Fippy wrote: » +1 This change made it much more difficult to get groups. I for one basically immediately had to stop grouping with some people I'd been playing with every weekend because I was suddenly not the right level range. IMO A level 14 and a level 19 grouping is within the realm of normal, especially considering dynamics like tanks wanting to be over leveled, and groups often allowing under leveled healers. Everquest, which FWIW also had a level 50 cap to begin with, allowed a 6 level difference with no change to EXP, and at a 7 level difference, the lowest level person simply stopped gaining EXP at all, while everyone else still did.