda gamebreaking” examples do you have? I don’t think the impact is as big as you think it is … but we shall soon find out now that Alpha 2 is live.
BRAD_AoC wrote: » I honestly think if Flying Mounts would be exclusively usable in Node Wars and other events, they'd be pretty fine.
The plan is for Flying mounts to only be owned by Metropolis players (5/server), as well as a limited number of players who have hatched eggs for short periods of time.
thunderfury2024 wrote: » The plan is for Flying mounts to only be owned by Metropolis players (5/server), as well as a limited number of players who have hatched eggs for short periods of time. That is a very bad concept. If there are flying mounts, they should be available to everyone.
thunderfury2024 wrote: » But then the mounts will only have streamers or players who are online 24/7. It will be impossible for normal players.....
BackgroundDust wrote: » thunderfury2024 wrote: » But then the mounts will only have streamers or players who are online 24/7. It will be impossible for normal players..... this game will not give you something just because you logged in and this is absolutely great because when you achieve something you feel it.
thunderfury2024 wrote: » That is a very bad concept. If there are flying mounts, they should be available to everyone.
theoneyouknow wrote: » I also think it's not a good idea to limit flying mounts to a few players per server if you consider the advantages one can have with this. Of course, you can stick to the concept of providing the mayors with mounts for those specific roles. Why not make these mounts "unique" in a special way, but also give the normal player the chance to "grind their ass off" to earn themselfes other flying mounts. With this you still have something special for the uniqe roles in terms of what mount it is (e.g. a Dragon) but on the other hand you give the normal player the opportunity to also have a flying mount (of course something other than a Dragon in this example)
theoneyouknow wrote: » I also think it's not a good idea to limit flying mounts to a few players per server if you consider the advantages one can have with this.