pyreal wrote: » Didn't WoW Night Elves back flip going backwards as well?
nanfoodle wrote: » Dwarf flip is epic and takes me back to the EQ1 Dwarfs that used to flip. I also think it looks really well done in Ashes. Please keep it.
Fippy wrote: » nanfoodle wrote: » Dwarf flip is epic and takes me back to the EQ1 Dwarfs that used to flip. I also think it looks really well done in Ashes. Please keep it. Dwarf flip in EQ was a forward roll (See 52 seconds), not a flip. I'm not 100% certain but I think when they updated the character models it did become a flip, and if my memory isn't failing me there, then I dislike it for the same reasons I'm about to list for the Dunir flips. Now, I personally don't think dwarven coded races should be doing mid air acrobatics at all in the first place because it seems to defy every other aspect of racial lore built into that type of race, but if they're gonna flip at *least* let it look like it conforms to the laws of physics. The current animation just looks really really bad. It looks completely disjointed and unnatural, and that would be the case whether or not the character was a Dunir. Somehow the character does no pre-jump body positioning, then jumps into the air at an angle not conducive towards doing a front flip, then tucks and flips at a much faster animation speed than the initial jump was, then untucks, completely halts their rotational momentum, and continues to move in a slower animation until it lands. It's just not how people doing on the run flips actually move. Gymnastics: (See 0:52) If I had to guess, this is the type of flip they made their animations based off of, as it's the most similar, but the in game animations completely misses there significant amount of body positioning that happens prior to the initiation of the flip. Parkour: (See 11:23) Again, there is significant body positioning prior to the flip. Parkour 2: (See 4:40) again, pre-positioning of the body. Also, --And this might be the most important part-- in all of the above cases, the flip occurs from the moment the person leaves the ground. It's not something that starts after they're already mid air and then somehow also stops while they're still midair. So is there a good example of an on the move front flip that takes into consideration the fact that it's going to be *really hard* to animate all of the body positioning required to jump according to physics, but also shows a front flip that accounts for the fact that the body should be rotating from the second it leaves the ground until the second it lands again? Somewhat ironically, WoW's Night Elves are a perfect example of this 0:10 onward. So, IMO if we want the Dunir to flip, we need to admit that we're giving them the Night Elf treatment. tl;dr Dunir front flips make no sense lore-wise, but if we have to tolerate it please make it at least look good.
nanfoodle wrote: » . Matter of fact in real life dwarves to acrobatics there in the Special Olympics doing it in raal life. I don't see the problem where a race of dwarves like to do front flips. I think we're really nitpicking here if this is worthy of a thread.