Endowed wrote: » If you have instanced (safe n sterile) pvp grounds... there needs to be the same for pve/raids. *note* open world pvp dissapates with BGs every-single-time.
Pyrolol wrote: » To the above responses, there already is an arena for that which is the Military Note selection process No they don’t, there will be different meta for everything. Meta for raids, PvE, dungeon progression, meta for wars (mass AoE abilities), meta for smaller scale fights. If you don’t understand this you can message me and il happily explain it all in detail You can’t possibly blame a meta shift on the Arena (which by the way is completely optional and only has cosmetic rewards given at the moment confirmed). Every game has a meta… Have you currently played any multiplayer game that’s out? You may think a leaderboard is the worst, but others who have the competitive edge will love it and enjoy playing something that’s smaller scale team based game mode such as the Arena with no outside influence, I have met some great people along way in the passed 2 decades competing in ranked modes for different games and don’t see why Ashes can’t be like this too Everything we know about the Arena is here:https://ashesofcreation.wiki/Arenas If this is something you don’t find yourself interested in, then simply don’t compete? Im yet to understand the thought process of people thinking having a high skill cap Arena end game mode will drastically affect them? When I’ve seen it do the complete opposite Like i have wrote previously in my thread, there is such thing as changes or patch notes that can only affect certain aspects. For example (x ability does -25% reduced damage in Arena, Node Sieges, Naval Combat) this does not effect the open world
Pyrolol wrote: » The same way they do it since you are using WoW as the example - Scale it so it applies only when you enter Arena - Class changes can be mitigated to just when you enter the Arena and different scenarios that way it is your choice anyway if you want to participate - Gear cap the Arena (example gearscore of 2,000 maximum) so it’s more even playing field - Max level only to enter Arena - Certain gear score before you can enter the Arena (minimum requirement) - Maximum of 1 cleric/ 1 tank per team (option for triple dps allowed) I don’t know how else to explain you can easily do class changes (that will only apply to the Arena or other modes) but have the open world not affected Answer me how Open World PvP is ever fair when its always dominated with numbers (example large guild groups) I thought Ashes of Creation had a risk vs reward factor, so enter the Arena at your own risk EDIT: You missed this partLike i have wrote previously in my thread, there is such thing as changes or patch notes that can only affect certain aspects. For example (x ability does -25% reduced damage in Arena, Node Sieges, Naval Combat) this does not effect the open world
Pyrolol wrote: » Also the appeal of Arena - Fast paced game mode using team work to counter your enemies using skill and team coordination - Smaller scale controlled PvP with no outside influence - More notice of individual skill rather than sitting in big groups playing loot simulator - Ranked competitive system - Unique rewards to flex skill and efforts achieved - Leaderboard (no need to say more) - E-Sports opportunity (not needed until much later) - Pushing your class to the limits in a controlled environment - End game competitive mode instead of running around looking for a random to fight out in the open world - No Corruption risk - Unique Titles & Cosmetics - Playing as a team with your mates - Motivation to master your class and work better as a team - Inspiration when watching others compete and seeing how they play there class in an Arena - Clutch plays (if you have had heart throbbing 1v1 games where it was down to you to win it for your team to get the rating you will understand) Just off the top of my head
Pyrolol wrote: » Won't this ruin the Open World PvP? People need to understand when there is an Arena involved, you do not just spend 100% of your time queing arena. You only que arena when your teams on (can’t say much about this 1v1 mode). You spend your time participating in other aspects of the game wheather it be PvE, Sieges, Dungeons, Raids until your main Arena team has logged on to then que.
Pyrolol wrote: » I honestly do not know how else to say about balancing changes which is the one thing you have mentioned (and answered with them being patch noted only to apply for when you step into the Arena. If no changes happen then so be it just play the Arena with what you got? Its obvious you don’t want Arenas, yet when in AoC its design is optional compared to say WoW which is its core PvP game mode So I'm yet to understand if you don’t want to participate? Then don’t? Or try it and see if it is something you enjoy?
Nightmarelol wrote: » Again theyve already said they won't have abilities dual function. I've played many arenas, reached glad in multiple seasons. The balance changes because arenas made wow worse. As someone who’s multi-glad and competed in the Arena Tournament, I can assure you, balance changes do not always make things “worse”. What is your point here btw? Every game right now in existence that’s online based has a meta/patch notes/buffs and debuffs (COD/League/Dota/Apex/Etc etc etc). It’s to keep things exciting for players and give other classes / specs or even weapons that aren’t being used a fair “go” in PvP and PvE. So whether ya want it or not, it’s going to happen 🤷🏻♂️
Pyrolol wrote: » The spells in WoW are completely different to AoC’s, you guys are so advocated to not have Arena in here when it will finally be something that looks really enjoyable with these classes and the game design thats in Im saying since the Arena is not out, isn’t this something the dev team can look at (hence these forums) as to not affect your “absolutely rng open world battles” that I’m yet to witness in the entirety of this Alpha 2 My biggest point here is let’s see how it pans out? Instead of trying to take it away before it is even given a chance, cause the only way the Arena would absolutely affect the OW is if Ashes is a dead game