pyreal wrote: » A mule to hold your most valuable mats in case of node war failure might be worth it.
Uncommon Sense wrote: » The family teleport should be scrapped. Teleport a friend once a week would be ok...
Uncommon Sense wrote: » using a 'friend' alt account to item haul would be the most significant problem... But the logistics of moving large groups as guilds would be mitigated. In a friend to friend teleport where the friends must be friends for that whole week. I agree it probably should not exist. But i'm think of a situation where actual friends (partners) might like such a thing. I know there is a planned marriage system,,, so Maybe a spouse teleport once a week. with the use being a single action between both.
Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted. Sounds like a great way to make multiboxing more viable. Steven has already said he supports multiboxing if the person is really playing them. I'm aware, I was a part of that discussion and poll. I have always had every intention of multiboxing this game - as I do every MMORPG I have ever played. However, while it is allowed, Intrepid have no plans to actively support it. As soon as multiboxing becomes seen as the optimal way to play, there will be a riot. I have played MMOs that had multiboxing. It was never a riot. They weren't Ashes. There was no real percieved advantage to having multiple accounts in a game like EQ. In Ashes, people think there is one (they are generally wrong, but being wrong has never stopped a riot). The only thing that prevented this kind of thing happening in Archeage was the fact that the developer and publisher never claimed the game wouldn't be pay to win. In Ashes, you have that situation where Intrepid have said the game is not pay to win, and you also have many, many people thinking there is a real advantage to multiboxing. If you then add in the notion that multiboxers get teleports and the vast majority of other players do not - yeah, riot.
nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted. Sounds like a great way to make multiboxing more viable. Steven has already said he supports multiboxing if the person is really playing them. I'm aware, I was a part of that discussion and poll. I have always had every intention of multiboxing this game - as I do every MMORPG I have ever played. However, while it is allowed, Intrepid have no plans to actively support it. As soon as multiboxing becomes seen as the optimal way to play, there will be a riot. I have played MMOs that had multiboxing. It was never a riot.
Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted. Sounds like a great way to make multiboxing more viable. Steven has already said he supports multiboxing if the person is really playing them. I'm aware, I was a part of that discussion and poll. I have always had every intention of multiboxing this game - as I do every MMORPG I have ever played. However, while it is allowed, Intrepid have no plans to actively support it. As soon as multiboxing becomes seen as the optimal way to play, there will be a riot.
nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted. Sounds like a great way to make multiboxing more viable. Steven has already said he supports multiboxing if the person is really playing them.
Noaani wrote: » nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted. Sounds like a great way to make multiboxing more viable.
nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted.
nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted. Sounds like a great way to make multiboxing more viable. Steven has already said he supports multiboxing if the person is really playing them. I'm aware, I was a part of that discussion and poll. I have always had every intention of multiboxing this game - as I do every MMORPG I have ever played. However, while it is allowed, Intrepid have no plans to actively support it. As soon as multiboxing becomes seen as the optimal way to play, there will be a riot. I have played MMOs that had multiboxing. It was never a riot. They weren't Ashes. There was no real percieved advantage to having multiple accounts in a game like EQ. In Ashes, people think there is one (they are generally wrong, but being wrong has never stopped a riot). The only thing that prevented this kind of thing happening in Archeage was the fact that the developer and publisher never claimed the game wouldn't be pay to win. In Ashes, you have that situation where Intrepid have said the game is not pay to win, and you also have many, many people thinking there is a real advantage to multiboxing. If you then add in the notion that multiboxers get teleports and the vast majority of other players do not - yeah, riot. You could also be 100% wrong. I have multiboxed for many years and more then a few MMOs. People I ran into were always happy to have a team. But keep making a big deal on a very small thing.
Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Simple fix. People can only teleport to a family member if they are paying from the same credit card at the same billing address. They must be within 6 levels of each other. This would stop people dropping low level alts places to tp where they wanted. Sounds like a great way to make multiboxing more viable. Steven has already said he supports multiboxing if the person is really playing them. I'm aware, I was a part of that discussion and poll. I have always had every intention of multiboxing this game - as I do every MMORPG I have ever played. However, while it is allowed, Intrepid have no plans to actively support it. As soon as multiboxing becomes seen as the optimal way to play, there will be a riot. I have played MMOs that had multiboxing. It was never a riot. They weren't Ashes. There was no real percieved advantage to having multiple accounts in a game like EQ. In Ashes, people think there is one (they are generally wrong, but being wrong has never stopped a riot). The only thing that prevented this kind of thing happening in Archeage was the fact that the developer and publisher never claimed the game wouldn't be pay to win. In Ashes, you have that situation where Intrepid have said the game is not pay to win, and you also have many, many people thinking there is a real advantage to multiboxing. If you then add in the notion that multiboxers get teleports and the vast majority of other players do not - yeah, riot. You could also be 100% wrong. I have multiboxed for many years and more then a few MMOs. People I ran into were always happy to have a team. But keep making a big deal on a very small thing. Oh, I've run in to many people in a number of games that are quite haply to have someone multiboxing the tank and healer for a group, for example. That isn't the point I'm making. I'm saying that if Intrepid make the family teleport only work if both accounts to are paid on the same credit card and are at the same physical address, people would see that as being pay to win, because you can then set up a second account and give yourself teleport locations all around the world. The miltiboxing aspect of it is just one facet of why people would complain about this - as multiboxers would have a definate advantage. Basically, it means fast travel in Ashes is a $15 a month addon. So yeah, riot.
nanfoodle wrote: » Everything gets exploited.