I’ve been following Ashes of Creation for years, and as someone who’s played MMOs my whole life, I’m really excited about the mechanics and systems they’ve promised. But… it’s ugly. When I first saw the concept art and heard Steven’s promise that the game would look nearly identical to it, I was excited. The early artwork was full of life, creativity, and potential. Too bad he lied about that. People aren’t going to spend hundreds of hours and dollars on a game that looks this uninspired. At least, not enough people to make the game last in the long run.
The most successful games of all time are stylized — World of Warcraft, Minecraft, Breath of the Wild, Fortnite... These games stand out because their unique art styles give them character and make them recognizable.
Ashes of Creation already feels outdated with its attempt at ‘realistic’ art. It’s not even good realism.

It looks like a collection of generic fantasy assets. With several more years of development ahead, it’s only going to look worse by release if it stays on this path. Realism always ages quickly, leaving games looking unimmersive and boring. Shifting to a stylized art style now would give Ashes the personality and charm it needs to stay relevant for years. If they don’t pivot soon, the game risks getting lost in the sea of other fantasy games, struggling to attract and maintain the loyal audience that MMOs need to thrive.